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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
gameui.hud.halloweenhuntnotifymisc
assets/prefabs/misc/halloween/ui/gameui.hud.halloweenhuntnotify.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b27d0c2b9738a9148846ffb052486b54
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
78641
1373865433
gameui.hud.halloweenscoreboardmisc
assets/prefabs/misc/halloween/ui/gameui.hud.halloweenscoreboard.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
13987b1c1ec4aef4991daa48f977e411
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
171154
1186547812
gameui.hud.helmetslitoverlayui
assets/content/ui/gameui/gameui.hud.helmetslitoverlay.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
4b97ade082ff2c843a0dd3a188cb2fbc
Pool (native value)
0
2636690856
gameui.hud.infiniteammooverlayui
assets/content/ui/gameui/gameui.hud.infiniteammooverlay.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
6995c42f7e52a8947a3022fc6521e169
Pool (native value)
0
1623321558
gameui.hud.invisoverlayui
assets/content/ui/gameui/gameui.hud.invisoverlay.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
876786cb1e98a5f4c9e361cc701bc01a
Pool (native value)
0
3890805871
gameui.hud.localvoicechatui
assets/content/ui/gameui/gameui.hud.localvoicechat.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
ef7bb7d12d36b15448bb8b722fd6f745
Pool (native value)
0
1081085806
gameui.hud.mapui
assets/content/ui/gameui/gameui.hud.map.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
dd6cb96e8473dfd4ea9139b9eceed944
Pool (native value)
0
1674743073
gameui.hud.map.nexusui
assets/content/ui/gameui/gameui.hud.map.nexus.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
50fa359699d16454c8bfa06333a2071b
Pool (native value)
0
1777012536
gameui.hud.map.nexus.connectionsui
assets/content/ui/gameui/gameui.hud.map.nexus.connections.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
d512f986cf361be469dee51298ed8be5
Pool (native value)
0
48230410
gameui.hud.map.nexus.zonenamelabelui
assets/content/ui/gameui/gameui.hud.map.nexus.zonenamelabel.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ff932ce109098364bac927c53f4e24ba
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
70365
2253174195
gameui.hud.map.nexus.zonenamemarkerui
assets/content/ui/gameui/gameui.hud.map.nexus.zonenamemarker.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aac6778b383fa6b4db5dbcf62449e235
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
52640
1423555909
gameui.hud.map.viewui
assets/content/ui/gameui/gameui.hud.map.view.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
db12a4493ca83b44c9a1208298928484
Pool (native value)
0
1626375385
gameui.hud.missionobjectivesui
assets/content/ui/gameui/gameui.hud.missionobjectives.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
f8778f0faae819844a12a8c98e944f5c
Pool (native value)
0
939829483
gameui.hud.nvgoverlayui
assets/content/ui/gameui/gameui.hud.nvgoverlay.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
4cd53b2ea26f02b408c48aa893a5cff8
Pool (native value)
0
4247091549
gameui.hud.obscurevisionoverlayui
assets/content/ui/gameui/gameui.hud.obscurevisionoverlay.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
3764f1236aa22e74b9997746e4e44e14
Pool (native value)
0
2864427326
gameui.hud.pingsui
assets/content/ui/gameui/gameui.hud.pings.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
b92408956eb758642b3eb82b5cafd2e8
Pool (native value)
0
3634824033
gameui.hud.pingwidgetui
assets/content/ui/gameui/gameui.hud.pingwidget.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
44166637dc473ad489d406b29ba4f961
Scene
AssetScene-bootstrap
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
16630
4239521215
gameui.hud.playernamesui
assets/content/ui/gameui/gameui.hud.playernames.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
8602d42d17c58ef4781fdcd97e0e3d9a
Pool (native value)
0
3135062800
gameui.hud.powerbarui
assets/content/ui/gameui/gameui.hud.powerbar.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
c791f32b47715194d9e339cae51cd553
Pool (native value)
0
3330480082
gameui.hud.prisonerhoodoverlayui
assets/content/ui/gameui/gameui.hud.prisonerhoodoverlay.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
ae63446bbd08bf74cbdcd7e4d3099d8e
Pool (native value)
0
1697852111
gameui.hud.recorderui
assets/content/ui/gameui/gameui.hud.recorder.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
33dee1851889f6c4d82600e7da8412cf
Pool (native value)
0
2372774404
gameui.hud.recorder.progressui
assets/content/ui/gameui/gameui.hud.recorder.progress.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
d383300f05dfdb14a9bb22291a0fa6ea
Pool (native value)
0
2700597358
gameui.hud.recorder.savedui
assets/content/ui/gameui/gameui.hud.recorder.saved.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
b6b810b197a59fa4aadcb904629c11ed
Pool (native value)
0
1814504207
gameui.hud.recordingui
assets/content/ui/gameui/gameui.hud.recording.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
829dcd66571f7294ab3ad7cabc9e9cde
Pool (native value)
0
918453815
gameui.hud.repaircostui
assets/content/ui/gameui/repaircosts/gameui.hud.repaircost.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
acef2c149c7a9014d9c8291e5368fac0
Pool (native value)
0
605818639
gameui.hud.repaircost.rowui
assets/content/ui/gameui/repaircosts/gameui.hud.repaircost.row.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
2d0531d3a6896df44977e3d667782e16
Pool (native value)
0
340295713
gameui.hud.restrainedui
assets/content/ui/gameui/gameui.hud.restrained.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
c4f38485cce3e354db3adc25423ecbc3
Pool (native value)
0
2432155152
gameui.hud.scopeoverlayui
assets/content/ui/gameui/gameui.hud.scopeoverlay.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
fd55a9a9ae780e643a31a93d5f51f6ec
Pool (native value)
0
3550284185
gameui.hud.sunglassesui
assets/content/ui/gameui/gameui.hud.sunglasses.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
000292961eb1ceb4e89bd71dbb9d24f8
Pool (native value)
0
2493838680
gameui.hud.teamdockui
assets/content/ui/gameui/gameui.hud.teamdock.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
4e9c8ff9a16dc7445809d7bfbf4b9af6
Pool (native value)
0
132296193
gameui.hud.tutorialpopupui
assets/content/ui/gameui/tutorialhelp/gameui.hud.tutorialpopup.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
b61c7e0c3ff5a4a468014499507467ca
Pool (native value)
0
224797886
gameui.hud.vitalsui
assets/content/ui/gameui/gameui.hud.vitals.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
ba32a138b49ef784b8391f79e05025f5
Pool (native value)
0
1160476868
gameui.hud.vitals.mainui
assets/content/ui/gameui/gameui.hud.vitals.main.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
475db0ecc1602cb4dae726bb53ac9355
Pool (native value)
0
1559348355
gameui.hud.warningsui
assets/content/ui/gameui/gameui.hud.warnings.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
f0088bb472a08e749b92351b1e67a6da
Pool (native value)
0
4005175916
gameui.hud.woundedui
assets/content/ui/gameui/gameui.hud.wounded.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
f7a581f19b6683f43b00873f2a4bd9ea
Pool (native value)
0
59826542
gameui.hud.wounded.statui
assets/content/ui/gameui/gameui.hud.wounded.stat.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
09e269e8dfe42c641ae947e9fb6fe6ed
Pool (native value)
0
2335820832
gameui.inventoryui
assets/content/ui/gameui/gameui.inventory.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
a92730a63fcd5894193e314c08de73bc
Pool (native value)
0
4162909773
gameui.inventory.backpackui
assets/content/ui/gameui/gameui.inventory.backpack.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
456ea9bfe993e7f448e812ce0f42c04e
Pool (native value)
0
1790464943
gameui.inventory.contactsui
assets/content/ui/gameui/gameui.inventory.contacts.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
181535f0326b2db4f9fda2a92de2f700
Pool (native value)
0
3417181177
gameui.inventory.contacts.tagui
assets/content/ui/gameui/gameui.inventory.contacts.tag.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
6545e6f8e04635441bc326121e15c7d7
Pool (native value)
0
2969439546
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗