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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

16,328 results

Rust prefab paths & IDs
PrefabPathPrefab ID
burlapsackxmas.staticmisc
assets/prefabs/misc/burlap sack/burlapsackxmas.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
079db88b41ef9dd40b171502289dc62d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
141683
3381083504
burned_bodyprops
assets/content/props/burned_body/burned_body.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b61330e3e746ae44f88255675866c8e5
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20532
3710129741
burned_headprops
assets/content/props/burned_body/burned_head.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fd394ee29f2f3d54cb0a575089c3da9f
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18078
3594183732
burnerstructures
assets/content/structures/oilrig/prefabs_large_oilrig/burner.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3c1ef26dc4a6d9e43a03fb5a990e0da4
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5062
1782880883
burnerstructures
assets/content/structures/oilrig/prefabs_small_oilrig/burner.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
855203bc67fa95146b9ce0bb1c18d0e1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
86073
4140785895
burner_barriersstructures
assets/content/structures/oilrig/prefabs_large_oilrig/burner_barriers.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fb8d1ba36026f8b49a55bfaaa41604fc
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4737
3534617772
burner_barriersstructures
assets/content/structures/oilrig/prefabs_small_oilrig/burner_barriers.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
12cef644deaecfd448fc683260ee5112
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
74280
2680269955
burstmodule.entityweapon mods
Listed in the entity index
assets/prefabs/weapon mods/burstmodule/burstmodule.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cf8ef2fcdaac8b54d8a4a724f68d6e04
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1019
1243102785
burstmodule.itemweapon mods
assets/prefabs/weapon mods/burstmodule/burstmodule.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41d5a963c46161b40a6a627feefdab9e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4783
111657947
burstwipweapons
assets/prefabs/weapons/molotov cocktail/effects/laterimprovementwip/burstwip.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3da8cc81ae5ca3478cf229a93a2a83c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
183123
3525458295
bus_collidersvehicles
assets/content/vehicles/bus/bus_colliders.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
37bd13de990e09c449f924c27115a519
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
159425
2834372011
bus_greenvehicles
assets/content/vehicles/bus/bus_green.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a732555de0bcae1498bcc262b43bdb4b
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
14407
140828647
bus_whitevehicles
assets/content/vehicles/bus/bus_white.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8671b40f9f4c697468de8a0adcf7c1c7
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5584
488618279
bush_deadnature
assets/content/nature/overgrowth/bush_dead.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80439d69ab6b6454d92ba38b968fafc1
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19038
4141901640
bush_dead_snownature
assets/content/nature/overgrowth/bush_dead_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d8021f25d85939447961bd5dd96e765f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3215
2439889570
bush_large_densenature
assets/content/nature/overgrowth/bush_large_dense.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
74279a1edef9b9c42a14e2df67a8c447
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3205
1138882559
bush_large_dense_snownature
assets/content/nature/overgrowth/bush_large_dense_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fba76c8f1eed7864b98693725ec905a8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2869
513043368
bush_large_dense_temperatenature
assets/content/nature/overgrowth/bush_large_dense_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e0dfc6ff54991d445a13e8eabb49f48f
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3282
4068324501
bush_large_spreadnature
assets/content/nature/overgrowth/bush_large_spread.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d76dd456787225347b9b10c9183b596c
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3072
3184353958
bush_large_spread_snownature
assets/content/nature/overgrowth/bush_large_spread_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35aa31b31d61ccc45875788cc8ad9d85
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3103
2763114623
bush_large_spread_temperatenature
assets/content/nature/overgrowth/bush_large_spread_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5568a7cd9e3fe524fbd4184834ce0c25
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3173
4163841803
bush_medium_densenature
assets/content/nature/overgrowth/bush_medium_dense.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
089da406b7aaad64188e34609fe344c9
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3271
4294546207
bush_medium_dense_snownature
assets/content/nature/overgrowth/bush_medium_dense_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cb14ae9dc1c865d419122804a42f752a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2895
1501972176
bush_medium_dense_temperatenature
assets/content/nature/overgrowth/bush_medium_dense_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4eb726be8f901ab439bb75e469aa75d4
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3210
3358726070
bush_sparsenature
assets/content/nature/overgrowth/bush_sparse.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8f62c14887bc6124e81106759b8ae8fa
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3068
3575502056
bush_sparse_snownature
assets/content/nature/overgrowth/bush_sparse_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f7afefa528d51eb42beb0920baa280a7
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
17879
3343555405
bush_sparse_temperatenature
assets/content/nature/overgrowth/bush_sparse_temperate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a0e750f4040073043887430c87e073b9
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3337
1501288621
bush_spicebush_aautospawn
assets/bundled/prefabs/autospawn/clutter/v3_temp_bushes_forest/bush_spicebush_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7753812566f98b048aae70aae4bf6523
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
276
1498489148
bush_spicebush_aautospawn
assets/bundled/prefabs/autospawn/clutter/v3_temp_bushes/bush_spicebush_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
968ff7cb139cd7b42954214f47ae0b48
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
277
1788708233
bush_spicebush_aautospawn
assets/bundled/prefabs/autospawn/clutter/v3_tundra_bushes_fields/bush_spicebush_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2de9f5d052a5da14f821a809a32f976b
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
275
3524590861
bush_spicebush_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_spicebush_a.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41c0c811b4deb224eaf5c5543c0f5f6a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3567
1416270327
bush_spicebush_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_tundra/bush_spicebush_a.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
280f2759b9b764940a4431f9471968dc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6755
2702842993
bush_spicebush_anature
assets/content/nature/treessource/bush_spicebush/bush_spicebush_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bcd56d24895253d42b17cb41f23bfccd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18454
1288722329
bush_spicebush_a_snowautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic_forest/bush_spicebush_a_snow.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c467f3b3a33954418ddd08b5d0c4cd3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2225
1167199100
bush_spicebush_a_snownature
assets/content/nature/treessource/bush_spicebush/bush_spicebush_a_snow.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
931a0b4ac4367b34cb061b84fffd02ac
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18452
2312179173
bush_spicebush_a_tundranature
assets/content/nature/treessource/bush_spicebush/bush_spicebush_a_tundra.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
44bd8ffa1fda2214fb6e7593e58a9842
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18453
1466517579
bush_spicebush_bautospawn
assets/bundled/prefabs/autospawn/clutter/v3_temp_bushes_forest/bush_spicebush_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a56f674ac82fbb54eb3a24b2a2fddaae
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
572
3758965723
bush_spicebush_bautospawn
assets/bundled/prefabs/autospawn/clutter/v3_temp_bushes/bush_spicebush_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fc727339952e1904e978093f56631a1e
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
570
333174569
bush_spicebush_bautospawn
assets/bundled/prefabs/autospawn/clutter/v3_tundra_bushes_fields/bush_spicebush_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5fa55d95804c4604e85beb70b74fd682
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
571
1211636810
bush_spicebush_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_spicebush_b.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9b75e430cb564e64ca272b1b4e724f6d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2701
11756155
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗