Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
7 results
| Prefab | Path | Prefab ID |
|---|---|---|
apartment.water_sourceapartment | assets/prefabs/apartment/apartment.water_source.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1781698270 |
crudeoilproducerresource | assets/prefabs/resource/liquidproducer/crudeoilproducer.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3451647698 |
water_catcher_largedeployable | assets/prefabs/deployable/water catcher/water_catcher_large.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3418194637 |
water_catcher_smalldeployable | assets/prefabs/deployable/water catcher/water_catcher_small.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3661185369 |
water_catcher_small.staticstatic | assets/bundled/prefabs/static/water_catcher_small.static.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2789540452 |
waterproducerresource | assets/prefabs/resource/liquidproducer/waterproducer.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3154707280 |
waterproducer_invisibleresource | assets/prefabs/resource/liquidproducer/waterproducer_invisible.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3813053556 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗