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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

221 results

Rust prefab paths & IDs
PrefabPathPrefab ID
strangler_fig_trunk_sshape_lnature
assets/content/nature/treessource/strangler_fig/strangler_fig_trunk_sshape_l.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f7333e03fcc3cbe449060c4367ec703e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
10707
1383459733
strangler_fig_trunk_sshape_rnature
assets/content/nature/treessource/strangler_fig/strangler_fig_trunk_sshape_r.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6bb47ca7af6f0c14bbdfe82960af0c0d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
12750
146199307
strangler_fig_trunk_sshape_r_tropicalnature
assets/content/nature/treessource/strangler_fig/strangler_fig_trunk_sshape_r_tropical.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a4bd0549911441e4daef37bcd29141eb
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
168430
1249685131
strangler_fig_trunk_straight_mnature
assets/content/nature/treessource/strangler_fig/strangler_fig_trunk_straight_m.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
04354f8c8b67a1c41a4082518afae143
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
6853
6175242
strangler_fig_trunk_straight_m_tropicalnature
assets/content/nature/treessource/strangler_fig/strangler_fig_trunk_straight_m_tropical.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
768ae6542eba7d346bc685f92b922dd3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
122540
3968824408
strangler_fig_trunk_straight_snature
assets/content/nature/treessource/strangler_fig/strangler_fig_trunk_straight_s.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9ec4ff6d503fe3d488b3177801ef08f8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
13485
3508402118
swamp_tree_anature
assets/content/nature/treessource/swamp_trees/swamp_tree_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dce558225f5c20c48b518248dd16f9b0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18245
85123579
swamp_tree_bnature
assets/content/nature/treessource/swamp_trees/swamp_tree_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41980987a8b04f44dbdde0c2722164ab
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18247
2146198907
swamp_tree_cnature
assets/content/nature/treessource/swamp_trees/swamp_tree_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
57e4297595880754f87e7cc43db666b1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18244
899733007
swamp_tree_dnature
assets/content/nature/treessource/swamp_trees/swamp_tree_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b1d7e01ed836bc74b94f4c3fe7d3cb03
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18246
3551403645
swamp_tree_enature
assets/content/nature/treessource/swamp_trees/swamp_tree_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
39a743781c292c1499c977514c69eff5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18242
3196193487
swamp_tree_fnature
assets/content/nature/treessource/swamp_trees/swamp_tree_f.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
557c1902820605f47a38ecfeb8a0d1ad
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18243
396125847
trumpet_tree_anature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0132ff6f7541bd64f8c1bb58a3e96668
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226480
3453024539
trumpet_tree_bnature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
76fc040c46ab981479d338b141555d44
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226484
1336588646
trumpet_tree_cnature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2e0c2ee7808d2e4408d43050adc01be6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226481
1431223176
trumpet_tree_dnature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ae804ad387d8fc4abe3679b8e538d11
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226479
804093202
trumpet_tree_sapling_anature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_sapling_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3e2f92014b8ecf742a2e21068b1e7396
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226485
2404510715
trumpet_tree_sapling_bnature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_sapling_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35b15422dd6934e498d6f0662119e6d5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226483
2071036786
trumpet_tree_sapling_cnature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_sapling_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0cf3bafc18193ab49a4cd79ba2c37bd1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226482
414060279
trumpet_tree_sapling_dnature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_sapling_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4bbad2db62142a14e8272debb3206191
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226478
3981235731
trumpet_tree_sapling_enature
assets/content/nature/treessource/trumpet_tree/trumpet_tree_sapling_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
48fb8ae5aaf44d849aa3080f8859546d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226477
1899590814
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗