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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
shotgunslugammoboxhalf.worldmodelammo
assets/prefabs/ammo/shotgun/shotgunslugammoboxhalf.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
84d38af0117aed0468796a7acd598602
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
114270
15789534
shotguntrap.itemdeployable
assets/prefabs/deployable/single shot trap/shotguntrap.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
625d673ad028398478389fb95b10578a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4802
1952222003
shoveweapons
assets/prefabs/weapons/arms/effects/shove.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3b5f7348bf7bb9045bd6248666e0b650
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1910
2022782547
shovel_statictools
assets/prefabs/tools/shovel/shovel_static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c002734ff460f724aa81b0ef2d66887e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
188323
3370928740
shovel.entitytools
Listed in the entity index
assets/prefabs/tools/shovel/shovel.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7612ee80888298a4d83f8a04d47a90eb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5372
3196650451
shovel.itemtools
assets/prefabs/tools/shovel/shovel.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
24b36a12319b1da41a02242ba04cb428
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9779
4089534457
shovel.projectiletools
assets/prefabs/tools/shovel/shovel.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e6cf618f3e7b1fb488cf664764e5d73d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1701
1418103607
shovel.viewmodeltools
assets/prefabs/tools/shovel/shovel.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b0b698b667394034d9fa3530f49d3816
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
188028
3232582459
shovel.worldmodeltools
assets/prefabs/tools/shovel/shovel.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2314b67a6d1b4124e8d9118c7876c66e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3512
3911560688
shredablespawnermodding
assets/bundled/prefabs/modding/lootables/shredablespawner.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
75222554130f06c4a898296dab5941d9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
108696
1995839277
shreddable_pickuptruckvehicles
Listed in the entity index
assets/content/vehicles/crane_magnet/shreddable_pickuptruck.prefab
Metadata
Tag ID
0
Layer ID
15
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6f9ffb18da45b894e93f8c2f70906eaa
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
242427
962565779
shredding_pfxstructures
assets/content/structures/carshredder/shredding_pfx.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aaf1067a171963343b155f1fab94b931
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
48428
4209031412
shrub_densenature
assets/content/nature/overgrowth/shrub_dense.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6a5885f880ae6e5408fd3d010d22c225
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18478
1897002484
shrub_dense_snownature
assets/content/nature/overgrowth/shrub_dense_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9cd10569f0f344940959af90499694e4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
125970
2831652377
shrub_dense_temperatenature
assets/content/nature/overgrowth/shrub_dense_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a1e9cde9b772d141afc8051fcee94c1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
4793
1145865361
shrub_fernsnature
assets/content/nature/overgrowth/shrub_ferns.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c60fcd2d73912ac4e82172d565ab2dfd
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
12888
3089296543
shrub_ferns_snownature
assets/content/nature/overgrowth/shrub_ferns_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7f39b48d6edd29a4dbd06f07cc39d84d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
9133
1461231625
shrub_ferns_temperatenature
assets/content/nature/overgrowth/shrub_ferns_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fb9134a41ff512f42a956b22b2f646cb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2071
3875791553
shrub_sparsenature
assets/content/nature/overgrowth/shrub_sparse.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
da9cb8c0396a48244af7b3b349200f8c
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
16922
1729068259
shrub_sparse_snownature
assets/content/nature/overgrowth/shrub_sparse_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91debc03980b85f41b783b94d4abc1aa
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
78732
2408367572
shrub_sparse_temperatenature
assets/content/nature/overgrowth/shrub_sparse_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
59587238f0d84fc4cad6b75c26b32817
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3112
3145531005
shut_cylinderweapons
assets/prefabs/weapons/revolver/effects/shut_cylinder.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
339429f234b6fe44abd5975d817a3e2c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10123
2065122567
shutter-frame-deploymisc
assets/prefabs/misc/artist_dlc/scrap frame/sound/shutter-frame-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
85ac7a463873a4e37a78a812ec5517c0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3706
2914576775
shutter-wood-deploybuilding
assets/prefabs/building/wall.window.shutter/effects/shutter-wood-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
732dd7fdc15054e02af3ac826b125c8e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7140
1328725971
shutter.metal.embrasure.abuilding
assets/content/building/parts/static/shutter.metal.embrasure.a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
25c980df8daf7b14585debed92d961c0
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3487
2185170249
shutter.metal.embrasure.abuilding
Listed in the entity index
assets/prefabs/building/wall.window.embrasure/shutter.metal.embrasure.a.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
73c8a40c2409d18419dbdff6f911e78c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5838
24789485
shutter.metal.embrasure.a.itembuilding
assets/prefabs/building/wall.window.embrasure/shutter.metal.embrasure.a.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
50bb88dfdd06f5841a1570195d9fb355
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
723
159060992
shutter.metal.embrasure.bbuilding
assets/content/building/parts/static/shutter.metal.embrasure.b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
df08e9a30c4b5824d956111acaebb24d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5373
2583374614
shutter.metal.embrasure.bbuilding
Listed in the entity index
assets/prefabs/building/wall.window.embrasure/shutter.metal.embrasure.b.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dd6162064624a4c4393781aabd5d3064
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6572
2780652337
shutter.metal.embrasure.b.itembuilding
assets/prefabs/building/wall.window.embrasure/shutter.metal.embrasure.b.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bd91dede0034d1d4fbd339b1e3478fc7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4129
851359522
shutter.wood.abuilding
Listed in the entity index
assets/prefabs/building/wall.window.shutter/shutter.wood.a.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
64dbe0cb99b405747a84fc4595186674
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7842
2527588322
shutter.wood.a.itembuilding
assets/prefabs/building/wall.window.shutter/shutter.wood.a.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
92c3f170fdac7ac42abdcf5a7f3c93ef
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2599
1749040283
shutters-wood-close-endbuilding
assets/prefabs/building/wall.window.shutter/effects/shutters-wood-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3e92b3ad6eed4b4fa33da847e3b4a93
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2613
2825058402
shutters-wood-close-startbuilding
assets/prefabs/building/wall.window.shutter/effects/shutters-wood-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c5abbfe1fcaf54ce7bc90dfd7873f4f2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3558
517628798
shutters-wood-open-endbuilding
assets/prefabs/building/wall.window.shutter/effects/shutters-wood-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
accfdd1ac5db54d6e8fd8054f7562f14
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3977
930754793
shutters-wood-open-startbuilding
assets/prefabs/building/wall.window.shutter/effects/shutters-wood-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e87e03615dd6f4fed8b0a295ae5758df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10407
4170874694
sickle.entityweapons
Listed in the entity index
assets/prefabs/weapons/halloween/sickle/sickle.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01c7b387e8bf3fe41be98118eb3bcb50
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20398
124547093
sickle.itemweapons
assets/prefabs/weapons/halloween/sickle/sickle.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c14be7b5548e2c247880d78bf7790128
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10497
1528262238
sickle.projectileweapons
assets/prefabs/weapons/halloween/sickle/sickle.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b10e1ee11328d9542ab3b1e806373e24
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23947
1396162423
sickle.viewmodelweapons
assets/prefabs/weapons/halloween/sickle/sickle.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee4aa9f3f5ff1f44aa02a5916dcece42
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19029
3714397616
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗