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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

16,328 results

Rust prefab paths & IDs
PrefabPathPrefab ID
component_damgednpc
assets/prefabs/npc/patrol helicopter/effects/component_damged.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
23bca1df0148d634bb539bb3a3848b32
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8545
3010608110
component_destroyednpc
assets/prefabs/npc/patrol helicopter/effects/component_destroyed.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
520b82c5d6666ea4bb66104887074bcc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
33240
809949138
component.box.ammo.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ammo/component.box.ammo.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36837c71d26c23c49835fd145d7a4734
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80660
3854928623
component.box.ammo.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ammo/component.box.ammo.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ddd476fc89364c94da1faf8d5237dc9b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
118428
1227364378
component.box.ammo.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ammo/component.box.ammo.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
00f5057f6ee0ee5488012e1b53b2e136
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1646
3589348611
component.box.armor.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_armor/component.box.armor.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
17e1ab954de05a641bd73cbc243b9c9f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80612
528028244
component.box.armor.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_armor/component.box.armor.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d93180595b35f004cbe5dc53773741c2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106400
3675895900
component.box.armor.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_armor/component.box.armor.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b2395f57079f3374199a2697bd2e4b26
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3557
4067731913
component.box.charcoal.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_charcoal/component.box.charcoal.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a893c9d3f10374f1bbd39c5814393373
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80623
2069829540
component.box.charcoal.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_charcoal/component.box.charcoal.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ec3edfc5a08d143d3adbc9b40b06c4ac
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
213035
1803454902
component.box.charcoal.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_charcoal/component.box.charcoal.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ac4ba33bb992247d98529335a3eefabf
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5243
3237128796
component.box.clothing.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_clothing/component.box.clothing.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65d076a9b3680f14982d4b595322ea20
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80591
916817183
component.box.clothing.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_clothing/component.box.clothing.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
027549fcb689fc442909dcc48684f018
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
112442
1739352808
component.box.clothing.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_clothing/component.box.clothing.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
46e605af98d67434992bf8ca99445ad2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4216
3136980172
component.box.comps.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component.box.comps.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80c60507321939c43b1491e36fae98f6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
949
4199785085
component.box.comps.large_guidedeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component.box.comps.large_guide.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
381e76d87634ad04685aafcfa7152645
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5310
66031325
component.box.comps.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component.box.comps.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
25ab55daa207c9e4b9d46514246ec137
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
73167
2157794217
component.box.comps.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component.box.comps.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
805e54005f4bd2d488d4f10f2739c062
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5308
3944532435
component.box.explosives.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_explosives/component.box.explosives.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
64d6b72c62dfd774788332ac0bb3d1fd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7417
3966119321
component.box.explosives.large_guidedeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_explosives/component.box.explosives.large_guide.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
88ea4dcb7ec66ab4caa7e2fab7584f32
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10258
849687354
component.box.explosives.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_explosives/component.box.explosives.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d92c155a5f697a44bb482de045e97f39
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
194072
3237620973
component.box.explosives.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_explosives/component.box.explosives.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b3d88c5a7dac03846bcc515be2656e57
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9284
3047760043
component.box.food.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_food/component.box.food.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d1fcb210371c4245b182404c28f3c53
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80633
4013283025
component.box.food.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_food/component.box.food.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ff359ae57cd1af74787c47924d6054e8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
179556
2199371708
component.box.food.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_food/component.box.food.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
45955d3d4a8ba964a86cb961c2531eea
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
707
4267514707
component.box.guns.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_guns/component.box.guns.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
afaf761cda5f67a46b155811baaf23be
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80646
3610735283
component.box.guns.large_guidedeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_guns/component.box.guns.large_guide.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
38a55be7f774f1e469557b5da79a82cd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80606
1434298817
component.box.guns.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_guns/component.box.guns.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee011827084c90045a107cfb9b8d6a14
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
190583
2699150381
component.box.guns.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_guns/component.box.guns.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5b88b7b23becdbc45ba8b1e9a66f75e3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2247
1567043854
component.box.meds.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_meds/component.box.meds.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
372d1409b42e1ca44912e0c7c545abcf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80620
628186519
component.box.meds.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_meds/component.box.meds.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c5b76a3e19cced45ac8ef9613cc463e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
75843
2067485643
component.box.meds.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_meds/component.box.meds.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
108eb6a0bc9f8cb48a79e090384189af
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7126
3644216354
component.box.metal.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_metal/component.box.metal.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
176c6b9d1454aa04c9c4ac10bfd7ef4c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2697
2121520844
component.box.metal.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_metal/component.box.metal.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ecfdc11ef543117488ae5524e7693655
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
234482
818948686
component.box.metal.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_metal/component.box.metal.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
773ceb00922c3f44088edfb42f2b759b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6017
1340103956
component.box.ore.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ore/component.box.ore.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d9f8a705e98529a48b1241d09ea3f1d1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80649
1535470320
component.box.ore.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ore/component.box.ore.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e8b9824fdf38aa4449c610c4ff75a5bf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
247288
3879561467
component.box.ore.large.itemdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ore/component.box.ore.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d38735289b8cc9345b039c4cfc22646f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4508
202528183
component.box.scrap.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_scrap/component.box.scrap.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1866d0e096528d24fb58fbc6c1d13f07
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10085
3603022102
component.box.scrap.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_scrap/component.box.scrap.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4fabf4f13b0e67f499b18aa987e82b03
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
214633
992082064
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗