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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

16,328 results

Rust prefab paths & IDs
PrefabPathPrefab ID
ak47u.glass.pink.entityweapons
Listed in the entity index
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.pink.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f4cc6fff5503d3a43a533052f08dc371
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
252487
2779585845
ak47u.glass.pink.itemweapons
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.pink.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6dfc3364e8c16824aaed6efcd261f2ec
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
50608
3759461190
ak47u.glass.pink.viewmodelweapons
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.pink.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
55ecc968ef1027449a4aff231c27479a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
125596
2310400610
ak47u.glass.pink.worldmodelweapons
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.pink.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
63b4f44322682104cb77e3e35483a94e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
223316
2541218310
ak47u.glass.red.entityweapons
Listed in the entity index
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.red.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
33fd49fb05e7ce1419fe929a9753f9a4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
133543
3312136396
ak47u.glass.red.itemweapons
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.red.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0aef14e0b8b4eae4c9fc434480585ba3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
162473
2888119246
ak47u.glass.red.viewmodelweapons
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.red.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
881aeda9652648145b88e807546c2e77
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
192099
2294559897
ak47u.glass.red.worldmodelweapons
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.red.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b402798c5d7ec27419796331950be1be
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
88249
3482785357
ak47u.glass.viewmodelweapons
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2f29f6230c38a4badbb2a822002eb0db
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
82043
2586192052
ak47u.glass.worldmodelweapons
assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7ccf55d3a238e48a89b5355203edafdd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
168794
697291542
ak47u.itemweapons
assets/prefabs/weapons/ak47u/ak47u.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8856c2a7bfb605d468fb97fd8ded8e61
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7678
3719681557
ak47u.viewmodelweapons
assets/prefabs/weapons/ak47u/ak47u.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01e0c8f7e7447a94f82540011114624f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8428
532875988
ak47u.viewmodel iceskinweapons
assets/prefabs/weapons/ak47u/iceskin/ak47u.viewmodel iceskin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c1c1c74888ebd804ba855b25fec8461c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
131056
387352062
ak47u.worldmodelweapons
assets/prefabs/weapons/ak47u/ak47u.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3dbfd2e1c05a20a4ba11f5be6cf1c5cf
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7361
4104640998
ak47u.worldmodel iceskinweapons
assets/prefabs/weapons/ak47u/iceskin/ak47u.worldmodel iceskin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
98ca83e8ee93f534cbeec998ae9f1393
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
42153
1240298669
alarmsoundio
Listed in the entity index
assets/prefabs/io/electric/other/alarmsound.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
248d46e284d05564db935b9bff1b3199
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
37643
500822506
alarmsytstemnpc
Listed in the entity index
assets/prefabs/npc/ch47/alarmsytstem.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3b95fe6a849326c4b91b3c0dd7dfdd71
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
155035
680397581
altimeter_placeholderdeployable
assets/prefabs/deployable/hot air balloon/altimeter_placeholder.prefab
Metadata
Tag ID
0
Layer ID
13
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d93f8fb79fbe84d43844903cda160de1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
19648
3944808275
ambienceworld
assets/bundled/prefabs/world/ambience.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8e655ef2aa2af45e097224c56e9c4c82
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
117
3036094912
ambience-rain-on-surface.ambience-emittersound
assets/content/sound/ambience/rain/ambience-rain-on-surface.ambience-emitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6e9f3b18307854f5a95545f74a308fc5
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
25205
3033744501
ambience.sound-templatesound
assets/content/sound/templates/ambience.sound-template.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35417763a183c4e2ea97e1cb47766487
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7527
2996924195
ambient dimmersscenes
assets/scenes/prefabs/excavator/ambient dimmers.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b86765b9595078d4993edc902a556478
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
62833
2015909746
american_beech_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/american_beech_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b460da7f0560e1347bb361caec96b86a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3430
2069089509
american_beech_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01896e0e420018d4cb293c5ca2c96229
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3978
3710946948
american_beech_anature
assets/content/nature/treessource/american_beech/american_beech_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b1cf5f67438c9c349a28c324fb95d52c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27970
161377307
american_beech_a_deadautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_a_dead.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9f6dddabb18d49d42a32acf8573d7f0c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9595
1776196409
american_beech_a_deadnature
assets/content/nature/treessource/american_beech/american_beech_a_dead.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5747513d945d64c408861e10e4334173
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27976
968313861
american_beech_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/american_beech_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
becfd483b6dd236468ba53320a57548f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2390
875190138
american_beech_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e4687b97aae0ec46b7f3679e89c11d2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3720
2444113328
american_beech_bnature
assets/content/nature/treessource/american_beech/american_beech_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
afbfeae09a91cf34986faf5894c759a1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27973
421364741
american_beech_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/american_beech_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0f06f574d9802084fbc68fcde80cf937
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5461
2509613197
american_beech_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
21f4485f9ad4be44f95cb037eaab1160
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3611
188505266
american_beech_cnature
assets/content/nature/treessource/american_beech/american_beech_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
22168b6b1ee2b3f4fb7d6133d341d542
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27972
550478555
american_beech_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field/american_beech_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
00d16b48f4e933a43bfe80b6c31e9018
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8246
4194738244
american_beech_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forestside/american_beech_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a9c1758afcce7c44eac36921025e0ccb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8374
4010932655
american_beech_dnature
assets/content/nature/treessource/american_beech/american_beech_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
72fc0ae7df5cc9740a5fd6af907dc046
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27974
412866687
american_beech_d_deadnature
assets/content/nature/treessource/american_beech/american_beech_d_dead.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31adddd62c2314242910298fbd9dfbe3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
8538
2721822192
american_beech_eautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field/american_beech_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
817167c3e01519d4ea5e59aa136bb9d9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4411
2129023293
american_beech_eautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forestside/american_beech_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4daf1d566d9bbeb43a3568652906ce08
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10100
2393237279
american_beech_enature
assets/content/nature/treessource/american_beech/american_beech_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6a3c4fe1a78767a4988dd43e7d4b5461
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27975
861618732
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗