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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
xylophone-deployinstruments
assets/prefabs/instruments/xylophone/effects/xylophone-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
62d522ebae7184a07aa6ec82794bea97
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9917
3153095589
xylophone.deployedinstruments
Listed in the entity index
assets/prefabs/instruments/xylophone/xylophone.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
528507da007d439409f9170ebd99bbd6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12533
3363531184
xylophone.deployed.staticstatic
Listed in the entity index
assets/bundled/prefabs/static/xylophone.deployed.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b92526af9ab450a45826a44ca0b0912f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
93587
3224878175
xylophone.iteminstruments
assets/prefabs/instruments/xylophone/xylophone.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
de8f959e14214774581f65c19ccb624e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11069
3068913939
yellow_berry_clone.itemplants
assets/prefabs/plants/berrry/yellow/yellow_berry_clone.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9ad3a110d2bceb242957cc8daac0152b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
654
2972758102
yellow_berry_seed.itemplants
assets/prefabs/plants/berrry/yellow/yellow_berry_seed.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f80b599a8aa5bca4c83c9761d9ce546d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4267
568581815
yellow_berry_seed.worldmodelplants
assets/prefabs/plants/berrry/yellow/yellow_berry_seed.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
62e5a5db2707fcf4f9837586f27d7732
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
185268
3676766943
yellow_berry.entityplants
Listed in the entity index
assets/prefabs/plants/berrry/yellow/yellow_berry.entity.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e790ca687f08ba48886283c5bc415ea
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8060
2747504285
yellow_berry.itemplants
assets/prefabs/plants/berrry/yellow/yellow_berry.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9cb82c7d5c9487a4fa75e7b779d7d219
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3261
2966658647
yellow_perchnpc
assets/prefabs/npc/fish/yellow_perch/yellow_perch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c60e172d8030e84abf23213317e11b0
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
53830
3620160041
yellow_perch_swimnpc
assets/prefabs/npc/fish/yellow_perch/yellow_perch_swim.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
02d7fd713560f414ba3635c90e65dd61
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14956
1899685956
yellowperch.itemfood
assets/prefabs/food/fish/yellowperch.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
21f325f75cc0982438eaa0d2a27917b9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10400
191593755
yellowperch.worldmodelfood
assets/prefabs/food/fish/yellowperch.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
06a3b5b8a8b65de4383ac8bd0ff05c70
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6131
955852390
ziggurat a lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/ziggurat a lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1f6c150ad6fb472469c23abd6182fc93
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
35739
3202716964
ziggurat-door-close-endstructures
assets/content/structures/jungle_ziggurat/sound/ziggurat-door-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
487d10c2dbe8a4888b76149a3ac1ded9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5042
2465409210
ziggurat-door-close-startstructures
assets/content/structures/jungle_ziggurat/sound/ziggurat-door-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bf17395377e82497ea0c749eba9b13c7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10311
273590942
ziggurat-door-open-endstructures
assets/content/structures/jungle_ziggurat/sound/ziggurat-door-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d6779bc3fec584da88e584b32f681e4a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4156
1557713839
ziggurat-door-open-startstructures
assets/content/structures/jungle_ziggurat/sound/ziggurat-door-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
74c26a175528b482d8f3f1fb1591d65b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1876
2061200267
zipline_platform_corrugated_panelprops
assets/content/props/zipline_platforms/zipline_platform_corrugated_panel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
54225f33283aa2f4285d582e250ae647
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
23735
2322324137
zipline_platform_plank_single_aprops
assets/content/props/zipline_platforms/zipline_platform_plank_single_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
523bccde12ba06741bebecd2c2a7055d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18005
3179343512
zipline_platform_plank_single_bprops
assets/content/props/zipline_platforms/zipline_platform_plank_single_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
929b2ef80df1e2144b41843b0cf9c56d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7428
4146995916
zipline_platform_plank_single_cprops
assets/content/props/zipline_platforms/zipline_platform_plank_single_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8a9428b84139abd47aecc17556b608cb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
15397
875644529
zipline_platform_step_aprops
assets/content/props/zipline_platforms/zipline_platform_step_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
93feaa0c939e7064c8dbc53d5dac5ac5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
141097
2390759216
zipline_platform_step_bprops
assets/content/props/zipline_platforms/zipline_platform_step_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cffa92cb43dfad542a52616a98624a00
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
22770
262425425
ziplinearrivalpointbuilding
Listed in the entity index
assets/prefabs/building/powerline.zipline/ziplinearrivalpoint.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b0aed2487bd73c74c8a16af540dd5565
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
230676
498646963
ziplinelandingplatformbuilding
assets/prefabs/building/powerline.zipline/ziplinelandingplatform.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
03c9dbfdd2eecad468bf224954d789e4
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
14350
1515016837
ziplinelandingplatformstairsbuilding
assets/prefabs/building/powerline.zipline/ziplinelandingplatformstairs.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b9b0325c3ff09574faebc9d24589a3a4
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19819
2953008484
ziplinelaunchplatformbuilding
assets/prefabs/building/powerline.zipline/ziplinelaunchplatform.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
76eb613915ee85f43bf1b992b1dad26c
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19913
2300533883
ziplinelaunchplatformstairsbuilding
assets/prefabs/building/powerline.zipline/ziplinelaunchplatformstairs.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
66945193a429bf147b679cf8925ce0b6
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
9116
677883208
ziplinelaunchpointbuilding
Listed in the entity index
assets/prefabs/building/powerline.zipline/ziplinelaunchpoint.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c1717ead27aee74ab4d7b9d8dd24c91
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
230677
912900196
ziplinemountablebuilding
Listed in the entity index
assets/prefabs/building/powerline.zipline/ziplinemountable.prefab
Metadata
Tag ID
0
Layer ID
27
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f5b72237dcc1c174087624f44e34f84b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
179141
4256848933
zombierust.ai
Listed in the entity index
assets/rust.ai/agents/zombie/zombie.prefab
Metadata
Tag ID
0
Layer ID
11
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dbb54e7099dce59408e4bef32603cdfc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18767
2805320019
zombie.corpserust.ai
Listed in the entity index
assets/rust.ai/agents/zombie/zombie.corpse.prefab
Metadata
Tag ID
0
Layer ID
11
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9275a0ca4bd75304bbbdff03b367bc3f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21997
81333250
zombie.ragdollrust.ai
assets/rust.ai/agents/zombie/zombie.ragdoll.prefab
Metadata
Tag ID
0
Layer ID
11
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
008af499550ab3641800bf95cae4a019
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27792
1404819540
zonegenericeffects
assets/content/effects/zones/zonegeneric.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
32d7f86ea726dd94db1ebe606eed34d3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
71576
704618365
zonegenericsphereeffects
assets/content/effects/zones/zonegenericsphere.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a344454622d29ac4880ec251f05290c5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
71575
1034079294
zoneheateffects
assets/content/effects/zones/zoneheat.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa045408119fcdd4db70cb1258e08b7c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
181937
504504324
zonewatereffects
assets/content/effects/zones/zonewater.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4f0429d152141c040943babd2f9cf2bc
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
8254
1907502230
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗