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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

14 results

Rust prefab paths & IDs
PrefabPathPrefab ID
construction_upgrade_metalfx
assets/bundled/prefabs/fx/build/construction_upgrade_metal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9cf1e9c1876fc471f9738655bf5dfea6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6967
2350367293
construction_upgrade_stonefx
assets/bundled/prefabs/fx/build/construction_upgrade_stone.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ef00bcd35446d430283e862c0bea91c6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6865
2106402529
construction_upgrade_toptierfx
assets/bundled/prefabs/fx/build/construction_upgrade_toptier.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
99aff365d233846c49aa9032f2b055d6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6092
3892914366
construction_upgrade_woodfx
assets/bundled/prefabs/fx/build/construction_upgrade_wood.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
169dda147316c4666a69fbf76f895352
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9676
1289980151
frame_placefx
assets/bundled/prefabs/fx/build/frame_place.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c2e50097f46a27744a86db427fe6ca02
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1884
172001365
promote_metalfx
assets/bundled/prefabs/fx/build/promote_metal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b9b0cbc9a8befb74ea8e1c7e791f52fd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2170
2676581608
promote_stonefx
assets/bundled/prefabs/fx/build/promote_stone.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
729533341a2155449992c3921625ae68
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7189
3355641623
promote_toptierfx
assets/bundled/prefabs/fx/build/promote_toptier.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6e86492e3fd0b0241b8bee382dc00fee
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4209
2292903229
promote_woodfx
assets/bundled/prefabs/fx/build/promote_wood.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
728de43c66113db43af09acb8fe304a3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7052
4157295874
repairfx
assets/bundled/prefabs/fx/build/repair.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
740e0bf3fd732554caae2b883e49b025
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5770
2598153373
repair_failedfx
assets/bundled/prefabs/fx/build/repair_failed.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
abbc2f2eaa251ee46a6192462f987bc1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6731
758235768
repair_fullfx
assets/bundled/prefabs/fx/build/repair_full.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f677490e9fb92374588dc6b34244708a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7059
3735643680
repair_full_metalfx
assets/bundled/prefabs/fx/build/repair_full_metal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7079978c126dc430bb5b586bc04f0330
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5436
2350903527
repair_metalfx
assets/bundled/prefabs/fx/build/repair_metal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9fc936b073a5f43a491118520ee9cfe3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7917
2187858850
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗