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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
ferry_terminal_1autospawn
assets/bundled/prefabs/autospawn/monument/harbor/ferry_terminal_1.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0d27224b60b5d9b4bb2598db86296726
Scene
AssetScene-monument.13
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-monument.13
GameObject PathID
6783
779654519
ferry_terminal_exteriorstructures
assets/content/structures/ferry_terminal/ferry_terminal_exterior.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
780997e9609baff4099e43ec73c91f97
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
192668
1983953682
ferry_terminal_hlodscenes
assets/scenes/prefabs/ferry terminal/ferry_terminal_hlod.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b6d99586a14115d44aae73cf7856b37f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
39513
2118063208
ferry_terminal_interiorstructures
assets/content/structures/ferry_terminal/ferry_terminal_interior.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3f1ec3efe42d1674888082f3091397a1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
76145
613596800
ferryterminal_glass_ground_bmodding
assets/bundled/prefabs/modding/glass/ferryterminal_glass_ground_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f645223e01db424b9852f831fe8c504
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
13227
3306994423
fertilizer.itemresource
assets/prefabs/resource/fertilizer/fertilizer.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb5d032bffd11434c8a4fbb54f25615a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2900
4055851253
festive_door_wreathmisc
assets/prefabs/misc/xmas/wreath/festive_door_wreath.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a41ac1fd3a4559d459505075066b2885
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
8360
2829799213
file_cabinet_aprops
assets/content/props/office_furniture/file_cabinet_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4008e5d2ec4a79749b34eda1d2a9d881
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5130
1938443090
file_cabinet_bprops
assets/content/props/office_furniture/file_cabinet_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
746accc03eb4cb94e853ff539f2fa140
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4996
4067814728
file_cabinet_cprops
assets/content/props/office_furniture/file_cabinet_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aca55a72d446d3546806291bae843b59
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3520
3055830478
filedialogui
assets/content/ui/filedialog/filedialog.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
9fd3f0012327d004a8708f9126bbc99e
Pool (native value)
0
3620818556
filesscrollrectelementui
assets/content/ui/filedialog/filesscrollrectelement.prefab
Metadata

Root metadata not extracted: this path is not in the scene manifest.

GUID
0584b2b981b3190489bc2af8b958655f
Pool (native value)
0
1565446264
fill-gasweapons
assets/prefabs/weapons/chainsaw/effects/fill-gas.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6ff8162bf6640564d892cadd8e6bec3f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10439
2318899901
fillbucket_fromcontainerweapons
assets/prefabs/weapons/waterbucket/effects/fillbucket_fromcontainer.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8e8bd8786c0adea4cbda4496fd879b15
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6027
249328235
fillbucket_fromworldweapons
assets/prefabs/weapons/waterbucket/effects/fillbucket_fromworld.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
90797d35849963b4ea083b9b5fed9621
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6126
134874196
firefx
assets/bundled/prefabs/fx/beartrap/fire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b9a1060a5f5c854ea3c689b6e8e7add
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1484
372348104
firefx
assets/bundled/prefabs/fx/impacts/additive/fire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9b9e20a0b7c3519439bff1e1b3e93946
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5399
4150666752
fireweapons
assets/prefabs/weapons/bow/effects/fire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ce1cbb5f3369684ab96b4b42d42a577
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5225
1869996904
fireweapons
assets/prefabs/weapons/rocketlauncher/effects/fire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2c040aeb3d436b54d890a7db072986f8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3530
2332176462
fireweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/fire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d8352dd976ead5a458006ebfc6dd4011
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5195
594681602
fire arrow flameeffects
assets/content/effects/fire/fire arrow flame.prefab
Metadata
Tag ID
20017
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6ac637f9f9e00b14c88b56817bfd574c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
152079
64205488
fire_alarm_bellprops
assets/content/props/fire_alarm/fire_alarm_bell.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc4778ad9914f4cad801ba61e27e88c1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
121322
2401530018
fire_alarm_indicatorprops
assets/content/props/fire_alarm/fire_alarm_indicator.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
211998c3c0cfe48998d7a1d09be6b1fe
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
44799
2700635604
fire_alarm_leverprops
assets/content/props/fire_alarm/fire_alarm_lever.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
90afb9b98f1574f1db764dd35bb89329
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
125411
1626422604
fire_arrowheadweapons
assets/prefabs/weapons/bow/arrow heads/fire_arrowhead.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dcd8a527da2a4e843a7b99443a8d1b77
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
2279
2259764984
fire_cabinetprops
assets/content/props/fire_extinguisher/fire_cabinet.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fd5064b6d74bb3b419f54a83723a390e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
9586
1587302198
fire_explosionfx
assets/bundled/prefabs/fx/fire_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a10b98e9cb2130249be86a7159bdcaba
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7699
1369617291
fire_extinguisherprops
assets/content/props/fire_extinguisher/fire_extinguisher.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
63a4cffef2df36142b1ccafc74e5acfb
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14791
2631533978
fire_selectweapons
assets/prefabs/weapons/mp5/effects/fire_select.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
746e36af6127d254bb5fa9a9012a5d9d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3011
4043547088
fire_static_01modding
assets/bundled/prefabs/modding/fx/fire_static_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cd94ceddb7632094cba579b648995502
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
181583
330621420
fire_static_02modding
assets/bundled/prefabs/modding/fx/fire_static_02.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
615d56c56313edb4fb6a3f282dc2e201
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
56699
1556864240
fire_static_03modding
assets/bundled/prefabs/modding/fx/fire_static_03.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d04024b8370d63c4eaf2c15086da722d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19538
1324214617
fire_trigger_deathmodding
assets/bundled/prefabs/modding/volumes_and_triggers/hurt/fire_trigger_death.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
51d2531a1937366418e70202434c0e56
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
177619
1394398568
fire_trigger_highmodding
assets/bundled/prefabs/modding/volumes_and_triggers/hurt/fire_trigger_high.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d090c367c7be0f34eaf407535d0a18ea
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
177618
1994910014
fire_trigger_medmodding
assets/bundled/prefabs/modding/volumes_and_triggers/hurt/fire_trigger_med.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80854712c4649bd48bfd86020d83ca4b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
177617
2224594050
fire_v2fx
assets/bundled/prefabs/fx/fire/fire_v2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
654e8dcb7b70f674f943db87c20bfc16
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9623
3462866201
fire_v3fx
assets/bundled/prefabs/fx/fire/fire_v3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
220d2b472d9372b45a19ea59a21bdc05
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6211
1994092046
fireballother
Listed in the entity index
assets/bundled/prefabs/fireball.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
789bd1449c4b1c34495f20a0fa44fc12
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10385
3369311876
fireball_ballistaother
Listed in the entity index
assets/bundled/prefabs/fireball_ballista.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a338b49213946a24082e2d849d2faefa
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4151
1071667043
fireball_catapultother
Listed in the entity index
assets/bundled/prefabs/fireball_catapult.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
272aebb89e821cf4ea834b632b60cd66
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9151
1409563449
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗