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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

11 results

Rust prefab paths & IDs
PrefabPathPrefab ID
8xscope.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/8x scope/8xscope.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
104b69b3d9b82534b8e3946141a91bb8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18616
4005260636
flashlight.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/flashlight/flashlight.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
040f8478d8dc46e48ac0d2e1247ec12c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9422
3357772531
holosight.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/holosight/holosight.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0e34df87fae7e284db95d24f0708a1d4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7325
1518608834
lasersight.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/lasersight/lasersight.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0b508f95131b82c44bd1fd884fb7e9f3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2967
768584306
muzzleboost.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/muzzleboost/muzzleboost.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
52b0f5c38476f9b42a9364f8de5f111b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4513
4161515557
muzzlebrake.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/muzzlebrake/muzzlebrake.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
813266188979afb43aa34e224dfcef0d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2680
3158761202
oilfiltersilencer.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/silencers/oilfiltersilencer.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ff6a39f1d2143974d9205ba8456efdc1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7333
516933957
silencer.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/silencers/silencer.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ba66eb6e3749f943aa9bb6379ae82d5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3752
2395313048
simplesight.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/reddotsight/simplesight.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ba14d5096ff89c47ba2526aa98ddfbb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13700
320811722
smallscope.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/smallscope/smallscope.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
132b125f7ea0a8d4ba3b19f959efaecd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5406
2957289628
sodacansilencer.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/silencers/sodacansilencer.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
16c7eab8dc1e1d74da89b8b4cd5f3d36
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5197
688872962
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗