Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
8 results
| Prefab | Path | Prefab ID |
|---|---|---|
dashboardlightvehicles | assets/content/vehicles/modularcar/models/components/dashboardlight.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3471073190 |
headlightvehicles | assets/content/vehicles/modularcar/models/components/prefab/headlight.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 442026457 |
rsfrontlight (bp)vehicles | assets/content/vehicles/snowmobiles/effects/rsfrontlight (bp).prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2686085368 |
rsrearlight (bp)vehicles | assets/content/vehicles/snowmobiles/effects/rsrearlight (bp).prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3841357157 |
taillightvehicles | assets/content/vehicles/modularcar/models/components/prefab/taillight.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1917412774 |
tomahasnowmobilevehicles | assets/content/vehicles/snowmobiles/tomahasnowmobile.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2342748680 |
train_signal_lights_aprops | assets/content/props/train_signal_lights/train_signal_lights_a.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2412590018 |
train_signal_lights_bprops | assets/content/props/train_signal_lights/train_signal_lights_b.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3367685342 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗