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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
party_hatclothes
assets/prefabs/clothes/hat.partyhat/party_hat.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f0a9d91df0f8dfe46942e440761d3b2b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
220863
899743054
party_hat_worldmodelclothes
assets/prefabs/clothes/hat.partyhat/party_hat_worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0b973701a55c52b439ce8a8ee8c54b32
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25598
3217160692
party_inviteui
assets/bundled/prefabs/ui/menu2/_pages/home/social/_prefabs/party_invite.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
27bfbe5188ff6c640925509f0ab6db8c
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
19306
2466800086
party-list_playerui
assets/bundled/prefabs/ui/menu2/_pages/home/social/_prefabs/party-list_player.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a71a53fb2914f6440b81d69783176a29
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
29293
2317687845
party-list_player_footerui
assets/bundled/prefabs/ui/menu2/_pages/home/social/_prefabs/party-list_player_footer.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e3f5228735f054b4ca254fe2e65267ee
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
29292
950483400
passengervehicle
Listed in the entity index
assets/prefabs/vehicle/seats/passenger.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ed79dda393027cc459c2f26910a2a955
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
15071
2304142695
passengerchairvehicle
Listed in the entity index
assets/prefabs/vehicle/seats/passengerchair.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc329880dec7ab343bc454fd969d5709
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
15072
1954020959
patch_grass_mediumnature
assets/content/nature/overgrowth/patch_grass_medium.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3f706a3f1e457ab49aeb2eac34bfcdb3
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2501
3493297717
patch_grass_medium_aridnature
assets/content/nature/overgrowth/patch_grass_medium_arid.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6474c44ebe55088428d322c64857187a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
108748
675885887
patch_grass_medium_snownature
assets/content/nature/overgrowth/patch_grass_medium_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f20c7b132aea536448a3d4a16d894276
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
9880
3354989090
patch_grass_medium_temperatenature
assets/content/nature/overgrowth/patch_grass_medium_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad0b3c827d9a26843825836edf7c614d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3685
2392794275
patch_grass_shortnature
assets/content/nature/overgrowth/patch_grass_short.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2e08fcce203534b46b4a87afacb148c5
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2243
2311126610
patch_grass_short_aridnature
assets/content/nature/overgrowth/patch_grass_short_arid.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d06d0ea3a160d5f46a1f9988f3a5461e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
61075
2346656878
patch_grass_short_snownature
assets/content/nature/overgrowth/patch_grass_short_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d3337b3af8df804e889af73f74e3e86
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
38551
4294192701
patch_grass_short_temperatenature
assets/content/nature/overgrowth/patch_grass_short_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f2ff1ac82523c6f45825a9008f19d433
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
2552
877310584
patch_grass_smallnature
assets/content/nature/overgrowth/patch_grass_small.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
38912ea28d6a75149af9f66926d37d98
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2673
2983082562
patch_grass_small_aridnature
assets/content/nature/overgrowth/patch_grass_small_arid.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91b616181765f654cb98604045edcc00
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
13945
142827868
patch_grass_small_snownature
assets/content/nature/overgrowth/patch_grass_small_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1598b644be959244888123fd8903f914
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
99872
2287301949
patch_grass_small_temperatenature
assets/content/nature/overgrowth/patch_grass_small_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
55bd994942fcfaf44ae693b1d4f33c7f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
2693
3589190554
patch_grass_tallnature
assets/content/nature/overgrowth/patch_grass_tall.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cb272e795a34f1643bc3416d506175f2
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3372
1991479585
patch_grass_tall_aridnature
assets/content/nature/overgrowth/patch_grass_tall_arid.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
593a459090fb1bb4797747928e58c564
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
70610
4080590237
patch_grass_tall_largeautospawn
assets/bundled/prefabs/autospawn/clutter/v3_arctic_fields_tallgrass/patch_grass_tall_large.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
85ed660726e2220489763c16fdcc38c7
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
10
1353141347
patch_grass_tall_largeautospawn
assets/bundled/prefabs/autospawn/clutter/v3_tundra_fields_tallgrass/patch_grass_tall_large.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dbc5d4d02da82ce42951d8d4646d52d7
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
92
3479803795
patch_grass_tall_largenature
assets/content/nature/overgrowth/patch_grass_tall_large.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36d9a50041fe7634b85bb2793a4cd5b4
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2835
427191522
patch_grass_tall_large_aridnature
assets/content/nature/overgrowth/patch_grass_tall_large_arid.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bd99ff60874c7544f8507d1c47910546
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
110679
859031184
patch_grass_tall_large_snownature
assets/content/nature/overgrowth/patch_grass_tall_large_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b1dcffef3c17ae042ab96b6e643e51e7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
188781
1023050704
patch_grass_tall_large_temperatenature
assets/content/nature/overgrowth/patch_grass_tall_large_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e891bda528a7d804baedcdc03cb7f4eb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2953
252807875
patch_grass_tall_snownature
assets/content/nature/overgrowth/patch_grass_tall_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65952bc1bbda69c43b7a35e7dba5c00d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
15896
93939544
patch_grass_tall_temperatenature
assets/content/nature/overgrowth/patch_grass_tall_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
83988576e996e8a4d8b8bbae59e89e84
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3304
653545057
patch_weeds_anature
assets/content/nature/overgrowth/patch_weeds_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
04fea73df01109c46b76df5f60f2cf62
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2997
3064424347
path1fx
assets/bundled/prefabs/fx/impacts/bullet/path/path1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7ac1c76ade215934b9e49503cee2c599
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5440
2420858282
patrol_helicopternpc
assets/prefabs/npc/patrol helicopter/patrol_helicopter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
706046e9423a42f47ae1e650b4f19b65
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
2041
3768197714
patrol_helicopter_gibs_2npc
assets/prefabs/npc/patrol helicopter/patrol_helicopter_gibs_2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
751b8547d1329d34b81d5d2722343749
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18805
893284419
patrolhelicopternpc
Listed in the entity index
assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bcf740ee013b5bd448513c69d99f35d2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4284
3029415845
patrolhelicopterfleemarkernpc
Listed in the entity index
assets/prefabs/npc/patrol helicopter/patrolhelicopterfleemarker.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f9056d5a3feebc9408627945f1fe67de
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
28494
2618904203
patrolhelicoptermarkernpc
Listed in the entity index
assets/prefabs/npc/patrol helicopter/patrolhelicoptermarker.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
05ef32538a59b9347a137b489f15f827
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
28498
3212876472
patrolpointnpc
assets/prefabs/npc/scientist/patrolpoint.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
101efd26f730e4b4494de5a7d425cd17
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6426
1873799700
patternfireworkstardeployable
assets/prefabs/deployable/fireworks/patternfireworkstar.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
54de90029899a964980f2b6ac72d7e12
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
30708
3330841719
pavement_3x3_isle_endstructures
assets/content/structures/roads/pavement_3x3_isle_end.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc52b5573cdae664fbc8e1accea453e8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4753
3676516630
pavement_3x6_islestructures
assets/content/structures/roads/pavement_3x6_isle.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7766adf0031bb8546b0b45affa9a5727
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4769
3739115402
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗