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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

1,890 results

Rust prefab paths & IDs
PrefabPathPrefab ID
strike-softweapons
assets/prefabs/weapons/pickaxe/effects/strike-soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee65f507bacef4ff9a39738ae15d8e96
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6150
1826095423
strike-softweapons
assets/prefabs/weapons/salvaged_axe/effects/strike-soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7f0c5f7202b9240b591867a0d24c0c84
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
498
1756792739
strike-softweapons
assets/prefabs/weapons/salvaged_icepick/effects/strike-soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0e8bc165ae19342baa4628befd05b63f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
797
2865897653
strike-softweapons
assets/prefabs/weapons/stone hatchet/effects/strike-soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bf95f0240d3144c36b13baa4a30bd532
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6753
540630716
strike-softweapons
assets/prefabs/weapons/stone pickaxe/effects/strike-soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e068aeb2751cf4403a6b80e344f841be
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
942
3789021895
submarine-destroyvehicles
assets/content/vehicles/submarine/effects/submarine-destroy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f7689828757ea42a5b3407d07c989432
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2870
2366613021
submit_itemsdeployable
assets/prefabs/deployable/dropbox/effects/submit_items.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
92fe50292f5a7614eb48907413610cb6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6898
244058516
sunkenknife.projectileweapons
assets/prefabs/weapons/knife/skins/sunkenknife/sunkenknife.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ab72ec9a102329748ac60279d1349747
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7298
465698672
survey_charge_stickfx
assets/bundled/prefabs/fx/weapons/survey_charge/survey_charge_stick.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
12db0f291928b43b89a87b89463081d4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9610
3381208271
survey_charge.deployedtools
Listed in the entity index
assets/prefabs/tools/surveycharge/survey_charge.deployed.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a79f600dcb85285478aa797d7e39c31e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9642
2141863453
survey_explosionfx
assets/bundled/prefabs/fx/survey_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
333cb891f6d521c43864d6ba675ffd1d
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4243
135533567
swingtools
assets/prefabs/tools/lumberjack_tools/effects_metal/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6a53bb6a1defc6249a6b4db7cb442ae4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10138
3562758160
swingtools
assets/prefabs/tools/lumberjack_tools/effects_stone/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f21f2e5ecdf2bde48a2d37e86489e666
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7675
1920433543
swingweapons
assets/prefabs/weapons/diverhatchet/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79f6a827a6672714cb634c7634c70e93
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10180
84941825
swingweapons
assets/prefabs/weapons/halloween/sickle/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cb29798cb6c5949bd97711360e639df2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4339
4177296455
swingweapons
assets/prefabs/weapons/hatchet/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ca0d7ed4a39d17949b382138fbb014b6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7198
1468692229
swingweapons
assets/prefabs/weapons/stone hatchet/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c7df9dceb011746c698c70587dade0cd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6920
179913831
swingweapons
assets/prefabs/weapons/stone pickaxe/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d76c770574a44ce7a38699799447a03
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8954
2449192547
swing_thirdpersonweapons
assets/prefabs/weapons/machete/effects/swing_thirdperson.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d98d5b423c232a040aa5b1fd687a39ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1480
1573087844
swing_weaponfx
assets/bundled/prefabs/fx/player/swing_weapon.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9d363f3e07eed8d4b931a52fe1de6104
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
107
4136113794
swing-grabweapons
assets/prefabs/weapons/cleaver big/effects/swing-grab.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5b51038e706e884489055d56d928943c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2397
3483015831
swipetools
assets/prefabs/tools/keycard/effects/swipe.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eeb153a88922d2f4484bc5d89868e636
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6298
1255706623
table-deploydeployable
assets/prefabs/deployable/table/effects/table-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a09648de4f51f4436a0fdf28e6590007
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4980
468927150
take_pillsfx
assets/bundled/prefabs/fx/gestures/take_pills.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4fe7c391f3caa844e99c2d55ad9a38a3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10158
3133570541
takecovernpc
assets/prefabs/npc/scientist/sound/takecover.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e3e1ee15b8f30314dbe46f30e3b1eab9
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1344
4043481821
takedamage_hitfx
assets/bundled/prefabs/fx/takedamage_hit.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0e89bbb0e1e2b2f438da33bbffe8dac7
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7814
2504360139
takedamage_hit_newfx
assets/bundled/prefabs/fx/takedamage_hit_new.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
880b625211c2d274fa7116a2157b17ee
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5627
1229979022
tank_refillclothes
assets/prefabs/clothes/diving.tank/effects/tank_refill.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
298f903eac8351f4a9956f8355712eb7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1688
2090869533
tapmisc
assets/prefabs/misc/xmas/candy cane club/effects/tap.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b6f1132210f368242953cdbfc6de2790
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7218
682179892
tapweapons
assets/prefabs/weapons/bone club/effects/tap.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6993e76e3587b774db2bfe53d583cc31
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8935
1311095600
tapweapons
assets/prefabs/weapons/salvaged_axe/effects/tap.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
423ee534bbd94814989d36f06ccf514d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7017
1757727084
tapweapons
assets/prefabs/weapons/salvaged_icepick/effects/tap.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d35e324b8a1084064a16e07dabbf6269
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8592
3781473583
targetacquirednpc
assets/prefabs/npc/autoturret/effects/targetacquired.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7461372d0861d38418e386da4e45de1a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9765
2620246274
targetlostnpc
assets/prefabs/npc/autoturret/effects/targetlost.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6b9d6d52f7bc68f4e9fc3d5d5b3ae54d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1591
1932974102
telephone-deployvoiceaudio
assets/prefabs/voiceaudio/telephone/effects/telephone-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
16cade6396f644d83b2a1463d742987b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5659
3740498291
thatch_gibfx
assets/bundled/prefabs/fx/building/thatch_gib.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3fed7b687e5f23a4dbe3b9ce44b1fd59
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1620
1976931287
throwfood
assets/prefabs/food/pies/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0614fd2f6ef3a41c183f86a89b8c2668
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1012
3952320496
throwmisc
assets/prefabs/misc/chinesenewyear/throwablefirecrackers/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a937630418fe71943b8fed2d25df428d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4730
259599485
throwmisc
assets/prefabs/misc/easter/easter basket/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
40af428b9a20b4b41ab6df759e680a7e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8712
1000028058
throwmisc
assets/prefabs/misc/halloween/pumpkin_bucket/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d132917d6ad34cf43bcd21374c69f632
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10530
4271185919
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗