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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
module_1500x1500_ladderstructures
assets/content/structures/underwater_labs/module_1500x1500_ladder.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30df36ede7d7a094f990fd109bdf8cae
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
106382
3068102854
module_1500x1500_ladderstructures
assets/content/structures/underwater_labs/modules/module_1500x1500_ladder.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d571ef12b44d4574f98cac1fd24963fa
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
76568
2207361409
module_1500x1800_2way_ladderautospawn
assets/bundled/prefabs/autospawn/underwater-lab-segment/module_1500x1800_2way_ladder.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dfe3186e2a70f4f50b0dee60d59b20e6
Scene
AssetScene-monument.24
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-monument.24
GameObject PathID
55374
1320897621
module_1500x1800_2way_ladderstructures
assets/content/structures/underwater_labs/module_1500x1800_2way_ladder.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d56ac0030bc9c614eb0609ed0129b7d1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
63678
1019745658
module_1500x1800_2way_ladderstructures
assets/content/structures/underwater_labs/modules/module_1500x1800_2way_ladder.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
60ec5022cf614fa4280530b258c621b3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
96716
2977913245
module_1800x1800_4way_lshapedautospawn
assets/bundled/prefabs/autospawn/underwater-lab-segment/module_1800x1800_4way_lshaped.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a5e6b5447299a4465bece04ebb0b409c
Scene
AssetScene-monument.24
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-monument.24
GameObject PathID
46890
814208701
module_1800x1800_4way_lshapedstructures
assets/content/structures/underwater_labs/module_1800x1800_4way_lshaped.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5a0c1c7e37c134847a754dc270514bac
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
54878
980134219
module_1800x1800_4way_lshapedstructures
assets/content/structures/underwater_labs/modules/module_1800x1800_4way_lshaped.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f4646e7302e67cb4ba22f77afa9f77eb
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
41927
3041948844
module_2100x600_3way_corridorautospawn
assets/bundled/prefabs/autospawn/underwater-lab-segment/module_2100x600_3way_corridor.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30a3c5cb419424ec087e9320b51697cd
Scene
AssetScene-monument.24
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-monument.24
GameObject PathID
93778
3592064233
module_2100x600_3way_corridorstructures
assets/content/structures/underwater_labs/module_2100x600_3way_corridor.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f93e41277b2893b46ab6005d72527333
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
105147
986820246
module_2100x600_3way_corridorstructures
assets/content/structures/underwater_labs/modules/module_2100x600_3way_corridor.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2dc7f4f7c0338ad46b94a7f57b3587cd
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
32750
608006714
molotov_cocktail_gibsweapons
assets/prefabs/weapons/molotov cocktail/molotov_cocktail_gibs.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1bfe3e150741424bbeece5c16d95033
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
174987
1500245748
molotov_cocktail_liquidweapons
assets/prefabs/weapons/molotov cocktail/molotov_cocktail_liquid.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bcb26e65ad8d3a14d93e2b1994e3c936
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
49984
2193801932
molotov_cocktail.viewmodelweapons
assets/prefabs/weapons/molotov cocktail/molotov_cocktail.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
be24bc5b8aeec604e9f706285af0c1ce
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
83987
3143421112
molotovexplodeweapons
assets/prefabs/weapons/molotov cocktail/effects/molotovexplode.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2983ecde6b9070343ae5839745448aef
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17437
3731256754
molotovexplodeunderwaterweapons
assets/prefabs/weapons/molotov cocktail/effects/molotovexplodeunderwater.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
84bed9e814d125c48aa518f8ed7ff5e8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17438
815882363
monstera_deliciosa_lautospawn
assets/bundled/prefabs/autospawn/clutter/v3_jungle_bushes_forest/monstera_deliciosa_l.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f971bc8dd12032d4bab6d563e2d6d026
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
11768
2499095484
monstera_deliciosa_lautospawn
assets/bundled/prefabs/autospawn/clutter/v3_tropical_monstera/monstera_deliciosa_l.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
47e8eafb245082d4789fd37a21fb31af
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
11766
3162789916
monstera_deliciosa_lautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_jungle/monstera_deliciosa_l.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
acb174f11c81e5740a446ad9b1b4d51e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
121841
3049216106
monstera_deliciosa_lnature
assets/content/nature/treessource/bush_monstera_deliciosa/monstera_deliciosa_l.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
47e3bbe241a45ac458eef293c9fd319c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
238637
4052138205
monstera_deliciosa_mautospawn
assets/bundled/prefabs/autospawn/clutter/v3_jungle_bushes_forest/monstera_deliciosa_m.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0096c371e4fbfeb4bbc17c374841feb1
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
6096
3248410323
monstera_deliciosa_mautospawn
assets/bundled/prefabs/autospawn/clutter/v3_tropical_monstera/monstera_deliciosa_m.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c21d1b12ec564ca48abdcc6e066acfc0
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
6097
4140165563
monstera_deliciosa_mautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_jungle/monstera_deliciosa_m.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3df1292dcc5a9dc4b91984013e6eb1b4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
75370
3593812899
monstera_deliciosa_mnature
assets/content/nature/treessource/bush_monstera_deliciosa/monstera_deliciosa_m.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2e36a3219973b884c939b89fe37795f2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
227762
3545833192
monstera_deliciosa_sautospawn
assets/bundled/prefabs/autospawn/clutter/v3_jungle_bushes_forest/monstera_deliciosa_s.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f74b4d7c59495bd44a5c4f1be03f1f88
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
21737
2988510740
monstera_deliciosa_sautospawn
assets/bundled/prefabs/autospawn/clutter/v3_tropical_monstera/monstera_deliciosa_s.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc47c76ef43cc684d8fe005dc2754706
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
21738
3809531173
monstera_deliciosa_sautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_jungle/monstera_deliciosa_s.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
695062d0a6fc11149b255d34a448d1ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
201056
2335137527
monstera_deliciosa_snature
assets/content/nature/treessource/bush_monstera_deliciosa/monstera_deliciosa_s.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a8c3839dc45f4ab4c9a97058d7ada250
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
99094
2322802926
monstera_deliciosa_xlautospawn
assets/bundled/prefabs/autospawn/clutter/v3_jungle_bushes_forest/monstera_deliciosa_xl.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dcd66044720c8c54ba2f7cd2eaa59696
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
26486
397054806
monstera_deliciosa_xlautospawn
assets/bundled/prefabs/autospawn/clutter/v3_tropical_monstera/monstera_deliciosa_xl.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ab95e20775ffbec4f882d2beb10d596e
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
26487
1763924388
monstera_deliciosa_xlautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_jungle/monstera_deliciosa_xl.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3a2117137f78674fb9912f6cc253600
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
238374
541276135
monstera_deliciosa_xlnature
assets/content/nature/treessource/bush_monstera_deliciosa/monstera_deliciosa_xl.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d58cc94bd7ea7a46b6de5472ad6290b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
55824
3218550603
monstera_deliciosa_xsnature
assets/content/nature/treessource/bush_monstera_deliciosa/monstera_deliciosa_xs.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b7ef0e50423a5bb4e99b6cfeccb37ed4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
67711
3312132457
monument_cctv_desk.staticdeployable
Listed in the entity index
assets/prefabs/deployable/monument_cctv_desk/monument_cctv_desk.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
28682ed3ece110d4ba3f591549e41a3b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
116134
656924125
monument_markermodding
assets/bundled/prefabs/modding/volumes_and_triggers/monument_marker.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e01e4a8929a264e888f91298358aa744
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
10828
1724395471
monument-blocker-metal-thin-gibstructures
assets/content/structures/monument_blockers/sound/monument-blocker-metal-thin-gib.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f002dc0fc0e894542a97b714dcea6794
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7833
2358717816
monumentblocker_barrels_100x300.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_barrels_100x300.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eff5ca878ef84d34d9cd8fbcd55959d1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
224792
50677491
monumentblocker_barrels_100x450.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_barrels_100x450.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f427110320e3be94d82cc3e715b3510e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
224793
4208318633
monumentblocker_barricades.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_barricades.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
feff3ae0a498ea240a424ff77c6d73b0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255279
690595965
monumentblocker_blastdoor.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_blastdoor.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
adb32452aaad4ab44a35d06c1d3b9652
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255280
2914771865
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗