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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

13 results

Rust prefab paths & IDs
PrefabPathPrefab ID
arcadeentitymisc
assets/prefabs/misc/chippy arcade/arcadeentity.prefab
Metadata
Tag ID
0
Layer ID
24
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f4028d7aa3e480b4e91edcde75b56528
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
138827
1664526274
ballmisc
assets/prefabs/misc/chippy arcade/tennis/ball.prefab
Metadata
Tag ID
0
Layer ID
24
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5eba0889e0a1f0449b4baf29881482f3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
60830
1002444243
bossorbbulletmisc
assets/prefabs/misc/chippy arcade/chippygame/bossorbbullet.prefab
Metadata
Tag ID
0
Layer ID
24
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a6bca7e0a116d4346ac8775806cbe7ee
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
202283
615324951
chippyboss_1misc
assets/prefabs/misc/chippy arcade/chippygame/chippyboss_1.prefab
Metadata
Tag ID
0
Layer ID
24
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e881600c5c9f5874bb75e8ab58817b03
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
33682
1514529688
chippybulletprefabmisc
assets/prefabs/misc/chippy arcade/chippygame/chippybulletprefab.prefab
Metadata
Tag ID
0
Layer ID
24
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ea4395ec04076164fa418d314e27590f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
202284
1126659580
chippymainmisc
assets/prefabs/misc/chippy arcade/chippygame/chippymain.prefab
Metadata
Tag ID
0
Layer ID
24
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
237fda298ceabdd46bf81d2cbbb1eee7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
38886
2801389808
impactmisc
assets/prefabs/misc/chippy arcade/chippygame/impact.prefab
Metadata
Tag ID
0
Layer ID
24
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e6ac21fe7d9661498c0fc6b4f89ef6b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
82444
3225220581
spritearcadeentitymisc
assets/prefabs/misc/chippy arcade/spritearcadeentity.prefab
Metadata
Tag ID
0
Layer ID
24
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8a6be232da86792408b52e2c85b06a6b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
138828
4268073814
stairs_spiralbuilding core
assets/prefabs/building core/stairs.spiral/stairs_spiral.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e095966a5016d7a4d8a3ba0f674839ee
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
4362
2163508954
twitchrivals_black_300pxmodding
assets/bundled/prefabs/modding/events/twitch/logo/twitchrivals_black_300px.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0f4516eeb7e0ce24c91f5852878e388a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
32942
3587544848
twitchrivals_purple_300pxmodding
assets/bundled/prefabs/modding/events/twitch/logo/twitchrivals_purple_300px.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e2cec0416097f9346bda65a82b032e70
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
132209
2727267833
twitchrivals_white_300pxmodding
assets/bundled/prefabs/modding/events/twitch/logo/twitchrivals_white_300px.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0087b89c4c3449c4298753a96cb5c2a9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14889
2807973727
wck_logomodding
assets/bundled/prefabs/modding/events/charitablerust/wck_logo.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fcc9e9931d8c6f14e9331940e3bfe4a1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
32943
270471765
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗