Skip to content

Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
sign_cctvprops
assets/content/props/signs_generic/sign_cctv.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
87248b10a4e8e624a8c3c87ea890b453
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18108
3266706671
sign_cctv_fenceprops
assets/content/props/signs_generic/fence_variant/sign_cctv_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c51c3d47a48d2154698766963f867912
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18107
1678529932
sign_controlboxmisc
assets/prefabs/misc/xmas/neon_sign/sign_controlbox.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
414c70c995a7ff4448dd0486ac15a483
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
203292
3208603133
sign_danger_deep_waterprops
assets/content/props/signs_water_generic/sign_danger_deep_water.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cdb96ec11c721e94caba337e68c04b1f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
47075
4081849055
sign_danger_deep_water_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_danger_deep_water_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
594407609c554a945803059b3629faf8
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
47076
3375500684
sign_danger_no_swimmingprops
assets/content/props/signs_water_generic/sign_danger_no_swimming.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0b91fcac92f46674caf2f2518b6171be
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
13839
3654750926
sign_danger_no_swimming_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_danger_no_swimming_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ded3d9278fcf5b6489d6aec3c5ea63b2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
13838
1677390990
sign_danger_stagnant_waterprops
assets/content/props/signs_water_generic/sign_danger_stagnant_water.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0f1a4253e949f0447bb123c807264467
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
179616
1242618182
sign_danger_stagnant_water_damagedprops
assets/content/props/signs_water_generic/sign_danger_stagnant_water_damaged.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b31bab04b95bf124480059dd5fccf479
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
195758
813217245
sign_danger_stagnant_water_damaged_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_danger_stagnant_water_damaged_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a15c97cf112d3594a8c18693ee637ae6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
195759
1453235013
sign_danger_stagnant_water_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_danger_stagnant_water_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cd79756382441fc42889996d878deef3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
179617
1826881539
sign_danger_stagnant_water_yellowprops
assets/content/props/signs_water_generic/sign_danger_stagnant_water_yellow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d5df09d4fa6fed4ebe7023eb2d78f21
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
144914
387648652
sign_danger_stagnant_water_yellow_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_danger_stagnant_water_yellow_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
180d246e6491dc9489eee326241b5f0f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
144913
10871404
sign_danger_toxic_wasteprops
assets/content/props/signs_water_generic/sign_danger_toxic_waste.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cf6584544a66ae741a0c547890d65342
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
166675
3723854959
sign_danger_toxic_waste_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_danger_toxic_waste_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a4906b7a7dde39044bf9ee8693a0348e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
166676
2301839916
sign_danger_toxic_waste_yellowprops
assets/content/props/signs_water_generic/sign_danger_toxic_waste_yellow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fd7c6b0502b247c44a5075d255de4489
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
66412
1266786001
sign_danger_toxic_waste_yellow_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_danger_toxic_waste_yellow_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2cd93439bbafdf34380ff5846f4c8c48
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
66411
1180643091
sign_dangerous_keep_awayprops
assets/content/props/signs_water_generic/sign_dangerous_keep_away.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9c8c58680e0ec3b4dac73e029e980e7e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
166304
517839532
sign_dangerous_keep_away_damagedprops
assets/content/props/signs_water_generic/sign_dangerous_keep_away_damaged.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
be7f0dd7f216ed245a0de15b3e1eda37
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
186448
1079783899
sign_dangerous_keep_away_damaged_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_dangerous_keep_away_damaged_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b9a8df9cbfa44de419abd22689e83b3d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
186449
1586909430
sign_dangerous_keep_away_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_dangerous_keep_away_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e4b15a542dcb18f4887b2ef62be7bb2a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20347
2605537060
sign_drowning_riskprops
assets/content/props/signs_water_generic/sign_drowning_risk.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e464eb400d3ec8548ac264b44caa309f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
182610
1852580692
sign_drowning_risk_circleprops
assets/content/props/signs_water_generic/sign_drowning_risk_circle.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d31fd4d057a7294396cff891e54229a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
35969
3702866307
sign_drowning_risk_circle_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_drowning_risk_circle_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b50139601f847e840bff4872476054a4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
35970
3773426879
sign_drowning_risk_fenceprops
assets/content/props/signs_water_generic/fence_variant/sign_drowning_risk_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bb0038b6d40fdb04e82579822f642a75
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
21914
3051944654
sign_employees_onlyprops
assets/content/props/signs_generic/sign_employees_only.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a5cdb77c2f37a5c449bfcf296f112dfb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7948
3591972011
sign_employees_only_fenceprops
assets/content/props/signs_generic/fence_variant/sign_employees_only_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
343d82e04697d874cbb78fba7e818488
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
35967
2462410983
sign_fire_exit_leftprops
assets/content/props/signs_generic/sign_fire_exit_left.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6a4f16d523e1faa4881d3ff8da2db920
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
153396
2930019306
sign_fire_exit_left_fenceprops
assets/content/props/signs_generic/fence_variant/sign_fire_exit_left_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e88b840edcaffa94bb5955892f52e2c4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
153395
2635856439
sign_fire_exit_rightprops
assets/content/props/signs_generic/sign_fire_exit_right.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
db98e7d49e40f7b49b0f7ea477d46176
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
42591
1278993407
sign_fire_exit_right_fenceprops
assets/content/props/signs_generic/fence_variant/sign_fire_exit_right_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a4ba46a69ce55bb4cbd9a9a727a873f4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
42592
3440368498
sign_fire_extinguisherprops
assets/content/props/signs_generic/sign_fire_extinguisher.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
13f4bedbdfe6bd541a8cf8089b979196
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19047
3250139863
sign_fire_extinguisher_fenceprops
assets/content/props/signs_generic/fence_variant/sign_fire_extinguisher_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cf4815097a066954a958390fd71e4c7f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
152066
867952299
sign_first_aidprops
assets/content/props/signs_generic/sign_first_aid.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e6326b2df4526fb4d870c218a52ee395
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
72233
541450825
sign_first_aid_fenceprops
assets/content/props/signs_generic/fence_variant/sign_first_aid_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35639bef6c5b0c245bc6ceac434be109
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
72234
1108636836
sign_flammable_materialsprops
assets/content/props/signs_generic/sign_flammable_materials.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
020634fa754dc454c905c694dad2c518
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7757
2105344923
sign_flammable_materials_fenceprops
assets/content/props/signs_generic/fence_variant/sign_flammable_materials_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ce62c58887259084eb3a5fb037962c2f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
33526
3711351368
sign_gas_mask_blueprops
assets/content/props/signs_generic/sign_gas_mask_blue.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
155171d6a75fa524b9484bc7056227f7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
19883
2420374241
sign_gas_mask_blue_fenceprops
assets/content/props/signs_generic/fence_variant/sign_gas_mask_blue_fence.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
123224b921543a74caf9a99531318e18
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
19884
1374127946
sign_gas_mask_orangeprops
assets/content/props/signs_generic/sign_gas_mask_orange.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cd9b7e85fe2de0a43bdd1f087489a967
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
191768
1675049732
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗