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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
workbench-upgrade-accelerated-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-accelerated-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36f43cde4df314f7caa2bf96e504ee70
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6604
949157487
workbench-upgrade-comfort-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-comfort-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d1e014c3a7dd4dfb854fad7e1690fee
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9981
3517225621
workbench-upgrade-defensive-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-defensive-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
57acb93408c4e4510b26aabcf933c073
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7336
1126453983
workbench-upgrade-efficiency-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-efficiency-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1a47e57cb28f4ac2a462f258d50ce69
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4487
2070418816
workbench-upgrade-prototype-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-prototype-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
39ae450e0814040e3a354c44759e427f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4594
1148609709
workbench-upgrade-range-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-range-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
630c24d29355b4e03a1febc9d259a067
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4892
14861796
workbench-upgrade-recycle-bin-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-recycle-bin-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
02ef03ce9bcd54e1db15269ea0f79abe
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9299
447415287
workbench-upgrade-reinforced-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-reinforced-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c841e3798c079478e8e15f7e7168315e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10696
142612695
workbench-upgrade-salvage-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-salvage-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7a841add44be147a69ee9a49b320976c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1055
4000328685
workbench-upgrade-surplus-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-surplus-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7c44875958a6f4e04ba5145b2f81c9ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6648
3419380218
workbench.upgrade.accelerated.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.accelerated.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b2c3d4e5f6a7b2c3d4e5f6a7b2c3d4e5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7870
3818873378
workbench.upgrade.accelerated.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.accelerated.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a913c2a3ffd269e4085f2b7530e5d7cf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
181580
1400174828
workbench.upgrade.comfort.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.comfort.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b8c9d0e1f2a3b8c9d0e1f2a3b8c9d0e1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5979
1319268029
workbench.upgrade.comfort.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.comfort.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ec855a8c2bfd3da5125a9a0704bea8c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8822
3689369292
workbench.upgrade.defensive.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.defensive.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7b8c9d0e1f2a7b8c9d0e1f2a7b8c9d0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10421
2722731724
workbench.upgrade.defensive.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.defensive.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91b1e1e85dcd56940b3c69e90f7e19e6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
163953
4086955816
workbench.upgrade.efficiency.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.efficiency.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f6a7b8c9d0e1f6a7b8c9d0e1f6a7b8c9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9257
1787956886
workbench.upgrade.efficiency.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.efficiency.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa683cca6e55af6d7cbecf9ffdb0a0b9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10302
1016685971
workbench.upgrade.prototype.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.prototype.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1e6bde03ff64e8c47aeb942938a19519
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5630
2775275576
workbench.upgrade.prototype.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.prototype.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
71cf45aebda6c734cb876ba35d074776
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
143974
1288695685
workbench.upgrade.range.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.range.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3d4e5f6a7b8c3d4e5f6a7b8c3d4e5f6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6666
789444429
workbench.upgrade.range.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.range.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ca627793cf2f68d419b8845a17fe8048
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
142175
3333167816
workbench.upgrade.recyclebin.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.recyclebin.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d0e1f2a3b4c5d0e1f2a3b4c5d0e1f2a3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6228
610830917
workbench.upgrade.recyclebin.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.recyclebin.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dfdade6a3233740a4a6370e8248975e3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10274
1611237994
workbench.upgrade.reinforced.engineer.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.engineer.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8bd6c8533db6d09469931083df96c244
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
107393
396931433
workbench.upgrade.reinforced.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.reinforced.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4996
844632808
workbench.upgrade.reinforced.tier1.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier1.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0fb94cece1a4faef99c879d66b87a6a2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145683
1283647545
workbench.upgrade.reinforced.tier2.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier2.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3981a24115397b4597c7af5d6229fcb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145685
786673115
workbench.upgrade.reinforced.tier3.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier3.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
22d6eda9b294efc44a31e1e11e9a3284
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145684
2656124442
workbench.upgrade.salvage.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.salvage.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d4e5f6a7b8c9d4e5f6a7b8c9d4e5f6a7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7472
3623533376
workbench.upgrade.salvage.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.salvage.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c1c186f0e3f76af24d10726468a1397
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4161
1111653056
workbench.upgrade.surplus.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.surplus.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c9d0e1f2a3b4c9d0e1f2a3b4c9d0e1f2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1310
998681862
workbench.upgrade.surplus.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.surplus.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5bb160c3f87e491217c586b4aff3b1db
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8952
393364099
workbench1.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee99a35018ff91e42a965a7cdce3d6cb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23925
2561955800
workbench1.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
10ccb61f3bf29df479ef14b0d1c02bc7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
93624
4066798181
workbench1.itemdeployable
assets/prefabs/deployable/tier 1 workbench/workbench1.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65a8244ee577a754c80b813d7cc53e5b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5529
2113963314
workbench1.staticstatic
Listed in the entity index
assets/bundled/prefabs/static/workbench1.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f1ddc47c3d0978c4a8cf01f91cae3d8e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23488
1899388596
workbench2.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a34ab16094e985b40847101505eb1962
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25826
601265145
workbench2.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5cda8a54a267fe04bbdfbf701f5c07e9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
203780
3145678818
workbench2.itemdeployable
assets/prefabs/deployable/tier 2 workbench/workbench2.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ba60ab9f067b2d4da1a6d1d5aff99df
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7838
794343562
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗