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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
waterwell_shopkeepernpc
Listed in the entity index
assets/prefabs/npc/waterwell/waterwell_shopkeeper.prefab
Metadata
Tag ID
6
Layer ID
17
Active in asset
No
Attached components
14

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79d61d457b661d547aaf758f9e034010
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17694
1907791058
waterwellstaticdeployable
Listed in the entity index
assets/prefabs/deployable/water well/waterwellstatic.prefab
Metadata
Tag ID
20010
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d86f77db7fddd14db962befc6d73bcf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
28103
3529835336
waterwheeldeployable
assets/prefabs/deployable/water wheel/model/waterwheel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d22bbaf7e320bab45a953a11f96cc9cf
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5790
4019935536
waterwheeldeployable
assets/prefabs/deployable/water wheel/waterwheel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
58d77ddf307830c4793fee08f3d936bc
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3884
4154378427
waterwheel.mountabledeployable
Listed in the entity index
assets/prefabs/deployable/water wheel/waterwheel.mountable.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f1fa05ecc0af971418070eff42152b09
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12682
966720564
waterwheelgeneratordeployable
assets/prefabs/deployable/water wheel/model/waterwheelgenerator.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7e2f7266883102047a965bdcb3cf18ca
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
64527
817611986
wave-sound-emitterautospawn
assets/bundled/prefabs/autospawn/clutter/v3_misc_wavesounds/wave-sound-emitter.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9a88768ee21104998b7498f56739d2a1
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
43
1643113117
waypointracemisc
Listed in the entity index
assets/prefabs/misc/waypointrace/waypointrace.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
89ee09b5dd41e1044ba6296ab25b5217
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
91363
1109924250
waypointracetargetmisc
assets/prefabs/misc/waypointrace/waypointracetarget.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d6c205c9209c394f85d4541e2556ce8
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
20731
4034333172
wck_logomodding
assets/bundled/prefabs/modding/events/charitablerust/wck_logo.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fcc9e9931d8c6f14e9331940e3bfe4a1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
32943
270471765
weaponrack_horizontal.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/weaponracks/weaponrack_horizontal.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5131f5fbb636b4f5894c2fc7073f7332
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
245885
1712643514
weaponrack_horizontal.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_horizontal.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b19ff57bf143d477d9273b64ecaa3b60
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3256
3382671900
weaponrack_single1.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/weaponracks/weaponrack_single1.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
33d31cb95d500904f807a4297523deb1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
76819
1566147802
weaponrack_single1.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_single1.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7dadeae25a925c94190a1324f6007de4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5800
3778463030
weaponrack_single1.worldmodeldeployable
assets/prefabs/deployable/weaponracks/weaponrack_single1.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
54b2a75131a665d478137d80386df855
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2733
4024243750
weaponrack_single2.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/weaponracks/weaponrack_single2.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cdd11b9eae82dbe44a641aa6de051d6f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
76808
1265527567
weaponrack_single2.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_single2.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
abbdcdcdf63c4cb47b00ba17d23419f3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5646
2756273522
weaponrack_single2.worldmodeldeployable
assets/prefabs/deployable/weaponracks/weaponrack_single2.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
40d8f25bed4401146b2a52a14d89b785
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8398
4127099861
weaponrack_single3.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/weaponracks/weaponrack_single3.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3bcecbf4ffaad524e96efefbd0ac9f61
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
76845
2110811006
weaponrack_single3.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_single3.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
513c0d606df3aad40b454a064dfdba1c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1113
814042393
weaponrack_single3.worldmodeldeployable
assets/prefabs/deployable/weaponracks/weaponrack_single3.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cb849163c4a32ec46aa76e8cc23bd6c3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5813
247679892
weaponrack_stand.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/weaponracks/weaponrack_stand.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9ff5ad35adf7843efaa895d99f44f9ce
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
115314
3672909226
weaponrack_stand.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_stand.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30dc7b22fc4f54e568e7680215395456
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3741
2343562823
weaponrack_stand.worldmodeldeployable
assets/prefabs/deployable/weaponracks/weaponrack_stand.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9713317a8b6113340b8f000a74fee45c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10529
1293152193
weaponrack_tall.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/weaponracks/weaponrack_tall.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a61f1ab272a2841fa85227447ae373ca
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
86434
602299960
weaponrack_tall.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_tall.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8e8ab11a3401341b69e621bbb2f15125
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3518
431807720
weaponrack_wide.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/weaponracks/weaponrack_wide.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a9ecaace8f88742e6a54b957150c9e35
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
245895
1633182403
weaponrack_wide.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_wide.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d354b5cdb4b8487986f8d95bf572c7c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
625
3466705475
weaponrackinfoui
assets/content/ui/gameui/weaponrackinfo.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
52f75d2498f9042f08c893ada6e31c26
Pool (native value)
0
3229057214
weaponracklightdeployable
Listed in the entity index
assets/prefabs/deployable/gun_rack/weaponracklight.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ce08f7755fe5ce47ba5ee8a806c2bb4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
95687
107031364
weaponracklight.itemdeployable
assets/prefabs/deployable/gun_rack/weaponracklight.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc751deb368b5c84f9151c03e540e94c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13063
3373104701
weaponracklightdoubledeployable
Listed in the entity index
assets/prefabs/deployable/gun_rack/weaponracklightdouble.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5dc26c873fa88014b9fc9cdc5d99808d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
95688
3489283376
weaponracklightdouble.itemdeployable
assets/prefabs/deployable/gun_rack/weaponracklightdouble.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79ac965db41cfb2428e7d366f513212f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14429
1813884183
weaponssignprops
assets/content/props/signs/weaponssign.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
55a77a68360e12e4ab3686163c3ee781
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3852
3127703910
weapontestgamemodes
Listed in the entity index
assets/prefabs/gamemodes/weapontest.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d20fd2d7fa10754e9190a5a60a5ad50
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
70853
798330873
websmissions
assets/prefabs/missions/portal/proceduraldungeon/webs/webs.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5cc5456082abf88488e6cf657f552cc9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
167000
2354248639
wh_awningstructures
assets/content/structures/radtown/residential/worker_house/wh_awning.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
86616fa5508b7784b988e852d6e350e2
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
6736
2661714797
wh_carportstructures
assets/content/structures/radtown/residential/worker_house/wh_carport.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
34d16cd45eb071442859f6770b0c65fb
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
57706
2020165625
wh_door_brick_detailstructures
assets/content/structures/radtown/residential/worker_house/wh_door_brick_detail.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
97f6ed60359560e4387fd88fe386364f
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
22152
2580370752
wh_first_floorstructures
assets/content/structures/radtown/residential/worker_house/wh_first_floor.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
95ff9156028c76446b2b3fb811a5992f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
89577
1049101642
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗