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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

10 results

Rust prefab paths & IDs
PrefabPathPrefab ID
monumentblocker_barrels_100x300.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_barrels_100x300.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eff5ca878ef84d34d9cd8fbcd55959d1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
224792
50677491
monumentblocker_barrels_100x450.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_barrels_100x450.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f427110320e3be94d82cc3e715b3510e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
224793
4208318633
monumentblocker_barricades.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_barricades.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
feff3ae0a498ea240a424ff77c6d73b0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255279
690595965
monumentblocker_blastdoor.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_blastdoor.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
adb32452aaad4ab44a35d06c1d3b9652
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255280
2914771865
monumentblocker_collapse.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_collapse.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4fc40bb1aa749bd4b9282299efe1f166
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
54422
3637837384
monumentblocker_desks.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_desks.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4f2f812e619da834e9eae6a316b50c7e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255278
3588924048
monumentblocker_lockers.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_lockers.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
62aba28b9b23ee040b12088f2bcc863c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255281
1815716877
monumentblocker_terminals.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_terminals.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4561916393cb810418b2d9fdca4fbdc0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255282
653998824
monumentblocker_trolley.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_trolley.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
326f7acd88e82ca4b8f68dc0b46a336c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
72864
4252732585
monumentblocker_ventcage.entitystructures
Listed in the entity index
assets/content/structures/monument_blockers/monumentblocker_ventcage.entity.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31b650fb450cf5243b9397a91120bbd8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
44070
1388345586
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗