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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

16,328 results

Rust prefab paths & IDs
PrefabPathPrefab ID
reload_beginweapons
assets/prefabs/weapons/thompson/effects/reload_begin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ef3dcca3fc5d953489707fb76f4aa049
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10422
1020368355
reload_boltactionweapons
assets/prefabs/weapons/ak47u/effects/reload_boltaction.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bc2b2b96ae0d76a47b49f3d177c71a04
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10110
864668690
reload_close_hatchweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_close_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe8e21ebdc4f4734caa4bc79c36930cc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5855
2288211708
reload_close_hatchweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_close_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
012a7f831b8e71d48a7e7b9ac528e4c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2637
2491910195
reload_endmisc
assets/prefabs/misc/xmas/snowballgun/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
840b2658736cd4274991742826659672
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1935
104776533
reload_endweapons
assets/prefabs/weapons/grenade launcher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31e87f20d8ed642bbb5b2e0a8cb09cbc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9532
1587257372
reload_endweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2894c2b5c928d984bbe2ae5b48bda55f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7525
2092983555
reload_endweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
938cd60663bf9be40b42926d86572930
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7234
3824431188
reload_finishweapons
assets/prefabs/weapons/glockskin/effects/reload_finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
15db115c71fdf43b5ab1a5caf5fcc651
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4001
2309348494
reload_insert_rocketweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_insert_rocket.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79a61bfadaa8ddc41a0e11d48dee5fb3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6762
1008738588
reload_insert_rocketweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_insert_rocket.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
440ea2d28dfb4f640bba0cd06b02743c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10282
1924082457
reload_open_hatchweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_open_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
09739fc2ea8781142b1968d9bf7b2a04
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3553
2860697859
reload_open_hatchweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_open_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bba66aa06eaa5bf47ab66f31d59f21f8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1588
240171581
reload_single_insertmisc
assets/prefabs/misc/xmas/snowballgun/effects/reload_single_insert.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31dc10ec49a9c43e0a9b36f15741b98e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5638
691990722
reload_single_insertweapons
assets/prefabs/weapons/grenade launcher/effects/reload_single_insert.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eacd3880d68024b62adad3b199e4c53d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4025
1887467020
reload_single_spinmisc
assets/prefabs/misc/xmas/snowballgun/effects/reload_single_spin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
773c9dbef03ac423c9b6e7a7057f44c9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9428
1751842840
reload_single_spinweapons
assets/prefabs/weapons/grenade launcher/effects/reload_single_spin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ef2047da919048afb2d0d5e20a03c9d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5149
1692704936
reload_single_startmisc
assets/prefabs/misc/xmas/snowballgun/effects/reload_single_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d3d1b309f116648da8eae797bf5c0633
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6313
1278052795
reload_single_startweapons
assets/prefabs/weapons/grenade launcher/effects/reload_single_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b5ba828ce12dc4bf8805efaff3adbb1b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5686
1543993308
reload_smokeweapons
assets/prefabs/weapons/m249/effects/reload_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d466c577793e57543be30282af54327a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5814
2467998476
reload_smoke_temp_dontuseweapons
assets/prefabs/weapons/high caliber revolver/effects/reload_smoke_temp_dontuse.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1c0bed0d973bcf7428d28461607518fb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5919
3624388105
reload_startmisc
assets/prefabs/misc/xmas/snowballgun/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a314815b010e445d7b37faa058c51c65
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10310
1511660267
reload_startweapons
assets/prefabs/weapons/ak47u/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c16fb41a8542f8a448269d0a8a2c2aa5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4541
1154104825
reload_startweapons
assets/prefabs/weapons/compound bow/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3adb7127889bc493c8f1cda0677a4f55
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8468
2762942886
reload_startweapons
assets/prefabs/weapons/glockskin/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
69fcd514adb3243ed93a98871959f1a3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3549
1342617539
reload_startweapons
assets/prefabs/weapons/grenade launcher/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ca093b60f4e04bb1a6d65c196531d6f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3891
3768160076
reload_startweapons
assets/prefabs/weapons/m39 emr/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e0f064c124e38439fa2df28ee588bfdf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2762
1984033473
reload_startweapons
assets/prefabs/weapons/pipe shotgun/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
23d78f3b1f23b3c42bafeb67f725cced
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9495
1734676400
reload_startweapons
assets/prefabs/weapons/sawnoff_shotgun/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cef293cfb8ed0be42a72fd4cbe26b369
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8808
242863399
reload_startweapons
assets/prefabs/weapons/smg/effects/reload_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5248356aa23e3f1408f3781e4df642d4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7497
668134468
reload-arrowweapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/reload-arrow.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
71c8029d86abd82468ea4e18ec70890d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6707
2282852438
reload-clickweapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/reload-click.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4b725ef019a8cb941b00f275d2d0deac
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9260
1422306242
reload-grabweapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/reload-grab.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe3972a7c8c30bf45b708f5e709bf753
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
558
4019831538
remnant_container_6x4structures
assets/content/structures/remnant_container/remnant_container_6x4.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
be70e26788cc31d4c99bfab6430971d0
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
1839
794422555
remove_clipweapons
assets/prefabs/weapons/thompson/effects/remove_clip.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e4c9d8c6778a75a45add22396e6109dc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8249
2141013845
renderer_batchsystem
assets/bundled/prefabs/system/batching/renderer_batch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4470b8bc18bab406d8263d5d956ed38c
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
1517
1071545999
renderer_entityworld
assets/bundled/prefabs/world/renderer_entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bdca322f90cc6d8459dca53f5153b110
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
166
545674847
rentable_shop_astructures
Listed in the entity index
assets/content/structures/rentable_shops/rentable_shop_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dd08762a6564b1544b1a4cdfebcf569d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
164775
2663680151
rentable_shop_a_decalsstructures
assets/content/structures/rentable_shops/models/model_prefabs/rentable_shop_a_decals.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
539d31cc92c282f47bbbfe6cc5f66a2e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
105427
1349901627
rentable_shop_a_exteriorstructures
assets/content/structures/rentable_shops/models/model_prefabs/rentable_shop_a_exterior.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1f606df3ccb2d2d498a4323a770d3ba5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
123411
1214301154
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗