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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
mh_awningstructures
assets/content/structures/radtown/residential/master_house/mh_awning.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5209ae8afcc740d4dbf9d06e53b27fd5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
116523
1878563479
mh_door_framestructures
assets/content/structures/radtown/residential/master_house/mh_door_frame.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eafdc5ab920613b4cb33e28a1c8161ec
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
113772
2342111310
mh_first_floorstructures
assets/content/structures/radtown/residential/master_house/mh_first_floor.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b316d8e56d911c140b7fb85f6ac05e94
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
181491
521810006
mh_ground_floorstructures
assets/content/structures/radtown/residential/master_house/mh_ground_floor.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7178d3987769419448e79ba6bfa06d5d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
167009
2741385751
mh_railingstructures
assets/content/structures/radtown/residential/master_house/mh_railing.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9ec723f2b1a69464d8b67db398170a0c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
105465
3659653025
mh_staircasestructures
assets/content/structures/radtown/residential/master_house/mh_staircase.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
de6204a2c239bf44fa2d2d129fed2991
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
96309
911165436
mh_wall_300_astructures
assets/content/structures/radtown/residential/master_house/mh_wall_300_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
17caaea2f13314e44b3681670e987274
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
187636
2557583594
mh_wall_300_bstructures
assets/content/structures/radtown/residential/master_house/mh_wall_300_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d46252dc1f37da48b7ad9f0b8f7bc57
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
147698
2977741270
mh_wall_600_astructures
assets/content/structures/radtown/residential/master_house/mh_wall_600_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
07104c63ab637f44ca6055c38fa95c54
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
72208
1840386701
mh_wall_600_bstructures
assets/content/structures/radtown/residential/master_house/mh_wall_600_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c4bb6fd0f35bd9846846b6bdae34e20e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
117258
614933815
mh_wall_600_cstructures
assets/content/structures/radtown/residential/master_house/mh_wall_600_c.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f95ad47041fa684caea4a3a2ed74d6e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
192004
4177338878
mh_wall_900_astructures
assets/content/structures/radtown/residential/master_house/mh_wall_900_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad9b7942b14f7104c85d92012de850ba
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
160392
674503610
mh_windowstructures
assets/content/structures/radtown/residential/master_house/mh_window.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7172c93c3e04cd4f86c1e3faef6537d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
32373
3457179712
mh_window_barsstructures
assets/content/structures/radtown/residential/master_house/mh_window_bars.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b22a2b9f565dfd4b9491f0e9cd20319
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
176460
2404761581
microphone-stand-deployvoiceaudio
assets/prefabs/voiceaudio/microphonestand/effects/microphone-stand-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f315c1d58f7174c749f3926afeae7e6a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8959
1209362664
microphonestand.deployedvoiceaudio
Listed in the entity index
assets/prefabs/voiceaudio/microphonestand/microphonestand.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d6beaaa39b754e94e87e580732c000e9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11781
3061223907
microphonestand.deployed.staticvoiceaudio
Listed in the entity index
assets/prefabs/voiceaudio/microphonestand/microphonestand.deployed.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
042205e7aa8f59f42acac824e09eb0d1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11997
113644298
microphonestand.itemvoiceaudio
assets/prefabs/voiceaudio/microphonestand/microphonestand.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a867c3b31e1ab54797ee5e7ea079e82
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11307
1213185119
microphonestandio.entityvoiceaudio
Listed in the entity index
assets/prefabs/voiceaudio/microphonestand/microphonestandio.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
427268a28d7507a489a0dc75e405682d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255914
1240315717
microphonestandio.entity.staticvoiceaudio
Listed in the entity index
assets/prefabs/voiceaudio/microphonestand/microphonestandio.entity.static.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
05528b79b2d152341943abb41753e36b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255913
1226049576
microwave_aprops
assets/content/props/microwave/microwave_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80dd0a4126d064c48bf4ca3284982bf1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
9083
1458750229
microwave_bprops
assets/content/props/microwave/microwave_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c34be3a71863640cb99e4d9d9e5cc410
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
10059
1032129209
microwave_cprops
assets/content/props/microwave/microwave_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4f09872b9a13f48f79bf02233c69b7e8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
12961
1796215030
microwave_dprops
assets/content/props/microwave/microwave_d.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d8c183ad4cdb74a3da78856c7a853a86
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
159871
4224992104
microwave_eprops
assets/content/props/microwave/microwave_e.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3603b0dcc23664765915d23b6e79ace9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
38810
3082154541
midair_splashfx
assets/bundled/prefabs/fx/water/midair_splash.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ca3baa5a6dc9f74088b243e4c49d852
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9646
4280877006
middle_a_colvehicles
assets/content/vehicles/modularcar/colliders/middle_a_col.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1b3e3b9c873e9024885aa53d3469e98e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
14083
4273230209
military_hangar_1350x1100structures
assets/content/structures/military_hangar/military_hangar_1350x1100.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bb21a4ecc2e28ae42b3b42151649313d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7893
1374345812
military_hangar_1350x1100_doorstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_door.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ab6d718342ff42642b547ecd22bc9a74
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
44069
1061560610
military_hangar_1350x1100_door_snowstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_door_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0de7232993ab0bb478b2477bbb3ba1b2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
44070
2721060358
military_hangar_1350x1100_garage_doorstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_garage_door.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
104d5a45ca3253a4da8d6cccbd8fcd2a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20292
1964883926
military_hangar_1350x1100_garage_door_snowstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_garage_door_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6191898fa2b354a4fb3fabd1474d395a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20293
730088593
military_hangar_1350x1100_snowstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a4805b5300b740d46be5b8f10541e538
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7894
4044812435
military_tunnel_1autospawn
assets/bundled/prefabs/autospawn/monument/large/military_tunnel_1.prefab
Metadata
Tag ID
20014
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a17f18d7b9b435a40a0447988e1dfa91
Scene
AssetScene-monument.12
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-monument.12
GameObject PathID
1
72186600
military_tunnel_1_hlodscenes
assets/scenes/prefabs/military tunnels/military_tunnel_1_hlod.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e6288d5d7f731d419b089643ca7fa4b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
21113
3286698981
military_tunnel_coverpointsrust.ai
assets/rust.ai/cover/military_tunnel_coverpoints.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
977b85c4ec1da4e46975ba4493849aa8
Pool (native value)
0
2236147019
military_tunnel_coverpoints2rust.ai
assets/rust.ai/cover/military_tunnel_coverpoints2.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
76159b2023b6e414f918ea61803ac67b
Pool (native value)
0
2152198100
military_tunnel_lab_scientist_spawnernpc
assets/prefabs/npc/scientist/military_tunnel_lab_scientist_spawner.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e1aeb8ec2a031947aee88f68e5aef69
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6279
2983056111
military_tunnel_outdoor_lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/military_tunnel_outdoor_lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0285add0c7fd32b4f9de766992c6a19a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
177076
1428470787
military_tunnel_patrolpointsnpc
assets/prefabs/npc/scientist/military_tunnel_patrolpoints.prefab
Metadata
Tag ID
0
Layer ID
11
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
841c7928df57f6d40a89d82f6a58dd88
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
4864
2619674770
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗