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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
eightballdeployable
assets/prefabs/deployable/pooltable/ui/old/eightball.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9defb2ab41ee3f34da8b3b94b4f089c6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
142536
4029163444
eject_beltlinkweapons
assets/prefabs/weapons/m249/effects/eject_beltlink.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d0aad2a523183104ea506804841bcf84
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3778
1586999351
eject_clipweapons
assets/prefabs/weapons/semi auto pistol/effects/eject_clip.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d0cb22f8ac522c40a12d2e4402784e5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10094
579401002
eject_clipweapons
assets/prefabs/weapons/semi auto pistol/skins/pistol_a_m15/effects/eject_clip.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb5c91d60476b9641866653400d1459e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2748
3688359051
eject_pistol_shellweapons
assets/prefabs/weapons/glockskin/effects/eject_pistol_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
434a73dc2cef7483c86f24b64accc253
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5798
616011804
eject_pistol_shellweapons
assets/prefabs/weapons/m92/effects/eject_pistol_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
90fbbd1460ed88744a7789682462a36f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10544
1864986028
eject_pistol_shellweapons
assets/prefabs/weapons/semi auto pistol/effects/eject_pistol_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ff31daf8ef4b5b740a0e514a8d4d4b75
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5412
228311073
eject_pistol_shellweapons
assets/prefabs/weapons/semi auto pistol/skins/pistol_a_m15/effects/eject_pistol_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01d4254bf86e05f4c945ce9f4d534c7d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2485
2739478237
eject_pistol_shellweapons
assets/prefabs/weapons/thompson/effects/eject_pistol_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ac4123e57a3c9cc4fa7fbeeea669d8b4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4890
290852496
eject_rifle_shellweapons
assets/prefabs/weapons/ak47u/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f5fd3b1420c023544b919d5358af9044
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3791
3990598565
eject_rifle_shellweapons
assets/prefabs/weapons/bolt rifle/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7b6d8c0a34720e04b90c0f4a0390c581
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7818
3883721408
eject_rifle_shellweapons
assets/prefabs/weapons/l96/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
70f298a87153cf84084accff036326fd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2670
3383968349
eject_rifle_shellweapons
assets/prefabs/weapons/lr300/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4f7217aa678577a4daf41f1ed7bc0ef1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10113
3498975613
eject_rifle_shellweapons
assets/prefabs/weapons/lr300/skins/space/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fbb13e020d3be0149a40ab4c71da4185
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3068
1824359844
eject_rifle_shellweapons
assets/prefabs/weapons/m16a2/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aa23e001a1f14fa43a4204743aa06168
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
567
2106408020
eject_rifle_shellweapons
assets/prefabs/weapons/m249/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dca34e05f1a879541b98b720c56a4817
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4537
3451576970
eject_rifle_shellweapons
assets/prefabs/weapons/m39 emr/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
908b3a0c9d8bf4685a1af7d33db60b9a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4740
3007002946
eject_rifle_shellweapons
assets/prefabs/weapons/semi auto rifle/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
854188acd625860488a0e1cf05512ee2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8934
2187338342
eject_rifle_shellweapons
assets/prefabs/weapons/sks/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e57b4662e5993e43a949f57e462f102
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3260
3756402931
eject_shellweapons
assets/prefabs/weapons/m4 shotgun/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a281317ff7ff9cf478e9f2d709e94dc9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1505
2308635851
eject_shellweapons
assets/prefabs/weapons/mp5/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
550c6083589ca434484ec97354b06a07
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7965
261688125
eject_shellweapons
assets/prefabs/weapons/smg/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7ebc095dc7641034cac0a5c201d10eaa
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7201
2918038413
eject_shellweapons
assets/prefabs/weapons/spas12/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c23383e690e02bc42b5f9b5528182e8e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5398
3321919690
eject_shellweapons
assets/prefabs/weapons/t1 smg/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f2d510e0cb3bde94db31bb5f20eb4ae2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5853
4168257277
eject_shellweapons
assets/prefabs/weapons/warhammer/krieg shotgun/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
81bb0ac5f8a32e64bae4c3cafc1cb5eb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7762
3492041784
eject_shellpluslinkweapons
assets/prefabs/weapons/minigun/effects/eject_shellpluslink.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
318456acd9c2ca140b8e7d77b37cac7d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7163
3936200167
eject_shellsweapons
assets/prefabs/weapons/python/effects/eject_shells.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f878c09828c9364ea1ff6ee07a42669
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2235
3247407313
eject_shellsweapons
assets/prefabs/weapons/revolver/effects/eject_shells.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d5cb878121b8f949aad502d127cc6f4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9380
2499283513
electric_cable_25_aprops
assets/content/props/pipes/electric_cables/electric_cable_25_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
df3140ef4e88d4b4da2d44890eea3c07
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
135067
423973170
electric_cable_50_aprops
assets/content/props/pipes/electric_cables/electric_cable_50_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
28ee646b6e8bedf4b837c429187e42b3
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
22185
3762042242
electric_cable_100_aprops
assets/content/props/pipes/electric_cables/electric_cable_100_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
04dfc6e9bd4a0b54cbd6d0ee3224420a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
14954
439445981
electric_cable_100_bprops
assets/content/props/pipes/electric_cables/electric_cable_100_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
19e76e3e381a6244ea1b65cbe34d6c65
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
54553
1451535342
electric_cable_150_aprops
assets/content/props/pipes/electric_cables/electric_cable_150_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0b52271c00138c840b53ed9fcdfa6ec6
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18887
1196111467
electric_cable_300_aprops
assets/content/props/pipes/electric_cables/electric_cable_300_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5406ccd51b18d8d4d80312f9163614c7
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
16640
3038446870
electric_cable_300_bprops
assets/content/props/pipes/electric_cables/electric_cable_300_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
267c5efc9d5a5ed4c887364589968546
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
13922
2038489173
electric_cable_300_cprops
assets/content/props/pipes/electric_cables/electric_cable_300_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
37330b5df3caf6647a42009cf4a249e0
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
13586
14793963
electric_cable_300_dprops
assets/content/props/pipes/electric_cables/electric_cable_300_d.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6f656ec48daeae849ab609e71afbe742
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
10919
2587776195
electric_cable_crn_25x25_aprops
assets/content/props/pipes/electric_cables/electric_cable_crn_25x25_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5dc8a8ce2470b814d9abe2b7433bed23
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19199
1777199997
electric_cable_crn_25x25_bprops
assets/content/props/pipes/electric_cables/electric_cable_crn_25x25_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d2ced38a2f747946816f8f50882c4ae
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
11930
2746855197
electric_fan_aprops
assets/content/props/electric_fan/electric_fan_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e8b2a6cae33cd3042a505dcfdbe1322d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
16396
642363467
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗