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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17,318 results

Rust prefab paths & IDs
PrefabPathPrefab ID
door_barricade_dbl_adeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_dbl_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
86f76fc399aacec44b7ce3306b828bf4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1564
2342515045
door_barricade_dbl_a_largedeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_dbl_a_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4511d23b4d2c598449b993d20f611823
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10226
3737132756
door_barricade_dbl_a_spawnerdeployable
assets/prefabs/deployable/door barricades/door_barricade_dbl_a_spawner.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ae41315437c28cf49b0fabc51542c481
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3647
1244066584
door_barricade_dbl_a.staticdeployable
assets/prefabs/deployable/door barricades/door_barricade_dbl_a.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
437758eef4d54d3439ff20068946fb4d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1835
135601094
door_barricade_dbl_bdeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_dbl_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6c3fe596f6c21264aa8eabe7698182bf
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1347
623754980
door_barricade_dbl_b_largedeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_dbl_b_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1019ba99585b31c4b8d5fb1af4996c2c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8395
3440671703
door_barricade_dbl_b_spawnerdeployable
assets/prefabs/deployable/door barricades/door_barricade_dbl_b_spawner.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cfa4c8753733e5b4eb1111c336754c1d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3298
3440114616
door_barricade_dbl_b.staticdeployable
assets/prefabs/deployable/door barricades/door_barricade_dbl_b.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3a6c0154b9fec5d4392f16e022818856
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
287
1938632273
door_framestructures
assets/content/structures/apartments_complex/nested_prefabs/door_frame.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
daf11937058897a4b9dd6bc52f6b1a2b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
176241
2085641225
door_framestructures
assets/content/structures/building_features/door_frames/door_frame.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
13771f5c59aad0640a24b8b05775584d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5901
824491154
door_frame_decorationmisc
assets/prefabs/misc/xmas/xmasdecorations/door_frame_decoration.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d8ab3f1bdd67d949aec414f37f47e41
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6017
2450474327
door_frame_doublestructures
assets/content/structures/building_features/door_frames/door_frame_double.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ffbe44f67d3f4d46b28494b6c408499
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
115325
4269460639
door_frame_double_steelstructures
assets/content/structures/building_features/door_frames/door_frame_double_steel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e149ed29be5e644693625ca70651049
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
152350
1131661228
door_frame_outdoorstructures
assets/content/structures/building_features/door_frames/door_frame_outdoor.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
19de24f3bf1d5c349803836e7efe4948
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
186259
3064215663
door_frame_outdoor_tallstructures
assets/content/structures/building_features/door_frames/door_frame_outdoor_tall.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b42a26e5f94c28a46b5617acbe36c2e1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
26751
2470241433
door_frame_porchstructures
assets/content/structures/building_features/door_frames/door_frame_porch.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20951671bae3edc4f96221cac73d0ddd
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14671
4270417
door_frame_steelstructures
assets/content/structures/building_features/door_frames/door_frame_steel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e94cfcfcbe0069e42a9e3d598c736cd6
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
15506
4135806597
door_key.itemlocks
assets/prefabs/locks/keylock/door_key.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
00b024da8255d1d46a8413cf85eef178
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10214
2493322297
door_key.worldmodellocks
assets/prefabs/locks/keylock/door_key.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
205d472e4e270bc46afa7c73d1b1836d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
159695
3413725221
door_knock_fxmisc
assets/prefabs/misc/chinesenewyear/dragondoorknocker/effects/door_knock_fx.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
32aa234bb9e330142869fdd1f61952d0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25759
1007801029
door_knock_fxmisc
assets/prefabs/misc/halloween/skull_door_knocker/effects/door_knock_fx.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d2792de3bc831b34190cf0aee003b11f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25758
1556414639
door_knockermisc
assets/prefabs/misc/chinesenewyear/dragondoorknocker/door_knocker.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d1c92406f38c984083c6d10e3e8974f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
8556
1700201918
door_test_staticstatic
Listed in the entity index
assets/bundled/prefabs/static/door_test_static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0cec75ad9a33047c1bf5d11ccdf3d679
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6362
2352305731
door_wreathmisc
assets/prefabs/misc/xmas/staticdecor/door_wreath.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eeb72ba9d2be357439faecd21decaddc
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
17476
3257696813
door-cell-metal-close-endbuilding
assets/prefabs/building/wall.frame.cell/effects/door-cell-metal-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0fda60a445e9a4e7db19a09a8f6e89a1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2573
172816707
door-cell-metal-close-startbuilding
assets/prefabs/building/wall.frame.cell/effects/door-cell-metal-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dde1b7a5c781f4b1dabc3b55d4d1cd51
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
490
2831394021
door-cell-metal-open-startbuilding
assets/prefabs/building/wall.frame.cell/effects/door-cell-metal-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aa3da83f188e440f6881541eee26d1bc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3468
3390291281
door-double-metal-close-endbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-metal-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ac93d060b553473580b9306bc9a96c7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4238
329314637
door-double-metal-close-startbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-metal-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
00a396aca3f764be395d686727e16f0c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3149
2789530272
door-double-metal-open-startbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-metal-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b46ca6b1a4006423eabc013d9bd2300d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2761
1423195202
door-double-wood-close-endbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-wood-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3de8020a74f9940c4bdd4292d866af45
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
210
4050700655
door-double-wood-close-startbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-wood-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c1da976ca672f4203abf6df582b434fc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1398
137846750
door-double-wood-open-startbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-wood-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fc2ddb0b30ef24238b4a681b6ea91678
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1803
3467635463
door-elevator-cage-close-enddeployable
assets/prefabs/deployable/elevator/effects/door-elevator-cage-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
42113ebc6b03f4f6eb65a0e4bb99082d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
441
658888680
door-elevator-cage-close-startdeployable
assets/prefabs/deployable/elevator/effects/door-elevator-cage-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
82bb1870befdb4998b95f5e60f3de488
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2587
2813735644
door-elevator-cage-open-enddeployable
assets/prefabs/deployable/elevator/effects/door-elevator-cage-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0dbc061aa25b14bb58149d37b2dcfe97
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4867
3844464752
door-elevator-cage-open-startdeployable
assets/prefabs/deployable/elevator/effects/door-elevator-cage-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
60b9cc6cac4d042d7b93f08a22c9494b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2189
2403840153
door-fence-metal-close-endbuilding
assets/prefabs/building/wall.frame.fence/effects/door-fence-metal-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
11cb4f83ccac04352bcfb01d02457eef
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5832
1854170922
door-fence-metal-close-startbuilding
assets/prefabs/building/wall.frame.fence/effects/door-fence-metal-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b722957b77d8e464782daa61e18decae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3875
86366132
door-fence-metal-open-endbuilding
assets/prefabs/building/wall.frame.fence/effects/door-fence-metal-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b740f396871db4c64b3b82133a4d7230
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10075
1513384943
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗