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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

16,328 results

Rust prefab paths & IDs
PrefabPathPrefab ID
lift_cabin_30structures
Listed in the entity index
assets/content/structures/lifts/lift_cabin_30.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
28d746163bce3724d82fd330e3193d20
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20858
3515990563
lightvehicles
assets/content/vehicles/boats/rhib/prefabs/light.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
283b0dbe2ca007c4eb0d8d46232f5276
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
128128
536390824
light_barrel_stationprops
assets/content/props/misc_dressing_props/minors/light_barrel_station.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2ff066e4cac7e2441852cf8ba96a813b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
2404
3941669830
light_bouncableeffects
assets/prefabs/effects/bouncelighting/light_bouncable.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
044181508c1ac7640b1ebf1a169dc617
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
190418
3807641494
light_fuseweapons
assets/prefabs/weapons/beancan grenade/effects/light_fuse.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b26e6fbc2ff7e6847b91bc2d7e04707c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10290
3907230173
light-up-frame-deploymisc
assets/prefabs/misc/artist_dlc/light-up frame/sound/light-up-frame-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1788d54e479974b9fa4d65eb4d37222b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10339
2761105806
lightcolorsdeployable
assets/prefabs/deployable/sculptures/icesculpture/effects/lightcolors.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
364aff2412515f7448d0e80daae474b4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
172795
1478851149
lighteffect_1pweapon mods
assets/prefabs/weapon mods/flashlight/lighteffect_1p.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
68e3746d6a668c64b921913f49aae8de
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
285
232476172
lighteffect_3pweapon mods
assets/prefabs/weapon mods/flashlight/lighteffect_3p.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8622e20db0514b84fa340cfcc7cadf6d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
1576
2632310602
lighteffetsnpc
assets/prefabs/npc/m2bradley/effects/lighteffets.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d898cf77a1e5684e989851f5b0f1a4a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
58313
2334073039
lightgroup armvehicles
assets/content/vehicles/crane_magnet/effects/lightgroup arm.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
77fd8795af753ab4bb55cc48b8def136
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
159289
1017010572
lightgroup bodyvehicles
assets/content/vehicles/crane_magnet/effects/lightgroup body.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f41290494b4aec54eb5d91ad129723ae
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
128922
3431164444
lighthouseautospawn
assets/bundled/prefabs/autospawn/monument/lighthouse/lighthouse.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0126ae7f79106443cb048dbc68b5bd45
Scene
AssetScene-monument.22
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-monument.22
GameObject PathID
4
610633799
lighthouse_hlodscenes
assets/scenes/prefabs/lighthouse/lighthouse_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
19297b19842af3e47b1b1a9ccda1b826
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
86235
1750211568
lighthouse_lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/lighthouse_lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc21625384d256f40a770a7bcecd5a8d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
194571
151986387
lighthouse_lighting_v2props
assets/content/props/light_fixtures/v2/radtown work prefabs/lighthouse_lighting_v2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
be7f957698d690c40a61aaa7b77d8adf
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
187206
1070736396
lighthouse_smallstructures
assets/content/structures/lighthouse_small/lighthouse_small.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
907a0be8c04b818418215124e7121143
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19815
1436462042
lighthouse_ziplinesscenes
assets/scenes/prefabs/lighthouse/lighthouse_ziplines.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3fbe36c1be4df94e9c3b794a9261a56
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
38556
1187050120
lighthousefx-phprops
assets/content/props/light_fixtures/v2/radtown work prefabs/lighthousefx-ph.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
56ebd80534a38774d8758d78a91fca38
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19667
307619289
lightingprops
assets/content/props/light_fixtures/v2/underwater/lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c5212003762c34c478ceddc79ce19f6b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
103438
4024461339
lightingdeployable
assets/prefabs/deployable/biofuel generator/effects/lighting.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
706965b5dceb35f47a4ff6468e554c4b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
25390
3995393065
lightingdeployable
assets/prefabs/deployable/woodenbox/skins/pilot_hazmat_wooden_box/effects/lighting.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
49118ee7a5834d8448199302a024ad5d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
17681
1120643077
lighting (tnl_collapse_xmas)structures
assets/content/structures/timber_mine_xmas/lighting/lighting (tnl_collapse_xmas).prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cdc0c69849fba8040846d1616fd27a9f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
105621
2843228922
lighting (tnl_corner_a_xmas)structures
assets/content/structures/timber_mine_xmas/lighting/lighting (tnl_corner_a_xmas).prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1167724884ee4014f9cf60bc284ed1c0
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
112279
2830043495
lighting (tnl_junction_xmas)structures
assets/content/structures/timber_mine_xmas/lighting/lighting (tnl_junction_xmas).prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3a08828a5e620634b84fbb11c78a2955
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
105619
372279207
lighting (tnl_straight_12_xmas)structures
assets/content/structures/timber_mine_xmas/lighting/lighting (tnl_straight_12_xmas).prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2bc9f2f7c81106b46bbf7f1e1d0acf4c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
31033
998275734
lighting (tnl_t_junction_xmas)structures
assets/content/structures/timber_mine_xmas/lighting/lighting (tnl_t_junction_xmas).prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
23cd83443c0d906488847f25bf6c0b8b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
90426
3941712540
lighting (xmasexitentrancecombo)structures
assets/content/structures/timber_mine_xmas/lighting/lighting (xmasexitentrancecombo).prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6bf825151c2bed140aa3aac0546805fe
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
67998
1260075071
lighting fx attack helicoptervehicles
assets/content/vehicles/attackhelicopter/effects/lighting fx attack helicopter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e018b0e38bfda3741b30d05d6c1c7c52
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
65749
3875438879
lighting ghostshipprops
assets/content/props/light_fixtures/v2/radtown work prefabs/lighting ghostship.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d37243c68b8be30429e03c327f5978f9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
116960
4212790546
lighting radtownprops
assets/content/props/light_fixtures/v2/radtown work prefabs/lighting radtown.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
13d2b038b60c43649a72f75bf58ab8b0
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
203631
3958237776
lighting_teststructures
assets/content/structures/apartments_complex/lighting_test.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
abbe5ac47359357458f1c6025d2b0458
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
65222
3909189255
lighting1props
assets/content/props/light_fixtures/v2/underwater/lighting1.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
284c3252e6fb3da47b5988709dec659d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
102544
3238491185
lighting2props
assets/content/props/light_fixtures/v2/underwater/lighting2.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d899dd61dfaf577409a2ecd503310bb2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
172804
2677656648
lighting3props
assets/content/props/light_fixtures/v2/underwater/lighting3.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eae3109510147434eac35a0055e792d1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
187236
2379834904
lighting3(clone)props
assets/content/props/light_fixtures/v2/underwater/lighting3(clone).prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
29a812bcad758ec41b574629373db64b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
42162
2018677345
lighting3xprops
assets/content/props/light_fixtures/v2/underwater/lighting3x.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cea138eacb762b34782d225bce420249
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
188294
1292268942
lightingeffectsv2npc
assets/prefabs/npc/m2bradley/effects/lightingeffectsv2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2935e107abcc8be45a436e9288b94af5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
161118
551582577
lightingfxdeployable
assets/prefabs/deployable/small engine/effects/lightingfx.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
1

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cb930f34bbf4445409e7a4dd420fcf4d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
55426
3330036689
lightningworld
assets/bundled/prefabs/world/lightning.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
58446810d24884aa4bfe08cadd4d300b
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
47
4041668016
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗