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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

1,890 results

Rust prefab paths & IDs
PrefabPathPrefab ID
balloonpop speechmisc
assets/prefabs/misc/birthday_balloons_2025/effects/balloonpop speech.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
687763899254e2c4b8c633be126ce951
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
90727
3626017555
balloonpop starmisc
assets/prefabs/misc/birthday_balloons_2025/effects/balloonpop star.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
166daa6dcfef4c648b4f55ffb09267bd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
81095
376305868
bamboo-salvaged-shelves-deploydeployable
assets/prefabs/deployable/shelves/skins/salvaged_bamboo_shelves/effects/bamboo-salvaged-shelves-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
db65dfc4b1ce3b446add7b6365ee2b22
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10168
1190679251
bar-doors-closemisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-close.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1281cafac2d5424285cb8dcc53e5f5d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2495
3274332943
bar-doors-deploymisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ddf28c3e1ee649119521958030b8e05
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6434
1673623581
bar-doors-openmisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-open.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
936e289cd509a4b5c9132f50160e1a70
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1084
2369766761
barbeque-deploydeployable
assets/prefabs/deployable/bbq/effects/barbeque-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
439423f236957497f8e0d2e6b55fd033
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3561
2617197084
barricade_finishstructures
assets/content/structures/monument_blockers/particles/barricade_finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d41ff0db6fe1774a9133c2dd9ae8425
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
7938
1495716522
barricade-concrete-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-concrete-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35d204b5ee9f44ab1b6d620fb27341b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5315
394317603
barricade-metal-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-metal-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d5b51b8a95d964f31bfeaee0c622133a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3180
1863447460
barricade-sandbags-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-sandbags-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a5558855577114a31b87d8a5ebbff9b8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7035
3492511753
barricade-sandbags-destroydeployable
assets/prefabs/deployable/barricades/effects/barricade-sandbags-destroy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
387bc1b7ea6d7114c92a838744bc9fd1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7654
1487932399
barricade-sandbags-pileupdeployable
assets/prefabs/deployable/barricades/effects/barricade-sandbags-pileup.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
af1721257cbe27140b55dd24fab80769
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3170
4087025583
barricade-sandbags-pillboxdeployable
assets/prefabs/deployable/barricades/effects/barricade-sandbags-pillbox.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e005e587e9218c34fa94e420ce8fa8d4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7317
2550581219
barricade-stone-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-stone-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c8ff13bd8caa40a5a6557e0c58e16eb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5312
2517163973
barricade-wood-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-wood-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
deacc8c51b1454e49879c4392424f8ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4522
2985131153
bath-tub-planter-deploymisc
assets/prefabs/misc/decor_dlc/bath tub planter/effects/bath-tub-planter-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2857c7259ff114d7f862f68c8b8dab5e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9844
348217777
battering-ram-construction-finishvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-construction-finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa5d9e8d04ab84ac9a5f3570d87f2d27
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2497
3371776271
battering-ram-construction-repairvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-construction-repair.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b6bcdf11e83594e26bf665645c3b68e6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6754
1633290648
battering-ram-deployvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1759b742c124c4d9180ea04bbfcff445
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3269
2780763548
battering-ram-door-close-endvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-door-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1081c0596e4d74ef5a33f1b32ff7c547
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3076
605986401
battering-ram-door-close-startvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-door-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65fe28d310efe47159b0426469d8a894
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3801
2736973456
battering-ram-door-open-endvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-door-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
acde75e53c61a4c6a9a5d734230d17ff
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9827
3524837315
battering-ram-door-open-startvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-door-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6139773bc6d55449c8b7b3bcb4156d69
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
271
3694579252
batteringram_hit_metalvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_metal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0d58856b6329ced4686c409c80448d2f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
190753
3289446553
batteringram_hit_stonevehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_stone.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
97149413c6a5c0d45963de6e1303c3bf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27244
3299470300
batteringram_hit_woodvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_wood.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bd6ef66f2a6b21f4a850e7d8084affd5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27248
2518562632
battery_changeclothes
assets/prefabs/clothes/night.vision.goggles/sound/battery_change.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ca1fa6b7c381da9498ae565f8126cf42
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4832
2529508407
beach-chair-deploymisc
assets/prefabs/misc/summer_dlc/beach_chair/effects/beach-chair-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0c09716b3d978443b873421d8d5bd80b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6444
1185705441
beach-parasol-deploymisc
assets/prefabs/misc/summer_dlc/beach_chair/effects/beach-parasol-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d56c7d8f8946470ca733736c6195075
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5917
2680388551
beach-towel-deploymisc
assets/prefabs/misc/summer_dlc/beach_towel/effects/beach-towel-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e80dcee18a590442c9680769a19f0106
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2878
2523057632
beanbag-chair-deploydeployable
assets/prefabs/deployable/chair/effects/beanbag-chair-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4dc9d276c71714adda45b591c90a1d74
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5727
3820069782
beanbag-chair-destroydeployable
assets/prefabs/deployable/chair/effects/beanbag-chair-destroy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
75e41345e11c04933aa37a1ca20327c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6308
299898462
beancan_grenade_explosionweapons
assets/prefabs/weapons/beancan grenade/effects/beancan_grenade_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80d1fd83e13acc84a989539862a3d82e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5049
701725454
bear-footstep-waterrust.ai
assets/rust.ai/agents/bear/footsteps/bear-footstep-water.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e606a828fe1342ce8ec51f3b4b11d32
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6548
335361287
bear-trap-deploydeployable
assets/prefabs/deployable/bear trap/effects/bear-trap-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fcb045c63559646fa9abc483139240ca
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6486
1366890262
beartrap_clothing_rustlefx
assets/bundled/prefabs/fx/player/beartrap_clothing_rustle.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c8ab9d20647b7c744b8f6c2c23a19dd1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
824
1594894492
beartrap_screamfx
assets/bundled/prefabs/fx/player/beartrap_scream.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
099bae52b2787cc4aa74628740133cc5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4927
3956441820
bed-deploydeployable
assets/prefabs/deployable/bed/effects/bed-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4bb763f16631d447abfbe64bf0ed9141
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4409
2573045084
bee-grenade-explodeweapons
assets/prefabs/weapons/bee grenade/effects/bee-grenade-explode.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8ce3ad4495d3a4b47baca8f9b02b4ed9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
191982
3152512321
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗