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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

174 results

Rust prefab paths & IDs
PrefabPathPrefab ID
torch.viewmodelweapons
assets/prefabs/weapons/torch/torch.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
06768cb3144d35d4aa4a8af8e29e1460
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5703
1490685
trumpet.viewmodelinstruments
assets/prefabs/instruments/trumpet/trumpet.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31edd088ef5c16942ae7a4d58170dfff
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
199124
2181308747
tuba.viewmodelinstruments
assets/prefabs/instruments/tuba/tuba.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6a76f464dda714343a307f8c9e9d8ecf
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106320
344338973
v_handcuffs.viewmodeltools
assets/prefabs/tools/handcuffs/v_handcuffs.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7d34ab436a69e1d45aa8ab7245d96a2b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
16775
1157060354
vampirestake.viewmodelweapons
assets/prefabs/weapons/halloween/vampirestake/vampirestake.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
900b3264c6f66dd41ac8ffbccb6e9814
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3675
2541794004
vine.viewmodelbuilding
assets/prefabs/building/swinging.vine/vine.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ac845515bf11a4b4c848da65d3c8e6fa
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2557
3838402333
wallpaper.tool.viewmodelwallpaper
assets/prefabs/wallpaper/wallpaper.tool.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2c951cb7a4aa3714a84f6d5f83898627
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21139
451979790
water_bottle.viewmodelfood
assets/prefabs/food/small water bottle/water_bottle.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
96fa77a7350df004fad2558a8d33d944
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13353
3473528096
waterbucket.viewmodelweapons
assets/prefabs/weapons/waterbucket/waterbucket.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
18366cbb17cc5ac43b3d8c12c94c707e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7550
4173092308
watergun.viewmodelmisc
assets/prefabs/misc/summer_dlc/watergun/watergun.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
003a0a52e430c4b4f80dad61c60bb281
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
41117
3995890422
waterjug.viewmodelfood
assets/prefabs/food/water jug/waterjug.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
200bb7a76cc21f341bdea654142cdd50
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20793
2637403711
waterpistol.viewmodelmisc
assets/prefabs/misc/summer_dlc/waterpistol/waterpistol.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad2767f5d10b362449167a795f6a48ab
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
41119
4252901595
wire.viewmodeltools
assets/prefabs/tools/wire/wire.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b4ff3cbb42779714ebed2b89fdfef2c3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17813
3346399613
woodenshield.viewmodelweapons
assets/prefabs/weapons/wooden shield/woodenshield.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c0733ee9de22d6444876f661ca8b2b3b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
113414
189825165
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗