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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

16,328 results

Rust prefab paths & IDs
PrefabPathPrefab ID
throw-cancelweapons
assets/prefabs/weapons/cleaver big/effects/throw-cancel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
26d6c19048db42947b9c689e0204733f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10432
2128814331
throw-prepareweapons
assets/prefabs/weapons/cleaver big/effects/throw-prepare.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ff4d4e831594684898bee0fb9a9d765
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2253
3656532290
throwablefirecrackers.viewmodelmisc
assets/prefabs/misc/chinesenewyear/throwablefirecrackers/throwablefirecrackers.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fb7d95b4517d3364fa06c5c518cb143c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
177180
1395219911
thruster.module.itemresource
assets/prefabs/resource/thruster module/thruster.module.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eace00654cf94436b8d1aa1810f339e1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5092
3811717697
tier1emptyeffrangedeployable
assets/prefabs/deployable/tier 1 workbench/tier1emptyeffrange.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bef7f078bb4819b4da348218b4675b34
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
64920
491223205
tier1emptyprotodefdeployable
assets/prefabs/deployable/tier 1 workbench/tier1emptyprotodef.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2be48e89f8743d14d8474cf16f5db03d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
173443
523318098
tier1emptysalvagedeployable
assets/prefabs/deployable/tier 1 workbench/tier1emptysalvage.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d68899b82143ee0429e6c4f3ca51e290
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
180703
2135116360
tier1emptysurplusdeployable
assets/prefabs/deployable/tier 1 workbench/tier1emptysurplus.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
46b3c7ae7f1275d418e311f33b3a4cc1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
131825
4286479016
tier1workbenchdeployable
assets/prefabs/deployable/tier 1 workbench/tier1workbench.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a01bc45ff38cc304d9a9ac0f4ea3a600
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3041
3188206181
tier1workbenchfillerfulldeployable
assets/prefabs/deployable/tier 1 workbench/tier1workbenchfillerfull.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1548df52abbfddf408fcecac9514a973
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
53522
2839542476
tier2emptyeffdefdeployable
assets/prefabs/deployable/tier 2 workbench/tier2emptyeffdef.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
59c4a15e77000ef43977db065a671bf4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
102603
3441009297
tier2emptyprototypedeployable
assets/prefabs/deployable/tier 2 workbench/tier2emptyprototype.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e7c614c67c63d424db6870971b8d3be3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
63014
990824632
tier2emptyrangedeployable
assets/prefabs/deployable/tier 2 workbench/tier2emptyrange.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e230f871361950244b8f0ef1e18f54f5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
180935
385930356
tier2emptysurplusdeployable
assets/prefabs/deployable/tier 2 workbench/tier2emptysurplus.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
52a4ee3b4d177c24986b5c21befe81d6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
178297
1387183425
tier2workbenchdeployable
assets/prefabs/deployable/tier 2 workbench/tier2workbench.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c8bbc02f3df897247b0717e2c54f0a30
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
7392
3162156504
tier2workbenchfillerfulldeployable
assets/prefabs/deployable/tier 2 workbench/tier2workbenchfillerfull.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
346496a43cc07f1439cc6f4816f19032
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
112657
538610848
tier3emptyacceldeployable
assets/prefabs/deployable/tier 3 workbench/tier3emptyaccel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2e9ea10e4415eaf4e83582fdb1f422ef
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
188805
1428032138
tier3emptydefrangedeployable
assets/prefabs/deployable/tier 3 workbench/tier3emptydefrange.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d6ca39280ae3a740a5462085df1a2e9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
87063
950025207
tier3emptyfillerfulldeployable
assets/prefabs/deployable/tier 3 workbench/tier3emptyfillerfull.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1e3e06aeb70394a49a5aa197aca4a197
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
185745
3231281620
tier3emptyprototypedeployable
assets/prefabs/deployable/tier 3 workbench/tier3emptyprototype.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5ef8ea1a4014f3840b2c630eaf184fea
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
74039
3545484426
tier3workbenchdeployable
assets/prefabs/deployable/tier 3 workbench/tier3workbench.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e01173dd0b7a4cd4fac77177a7c8e21d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5613
4127497989
tier3workbench_guidedeployable
assets/prefabs/deployable/tier 3 workbench/tier3workbench_guide.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c75fd2f5e9fe3224aaeaef37057acff4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
198510
2115681316
tigerrust.ai
Listed in the entity index
assets/rust.ai/agents/tiger/tiger.prefab
Metadata
Tag ID
0
Layer ID
11
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c045ae392bb40a43b3ad75659ff4bf3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
28581
3242487723
tiger-footstep-grassrust.ai
assets/rust.ai/agents/tiger/footsteps/tiger-footstep-grass.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3879d2bff9eba8c4d956f16e243d2eed
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4315
2566788553
tiger.corpserust.ai
Listed in the entity index
assets/rust.ai/agents/tiger/tiger.corpse.prefab
Metadata
Tag ID
20009
Layer ID
9
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ed6c490d3254bdd4ab6783c215334e5b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8586
2675550198
tiger.ragdollrust.ai
assets/rust.ai/agents/tiger/tiger.ragdoll.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9b96983ef8201014f946a84aace4eb56
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
76488
2216264998
tigerclawmarkrust.ai
Listed in the entity index
assets/rust.ai/agents/tiger/clawmark/tigerclawmark.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ef09283adf6d784b8a489c23c5c1087
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2689
4224089064
tigermask.wearablemisc
assets/prefabs/misc/chinesenewyear/tigermask/tigermask.wearable.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d090e5d2d3041448a819171aac7e342
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
204126
3347111540
tigermask.worldmisc
assets/prefabs/misc/chinesenewyear/tigermask/tigermask.world.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91d0ea48d00bed343a4f1042e90ffc34
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
208796
423809555
tile_aprops
assets/content/props/rubble_piles/tile_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91701ab35fc5dee4dab690b133f065d1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
63403
3426596447
tile_bprops
assets/content/props/rubble_piles/tile_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
10c342411184e504d9394926fdeb15f7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
26090
3690799478
tile_cprops
assets/content/props/rubble_piles/tile_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
540373bb0abbe594bbb4a21cb3af6d0e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
113168
2248861105
tile_dprops
assets/content/props/rubble_piles/tile_d.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
97ea48e4e6d848844824364c9e88bc73
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
178854
4196811376
tile_eprops
assets/content/props/rubble_piles/tile_e.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
de74b85c7f9c86143a503460afc4cf29
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
147733
2745686832
timerdeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/timers/timer.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
381919bd655bdd84d90c175e60cf90ce
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
24931
3673859458
timer.itemdeployable
assets/prefabs/deployable/playerioents/timers/timer.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a9fe51445063d154581a2a73f5fc39ec
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13557
1842299804
timer.worldmodeldeployable
assets/prefabs/deployable/playerioents/timers/timer.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a3baab7e0800c4142894165eb21ff6ee
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2605
2606838702
timerswitchio
Listed in the entity index
assets/prefabs/io/electric/switches/timerswitch.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f694a389d6a3084e8fab42888d14ea7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
24425
2873681431
tin-can-alarm-deploydeployable
assets/prefabs/deployable/playerioents/detectors/tincanalarm/effects/tin-can-alarm-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
61a2d1b1aa14e4884bd11f102ed68f29
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2633
585719311
tincan.alarmdeployable
assets/prefabs/deployable/playerioents/detectors/tincanalarm/tincan.alarm.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6abdebe375a27ff4d91404c7e2752852
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
156072
2740582949
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗