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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

1,890 results

Rust prefab paths & IDs
PrefabPathPrefab ID
sheep-sheerrust.ai
assets/rust.ai/agents/sheep/effects/sheep-sheer.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
308a22ddada7d424bbc6bf3d3b7a694c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5914
1940171943
shelves-deploydeployable
assets/prefabs/deployable/shelves/effects/shelves-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
51dcf3948d2234dab86578c6114a4106
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2901
2815268291
shop-front-deploybuilding
assets/prefabs/building/wall.frame.shopfront/effects/shop-front-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
352220dad3b35426ba13aedf364241f9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6509
4007143608
shotgun-trap-deploydeployable
assets/prefabs/deployable/single shot trap/effects/shotgun-trap-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aef0fae0573bd48568ac1c9090b46411
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1633
2429294990
shoveweapons
assets/prefabs/weapons/arms/effects/shove.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3b5f7348bf7bb9045bd6248666e0b650
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1910
2022782547
shovel.projectiletools
assets/prefabs/tools/shovel/shovel.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e6cf618f3e7b1fb488cf664764e5d73d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1701
1418103607
shut_cylinderweapons
assets/prefabs/weapons/revolver/effects/shut_cylinder.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
339429f234b6fe44abd5975d817a3e2c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10123
2065122567
shutter-frame-deploymisc
assets/prefabs/misc/artist_dlc/scrap frame/sound/shutter-frame-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
85ac7a463873a4e37a78a812ec5517c0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3706
2914576775
shutter-wood-deploybuilding
assets/prefabs/building/wall.window.shutter/effects/shutter-wood-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
732dd7fdc15054e02af3ac826b125c8e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7140
1328725971
shutters-wood-close-endbuilding
assets/prefabs/building/wall.window.shutter/effects/shutters-wood-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3e92b3ad6eed4b4fa33da847e3b4a93
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2613
2825058402
shutters-wood-close-startbuilding
assets/prefabs/building/wall.window.shutter/effects/shutters-wood-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c5abbfe1fcaf54ce7bc90dfd7873f4f2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3558
517628798
shutters-wood-open-endbuilding
assets/prefabs/building/wall.window.shutter/effects/shutters-wood-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
accfdd1ac5db54d6e8fd8054f7562f14
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3977
930754793
shutters-wood-open-startbuilding
assets/prefabs/building/wall.window.shutter/effects/shutters-wood-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e87e03615dd6f4fed8b0a295ae5758df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10407
4170874694
sickle.projectileweapons
assets/prefabs/weapons/halloween/sickle/sickle.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b10e1ee11328d9542ab3b1e806373e24
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23947
1396162423
sidegun_muzzleflashnpc
assets/prefabs/npc/m2bradley/effects/sidegun_muzzleflash.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
18b30a2e24b6da9499bed573ffcc635e
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
2742
2582976302
siege-tower-chain-door-close-endvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-chain-door-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7967082536a94c63b73fd57945c64e9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4204
3541743955
siege-tower-chain-door-close-startvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-chain-door-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30e10d5c42a5346a8a5dadba20627978
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6371
4207024957
siege-tower-chain-door-open-endvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-chain-door-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
797782eac05ef48c298558dde11dfd43
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2904
3356191913
siege-tower-chain-door-open-startvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-chain-door-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f1a561ceb6a0349249ee1f0025da4662
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5915
2954800691
siege-tower-construction-finishvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-construction-finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2abb96bad59c14c97b65916a98c0dff4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8799
1251155342
siege-tower-construction-repairvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-construction-repair.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
26f11749d498f468697b9dc17e4b5a8a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5180
340700562
siege-tower-deployvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1792984dabb76455583059639e5e70f9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7319
2994401350
siege-tower-door-close-endvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-door-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e738b84ad0ca64d108e8bb3a7e8a3fb2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3985
864700718
siege-tower-door-close-startvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-door-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b1b5b58f934c847b1841615e4548f0e0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1129
2663419082
siege-tower-door-open-endvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-door-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3e1100f1c907442579131fc7e8cf064a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2626
398419481
siege-tower-door-open-startvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-door-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36964e6a376454ce8889bd6d8bf6e2db
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10304
2731617008
siegetower_debris_effectvehicles
assets/content/vehicles/siegeweapons/siegetower/effects/siegetower_debris_effect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
261b3981d6a8f0a4894913892ecfeae6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
943
4256476717
sign-post-deploydeployable
assets/prefabs/deployable/signs/effects/sign-post-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
852d0448ea85f4bd2bfec16f5be9e4ae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
79
332876431
silencedmuzzleshotnpc
assets/prefabs/npc/autoturret/silencedmuzzleshot.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c54ac2008c804c24cbfd249746a005f1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
974
1685338318
silencedshot_defaultweapon mods
assets/prefabs/weapon mods/silencers/effects/silencedshot_default.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1b79a74944b7a9348abcaf3f0a5a0255
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8718
3961284343
silencer_attach.fxweapon mods
assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6dcdd5002d969fa44bb4ad4516318606
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1938
4241824942
silencer-crafted-attack-layerweapon mods
assets/prefabs/weapon mods/silencers/effects/silencer-crafted-attack-layer.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80e40d68506064a6ebcd2dd9712e8486
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3792
948212202
silencer-crafted-breakweapon mods
assets/prefabs/weapon mods/silencers/effects/silencer-crafted-break.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
23daf42e3cb474dcbb2cb21ddba241dd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5749
2220671429
silver_openmisc
assets/prefabs/misc/easter/painted eggs/effects/silver_open.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8267cac3813be9849b637e2ad573ae94
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
229
3724734401
silver_openmisc
assets/prefabs/misc/halloween/lootbag/effects/silver_open.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6b24f3b22a9f2497cbcd7c5a15402bdd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6552
3025311223
single-attackvehicles
assets/content/vehicles/boats/ptboat/turrets/50cal/effects/single-attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
13

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1fcd642e31ca17244b069053cc1b09cf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12736
1770616857
single-weapon-rack-metal-deploymisc
assets/prefabs/misc/decor_dlc/single weapon rack/effects/single-weapon-rack-metal-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
16649068b798043389243fc663f4739e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3133
2246711787
single-weapon-rack-wood-deploymisc
assets/prefabs/misc/decor_dlc/single weapon rack/effects/single-weapon-rack-wood-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c715fd94f13cb42faa64f86ad5a6c86b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4412
1271089394
skinchange_spraypaintdeployable
assets/prefabs/deployable/repair bench/effects/skinchange_spraypaint.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c9cd75e18e8e4e643948380e5775dd40
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
965
955817876
skinningknife.projectilemisc
assets/prefabs/misc/decor_dlc/skinning knife/skinningknife.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
56248e5334092f44ea012f3c90874757
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25315
2093157093
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗