Rust prefab paths & IDs
Find a prefab path or ID. Filter asset folders or the game’s entity index, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
17,318 results
| Prefab | Path | Prefab ID |
|---|---|---|
bandage_junkprops | assets/content/props/small_junk/bandage_junk.prefab | 4036303366 |
bandage.entityweapons | assets/prefabs/weapons/bandage/bandage.entity.prefab | 1383987667 |
bandage.itemweapons | assets/prefabs/weapons/bandage/bandage.item.prefab | 1849898363 |
bandage.viewmodelweapons | assets/prefabs/weapons/bandage/bandage.viewmodel.prefab | 2983751904 |
bandage.worldmodelother | assets/bandage.worldmodel.prefab | 1951686048 |
bandage.worldmodelweapons | assets/prefabs/weapons/bandage/bandage.worldmodel.prefab | 115806558 |
bandages.worldmodeltools | assets/prefabs/tools/bandages/bandages.worldmodel.prefab | 3903422663 |
bandit lightingprops | assets/content/props/light_fixtures/v2/radtown work prefabs/bandit lighting.prefab | 2544156560 |
bandit lighting alwaysonprops | assets/content/props/light_fixtures/v2/radtown work prefabs/bandit lighting alwayson.prefab | 3392619920 |
bandit swamp fog fxprops | assets/content/props/light_fixtures/v2/radtown work prefabs/bandit swamp fog fx.prefab | 393956209 |
bandit_conversationalistnpc | assets/prefabs/npc/bandit/shopkeepers/bandit_conversationalist.prefab | 251735616 |
bandit_shopkeepernpc | assets/prefabs/npc/bandit/shopkeepers/bandit_shopkeeper.prefab | 2404773048 |
bandit_shopkeeper_sittingnpc | assets/prefabs/npc/bandit/shopkeepers/bandit_shopkeeper_sitting.prefab | 2891949068 |
bandit_townautospawn | assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab | 2074025910 |
bandit_town_hlodscenes | assets/scenes/prefabs/bandid_town/bandit_town_hlod.prefab | 4255318359 |
bandit_town_npc_spawnernpc | assets/prefabs/npc/bandit/bandit_town_npc_spawner.prefab | 967694666 |
bandittown_event_xmasmisc | assets/prefabs/misc/xmas/staticdecor/monuprefabs/bandittown_event_xmas.prefab | 1596609223 |
bar-doors-closemisc | assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-close.prefab | 3274332943 |
bar-doors-deploymisc | assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-deploy.prefab | 1673623581 |
bar-doors-openmisc | assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-open.prefab | 2369766761 |
bar.games.bar.stool.metal_worldmodeldeployable | assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.metal_worldmodel.prefab | 1753711199 |
bar.games.bar.stool.metal.deployeddeployable | assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.metal.deployed.prefab | 887058568 |
bar.games.bar.stool.metal.itemdeployable | assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.metal.item.prefab | 425248366 |
bar.games.bar.stool.wood_worldmodeldeployable | assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.wood_worldmodel.prefab | 1799403719 |
bar.games.bar.stool.wood.deployeddeployable | assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.wood.deployed.prefab | 3404567684 |
bar.games.bar.stool.wood.itemdeployable | assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.wood.item.prefab | 966386245 |
barbedwire_set_bend45props | assets/content/props/barbedwire_set/barbedwire_set_bend45.prefab | 1068875127 |
barbedwire_set_bend90props | assets/content/props/barbedwire_set/barbedwire_set_bend90.prefab | 4147977996 |
barbedwire_set_sshapeprops | assets/content/props/barbedwire_set/barbedwire_set_sshape.prefab | 2917161549 |
barbedwire_set_straight300props | assets/content/props/barbedwire_set/barbedwire_set_straight300.prefab | 2200875001 |
barbedwire_set_up90props | assets/content/props/barbedwire_set/barbedwire_set_up90.prefab | 3386511098 |
barbeque-deploydeployable | assets/prefabs/deployable/bbq/effects/barbeque-deploy.prefab | 2617197084 |
barge_base_3600structures | assets/content/structures/harbor/barges/barge_base_3600.prefab | 2156350233 |
barge_base_3600_floating_citystructures | assets/content/structures/harbor/barges/barge_base_3600_floating_city.prefab | 340126590 |
barge_base_4200structures | assets/content/structures/harbor/barges/barge_base_4200.prefab | 1272145312 |
barge_base_4200_floating_citystructures | assets/content/structures/harbor/barges/barge_base_4200_floating_city.prefab | 2410827849 |
barge_binstructures | assets/content/structures/harbor/barges/barge_bin.prefab | 1750175727 |
barge_coalstructures | assets/content/structures/harbor/barges/barge_coal.prefab | 3511043476 |
barge_container_parkstructures | assets/content/structures/harbor/barges/barge_container_park.prefab | 678989890 |
barge_mooring_3600structures | assets/content/structures/harbor/barges/barge_mooring_3600.prefab | 1165884473 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
Facepunch documentation ↗