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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
reeds_smallnature
assets/content/nature/reeds/reeds_small.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6e2b478f91893fb4190e575d3483620a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4466
2896216037
reeds_small_dryautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_small_dry.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
083d8a2feef634847907877ad5d7ab27
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
485
1924158394
reeds_small_drynature
assets/content/nature/reeds/reeds_small_dry.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36019af7104252a42b482c3bb77eac60
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6837
3033993264
reeds_small_sparseautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_small_sparse.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc8e606c88f78674e935e96dc70c1463
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
263
3949167952
reeds_small_sparsenature
assets/content/nature/reeds/reeds_small_sparse.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6fb0120c859d8bb4ca3d21413491b8eb
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5121
35746359
reeds_tallautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_tall.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cce6f67bbebc49145a355506a42cd088
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
177
2310424894
reeds_tallnature
assets/content/nature/reeds/reeds_tall.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c91ae51674af5a94ca3d8c4e4df1bd78
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
8755
288768301
reeds_tall_dryautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_tall_dry.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a02aae7a779fbf248927020505fef8d8
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
202
4078441522
reeds_tall_drynature
assets/content/nature/reeds/reeds_tall_dry.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f857ae2951aa406438a93b36f70f4734
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
7225
2283781603
refinery_large_deployeddeployable
assets/prefabs/deployable/oil refinery/refinery_large_deployed.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d30839f1962cddc4ba494389396696fb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
126
1780853320
refinery_small_deployeddeployable
Listed in the entity index
assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
11e073a94fe78914697d058d01f06f24
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10242
1057236622
refractvehicles
assets/content/vehicles/crane_magnet/effects/refract.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
94f70166d307cb64087c5d21ea2682a1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
168069
3906840664
reinforced-glass-window-deploybuilding
assets/prefabs/building/wall.window.reinforcedglass/effects/reinforced-glass-window-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
54c55db7018454ced949987b93fb5cab
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6541
39145797
reinforced.worldmodeldeployable
assets/prefabs/deployable/workbench upgrades/reinforced.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc309188403cd754c8fe08ebb98b156a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
185281
1967833457
reinforcedwoodshieldweapons
assets/prefabs/weapons/reinforcedwoodshield/reinforcedwoodshield.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8f6ed04e30910114884629936b2817a0
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
75672
467271893
reinforcedwoodshield.backpackweapons
assets/prefabs/weapons/reinforcedwoodshield/reinforcedwoodshield.backpack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a835e0eeaea8b4a618a5af7a798d06d0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
243301
2493623516
reinforcedwoodshield.entityweapons
Listed in the entity index
assets/prefabs/weapons/reinforcedwoodshield/reinforcedwoodshield.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
46dd6c0d1b8dd462cb5b73b957fe5cee
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
159936
2274489607
reinforcedwoodshield.itemweapons
assets/prefabs/weapons/reinforcedwoodshield/reinforcedwoodshield.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d06c827b0d4b4b709e81779f9eebdb9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
234175
995712637
reinforcedwoodshield.staticweapons
assets/prefabs/weapons/reinforcedwoodshield/reinforcedwoodshield.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3921600934d51974bb0492ba2ab172ef
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
119641
2746288087
reinforcedwoodshield.viewmodelweapons
assets/prefabs/weapons/reinforcedwoodshield/reinforcedwoodshield.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d8e4379bd6d32495d943657369c5a4a0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
113415
2945426606
reinforcedwoodshield.worldmodelweapons
assets/prefabs/weapons/reinforcedwoodshield/reinforcedwoodshield.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
faea3d3a540494bcba71eaaaa06dcfdb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
199885
2640965230
reinforcementslistenernpc
Listed in the entity index
assets/prefabs/npc/ch47/reinforcementslistener.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
78888ba1f17cd2d489a3a92ce20af97c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
71275
667569163
relationship_managersystem
Listed in the entity index
assets/bundled/prefabs/system/server/relationship_manager.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a64aa71a9b195c04e942b8b5c46dbdb5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18434
827927784
reloadnpc
assets/prefabs/npc/autoturret/effects/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
425acdac046557644962922cc89c1afc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3662
2543250409
reloadnpc
assets/prefabs/npc/scientist/sound/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
33110cb7ad4cb874c968e466d05118e1
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1418
3062027662
reloadweapons
assets/prefabs/weapons/crossbow/effects/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b4eb1da702ae1497f94ed9fc19e55f61
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5851
3973012073
reloadweapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee3db799e0a12ab4a947300313be7f22
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10526
1828032817
reloadweapons
assets/prefabs/weapons/mini crossbow/effects/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0319a58c3f07fa041a7690bad7160637
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1308
2196063219
reload_beginweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_begin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b32c1416ab3ba9045a89022b97212153
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7119
1821203512
reload_beginweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_begin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ba004093dacc4074295e31e94987dbe0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5210
762013677
reload_beginweapons
assets/prefabs/weapons/thompson/effects/reload_begin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ef3dcca3fc5d953489707fb76f4aa049
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10422
1020368355
reload_boltactionweapons
assets/prefabs/weapons/ak47u/effects/reload_boltaction.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bc2b2b96ae0d76a47b49f3d177c71a04
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10110
864668690
reload_close_hatchweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_close_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe8e21ebdc4f4734caa4bc79c36930cc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5855
2288211708
reload_close_hatchweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_close_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
012a7f831b8e71d48a7e7b9ac528e4c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2637
2491910195
reload_endmisc
assets/prefabs/misc/xmas/snowballgun/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
840b2658736cd4274991742826659672
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1935
104776533
reload_endweapons
assets/prefabs/weapons/grenade launcher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31e87f20d8ed642bbb5b2e0a8cb09cbc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9532
1587257372
reload_endweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2894c2b5c928d984bbe2ae5b48bda55f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7525
2092983555
reload_endweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
938cd60663bf9be40b42926d86572930
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7234
3824431188
reload_finishweapons
assets/prefabs/weapons/glockskin/effects/reload_finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
15db115c71fdf43b5ab1a5caf5fcc651
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4001
2309348494
reload_insert_rocketweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_insert_rocket.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79a61bfadaa8ddc41a0e11d48dee5fb3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6762
1008738588
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗