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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
number1structures
assets/content/structures/military_tunnels_signage/number1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
762e39b41d7e4f2458eefb8a08def854
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3358
1865922381
number2structures
assets/content/structures/military_tunnels_signage/number2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
92c85640396c15743bb10a792141ce13
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3016
4292972501
number3structures
assets/content/structures/military_tunnels_signage/number3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
88eab72920458eb43894b09993a55680
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3151
3389230713
number4structures
assets/content/structures/military_tunnels_signage/number4.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
523c7d9d97f5eb142ada7c5dbcb2cc87
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2225
2256628427
number5structures
assets/content/structures/military_tunnels_signage/number5.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b633168786e24fe4e84e1e0f4d0c772a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3136
3370834221
number6structures
assets/content/structures/military_tunnels_signage/number6.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e9dbb04cf1f409b42859531246a08f9c
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2708
3339647907
number7structures
assets/content/structures/military_tunnels_signage/number7.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c9e053835bea1ea44a8fc536349f5458
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3156
413403103
number8structures
assets/content/structures/military_tunnels_signage/number8.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6585cb496fefd8a4a895789517e09845
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2784
1963342849
number9structures
assets/content/structures/military_tunnels_signage/number9.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
002fd751267ae4b4a879779ed45b9f13
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3302
1024265129
oak_anature
assets/content/nature/treessource/oak/oak_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c806b72dfc2566b42a972d0404514792
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6722
3182417893
oak_a_tundranature
assets/content/nature/treessource/oak/oak_a_tundra.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6f602472606e31944a04bb111847684b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6724
855859108
oak_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
166f0435e7cd72541ac1dc86eaf1d2e1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3202
3069485502
oak_bnature
assets/content/nature/treessource/oak/oak_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41edffef7c9353643a0383faa2ea8fed
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21459
1862389026
oak_b_tundranature
assets/content/nature/treessource/oak/oak_b_tundra.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d86633d214db273479072a9add1c234e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4451
4243822331
oak_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
784d0e3c6198a664bb6df4a33ae034d0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10550
2845797868
oak_cnature
assets/content/nature/treessource/oak/oak_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6c289f202ee68264fa7f4b12ad085355
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21460
2477989815
oak_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
109c120054f72c24ab3e0a55c22991bf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8585
3319693377
oak_dnature
assets/content/nature/treessource/oak/oak_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3772d91f57e3e1e478600e42110a74a2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21462
3620902278
oak_eautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field/oak_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ea3953abbb7d23848922aacccea7f12b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
798
2804225952
oak_enature
assets/content/nature/treessource/oak/oak_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee848b9e9783c034cbc37d5272433868
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21461
237118627
oak_e_tundranature
assets/content/nature/treessource/oak/oak_e_tundra.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
64623961adc986d4d986393d1bec3044
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4452
2183009652
oak_fautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field/oak_f.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cd4409576a862e342ae26a050477bf91
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6793
2366559311
oak_fnature
assets/content/nature/treessource/oak/oak_f.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ad83da2518284246bd103bab4b66c3e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21463
688531583
oak_f_tundranature
assets/content/nature/treessource/oak/oak_f_tundra.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d61832d13d0892f439f1979f3022861b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6723
3371929383
oarprops
assets/content/props/boat town props/oar.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fc626d153073a92409bfb31617cd380e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
23004
3364798807
oarvehicles
assets/content/vehicles/boats/kayak/makeshift canoe/oar.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c2f8ab2737a327741bdc3845735bed36
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5723
2188156193
oceanengine
assets/prefabs/engine/ocean.prefab
Metadata
Tag ID
0
Layer ID
4
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
da00a50511d0f7546a2510c089e8c68a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
352
3210548272
ocean visibility gizmoeffects
assets/content/effects/ocean visibility gizmo.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
24243f010801b204ba486ec5e7d67eb2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
23724
2282830701
ocean_buoy_staticmisc
assets/prefabs/misc/divesite/ocean_buoy_static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
14f459e65fc7c1f428d2df340b8454ce
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
165889
704021061
oceanambienceemittersound
assets/content/sound/ambience/ocean/oceanambienceemitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dacebf0001c934dd98b4078fd3695edf
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
57
1899961283
oceanwreckbuoymisc
Listed in the entity index
assets/prefabs/misc/divesite/oceanwreckbuoy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
934fd5318d09e834e862c26008e51484
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
211688
2825845166
oceanwreckbuoymisc
assets/prefabs/misc/oceanwreckbuoy/oceanwreckbuoy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0b5fe77364f35bd4ebb0acd84c9fde1a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
164402
926296921
oceanwreckbuoy_deepseaportalmisc
assets/prefabs/misc/divesite/oceanwreckbuoy_deepseaportal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f51ee91f175254f4f9ce9e5b8f41bb0a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
158238
3800070992
oceanwreckbuoysmallmisc
Listed in the entity index
assets/prefabs/misc/divesite/oceanwreckbuoysmall.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8972744d7e3950b4da1d9665f3a37e69
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
211687
702334137
ocotillo_aautospawn
assets/bundled/prefabs/autospawn/clutter/v3_arid_bushes_ocotillo/ocotillo_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0145dc25819e0f043b0a94d7385fd7ef
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
14911
1045453768
ocotillo_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_ocotillo/ocotillo_a.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fd17ceb8aa022f14a8bb9ae1c80ad97e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3898
2535317628
ocotillo_anature
assets/content/nature/treessource/bush_ocotillo/ocotillo_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
75b1542a710e24c4d930c269193efe82
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145927
1359933704
ocotillo_bautospawn
assets/bundled/prefabs/autospawn/clutter/v3_arid_bushes_ocotillo/ocotillo_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b25560facba29b647abcc935f2549084
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
21515
694661651
ocotillo_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_ocotillo/ocotillo_b.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1b1db1a4103e52043b73af4a95291ab1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9710
2243270370
ocotillo_bnature
assets/content/nature/treessource/bush_ocotillo/ocotillo_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
063cfc25520e2f8489eb59c8f4f52364
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
198740
4008702134
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗