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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

16,328 results

Rust prefab paths & IDs
PrefabPathPrefab ID
balloons.worldmodelmisc
assets/prefabs/misc/balloons/balloons.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8519b39afee7aab45addb1cceae747a5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
7091
3986111473
bamboo_barreldeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ab8aa26441b55f5449a293988a462236
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
136623
1496407812
bamboo_barrel.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c5030ad566dd7b24e8e65266bc1c4230
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106962
3097167028
bamboo_barrel.itemdeployable
assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d0b61fa75cf86f41be16b0e1bf603ed
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
172861
1826040152
bamboo-salvaged-shelves-deploydeployable
assets/prefabs/deployable/shelves/skins/salvaged_bamboo_shelves/effects/bamboo-salvaged-shelves-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
db65dfc4b1ce3b446add7b6365ee2b22
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10168
1190679251
bananaprops
assets/content/props/small_junk/banana.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c85d2dab268edb24b8b93e105466f767
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4208
2934210683
banana_bunch_longprops
assets/content/props/banana bunch/banana_bunch_long.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
05f9be4ec5e10eb47866ec89b7169bdc
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
86912
2202634687
banana_bunch_mediumprops
assets/content/props/banana bunch/banana_bunch_medium.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
938b3d239befff341a0af6da3f5095ba
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
125648
2145373871
banana_bunch_shortprops
assets/content/props/banana bunch/banana_bunch_short.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f826910df1cb5bc4f99f66ba9d4bfa8c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
44613
3452242194
banana_trayprops
assets/content/props/small_junk/banana_tray.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
33e97598b07cfa64d9847eecd69cbfe8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4184
282230623
bandage_junkprops
assets/content/props/small_junk/bandage_junk.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
82ca63db388e1b340ac39dcd266b744f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
19311
4036303366
bandage.entityweapons
Listed in the entity index
assets/prefabs/weapons/bandage/bandage.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
51ceb087922bccf4485e191e5db2b725
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9267
1383987667
bandage.itemweapons
assets/prefabs/weapons/bandage/bandage.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6230b77b607337843b5fdeb5e564a9e8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
74
1849898363
bandage.viewmodelweapons
assets/prefabs/weapons/bandage/bandage.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
105da0d025c6fa44da3d8d70c3582342
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8367
2983751904
bandage.worldmodelweapons
assets/prefabs/weapons/bandage/bandage.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
02fa53281fd043f4d9c3d1d72eeda8bd
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1179
115806558
bandages.worldmodeltools
assets/prefabs/tools/bandages/bandages.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c9c65f8266bc384488dbcad14183a45
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
218358
3903422663
bandit lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/bandit lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
de882bd931fded14382d3a8e3fda1f06
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
107957
2544156560
bandit lighting alwaysonprops
assets/content/props/light_fixtures/v2/radtown work prefabs/bandit lighting alwayson.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c1b8c5e35c70ef8469b936766b2189a6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
167558
3392619920
bandit swamp fog fxprops
assets/content/props/light_fixtures/v2/radtown work prefabs/bandit swamp fog fx.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b659a5017ff45784dbc2f1c3bb389df3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
68897
393956209
bandit_conversationalistnpc
Listed in the entity index
assets/prefabs/npc/bandit/shopkeepers/bandit_conversationalist.prefab
Metadata
Tag ID
6
Layer ID
17
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d5de127f3832b940ae289a6a501a5a8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
49836
251735616
bandit_shopkeepernpc
Listed in the entity index
assets/prefabs/npc/bandit/shopkeepers/bandit_shopkeeper.prefab
Metadata
Tag ID
6
Layer ID
17
Active in asset
No
Attached components
13

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e2ae49fe917bb5e468062db69fbef452
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17695
2404773048
bandit_shopkeeper_sittingnpc
Listed in the entity index
assets/prefabs/npc/bandit/shopkeepers/bandit_shopkeeper_sitting.prefab
Metadata
Tag ID
6
Layer ID
17
Active in asset
No
Attached components
14

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7863d7a8a2c6b314d88a3877e2490607
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
70540
2891949068
bandit_townautospawn
assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d6846af6a2983c408d4ed211c9605b8
Scene
AssetScene-monument.10
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-monument.10
GameObject PathID
101
2074025910
bandit_town_hlodscenes
assets/scenes/prefabs/bandid_town/bandit_town_hlod.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f0eb2f7c2c44af1408b61d6242a15eb7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
201933
4255318359
bandit_town_npc_spawnernpc
assets/prefabs/npc/bandit/bandit_town_npc_spawner.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0951b55f480aba04984e26c475adb105
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
7166
967694666
bandittown_event_xmasmisc
assets/prefabs/misc/xmas/staticdecor/monuprefabs/bandittown_event_xmas.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d0137b260843644c85ae2cf133a377d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
108774
1596609223
bar-doors-closemisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-close.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1281cafac2d5424285cb8dcc53e5f5d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2495
3274332943
bar-doors-deploymisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ddf28c3e1ee649119521958030b8e05
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6434
1673623581
bar-doors-openmisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-open.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
936e289cd509a4b5c9132f50160e1a70
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1084
2369766761
bar.games.bar.stool.metal_worldmodeldeployable
assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.metal_worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1290e95de638b7746ba99b1c794aacd4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14768
1753711199
bar.games.bar.stool.metal.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.metal.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ff57a3083583f0b4cb60f7f5659a5fd5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12935
887058568
bar.games.bar.stool.metal.itemdeployable
assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.metal.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4fa27381ad73cf242af5c31b8436ad25
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12246
425248366
bar.games.bar.stool.wood_worldmodeldeployable
assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.wood_worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9bc59eeb1203d1c4cb23f17a29290d70
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13326
1799403719
bar.games.bar.stool.wood.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.wood.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c117cd94e51f0f542be5337dcadb721b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12698
3404567684
bar.games.bar.stool.wood.itemdeployable
assets/prefabs/deployable/chair/skins/bar_games_bar_stools/bar.games.bar.stool.wood.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
df2b640fdf0f30a4980e3c2e062191f9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12027
966386245
barbedwire_set_bend45props
assets/content/props/barbedwire_set/barbedwire_set_bend45.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8cec8504bbed7af4bb2557065304ef22
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3979
1068875127
barbedwire_set_bend90props
assets/content/props/barbedwire_set/barbedwire_set_bend90.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
545b72170fb2e2a41a0d38e2c7ffd32b
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4417
4147977996
barbedwire_set_sshapeprops
assets/content/props/barbedwire_set/barbedwire_set_sshape.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b69e07df1afd36b49834cda4fc42c1f1
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5369
2917161549
barbedwire_set_straight300props
assets/content/props/barbedwire_set/barbedwire_set_straight300.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5fba699181cce1a45b57370374884c86
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5400
2200875001
barbedwire_set_up90props
assets/content/props/barbedwire_set/barbedwire_set_up90.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bc96e16716127694c83b16ccfa6b5734
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4147
3386511098
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗