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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

1,890 results

Rust prefab paths & IDs
PrefabPathPrefab ID
large-wood-box-deploydeployable
assets/prefabs/deployable/large wood storage/effects/large-wood-box-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
43c7e4a2407034c43b4a7f5d0dd30b83
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9427
2275529615
legacy-shelter-deploybuilding
assets/prefabs/building/legacy.shelter.wood/effects/legacy-shelter-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
634815016265644a2b074b4f62bf20ff
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
52
4216167266
lickfx
assets/bundled/prefabs/fx/gestures/lick.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
39e135129dffd364aa355ab94a908eeb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2514
380723698
light_fuseweapons
assets/prefabs/weapons/beancan grenade/effects/light_fuse.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b26e6fbc2ff7e6847b91bc2d7e04707c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10290
3907230173
light-up-frame-deploymisc
assets/prefabs/misc/artist_dlc/light-up frame/sound/light-up-frame-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1788d54e479974b9fa4d65eb4d37222b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10339
2761105806
liquid-barrel-deploydeployable
assets/prefabs/deployable/liquidbarrel/effects/liquid-barrel-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
50c4e69a40559474a9313eb89a53d421
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4866
3639337741
lock-code-deploylocks
assets/prefabs/locks/keypad/effects/lock-code-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ae1b5c7954ddf4f72a105a349425d0c4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8850
1538559707
lock.code.deniedlocks
assets/prefabs/locks/keypad/effects/lock.code.denied.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5c370ba3385ab2943aaba9d8b90e7407
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
668
4112119478
lock.code.locklocks
assets/prefabs/locks/keypad/effects/lock.code.lock.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
701b147cb53e94d4db16d399d60a42af
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9582
242195671
lock.code.shocklocks
assets/prefabs/locks/keypad/effects/lock.code.shock.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3f7d2200895985d40bbd421a0eb2f960
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5732
821899790
lock.code.unlocklocks
assets/prefabs/locks/keypad/effects/lock.code.unlock.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b21c0fb05485574dacb7124117ac415
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4538
996087289
lock.code.updatedlocks
assets/prefabs/locks/keypad/effects/lock.code.updated.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d892eb460cf781849b22214c97d46824
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
334
4109975300
locker-deploydeployable
assets/prefabs/deployable/locker/effects/locker-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ecee9735ff35e41b89da99a6176589da
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3429
450693198
longsword.projectileweapons
assets/prefabs/weapons/sword big/longsword.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
870f23028a473444fbe1e3d4f87abcfd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4144
151139324
loot_bag_upgrademisc
assets/prefabs/misc/halloween/lootbag/effects/loot_bag_upgrade.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c13307acbdfde43a99dfa384b60e1dcd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3773
1089940569
lumberjack_axe.projectiletools
assets/prefabs/tools/lumberjack_tools/lumberjack_axe.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7e597f0a392f82a48a755763f34cbd6a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
250232
623030135
lumberjack_pick.projectiletools
assets/prefabs/tools/lumberjack_tools/lumberjack_pick.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01101a8bfefc6154194ed4299123c10a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
205113
3896353015
lumberjack-axe-striketools
assets/prefabs/tools/lumberjack_tools/effects_metal/effects/lumberjack-axe-strike.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe0735f1752ce6347ac93c7d9459d6ce
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9163
2561808823
lumberjack-axe-strike-mutedtools
assets/prefabs/tools/lumberjack_tools/effects_metal/effects/lumberjack-axe-strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cff1ba9ecd9900140be36ba30bf3f37f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3476
2922129354
lumberjack-pick-striketools
assets/prefabs/tools/lumberjack_tools/effects_metal/effects/lumberjack-pick-strike.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65a11d385e8db41a195f277dc86eadd3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6135
3320708503
lumberjack-pick-strike-mutedtools
assets/prefabs/tools/lumberjack_tools/effects_metal/effects/lumberjack-pick-strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2768c8cac61ca41cc917c76fded691d2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
926
4045586077
m16-attackweapons
assets/prefabs/weapons/m16a2/effects/m16-attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
76b1727edcd5046a8b16855394bd969d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14004
125871031
m16-attack_muzzlebrakeweapons
assets/prefabs/weapons/m16a2/effects/m16-attack_muzzlebrake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3a63c0c99166a42c1b6f72b3b09d2f00
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14026
777136987
m16-attack_silencedweapons
assets/prefabs/weapons/m16a2/effects/m16-attack_silenced.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
50a8db2364492482bb05b8e8bf76a5d2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1417
2679584757
m16-dryfireweapons
assets/prefabs/weapons/m16a2/effects/m16-dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7b15f86e77fb5410d87f28b5825586a4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7262
3983710583
mace.baseballbat.projectileweapons
assets/prefabs/weapons/halloween/baseballbat/mace.baseballbat.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6dc497699043abe4cafedc4c85631a60
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
169803
1500539487
mace.projectileweapons
assets/prefabs/weapons/mace/mace.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c6f59fc07ff3854096376018b110586
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9687
3224207227
machete.projectileweapons
assets/prefabs/weapons/machete/machete.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cbddd4ad161cd3b47b9972cec2bbaa6c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7206
1013976023
mailbox-deploydeployable
assets/prefabs/deployable/mailbox/effects/mailbox-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41a4d355996a94aeb8545ee2b3d1dc07
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9756
3681316424
maildropdeployable
assets/prefabs/deployable/mailbox/maildrop.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
010a29dfe1ef63b4ab2a37e18dd26639
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10259
2163588764
maincannonattacknpc
assets/prefabs/npc/m2bradley/effects/maincannonattack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
151d2d8b5b4248a41bef0c500becca9f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20939
2666835433
maincannonshell_explosionnpc
assets/prefabs/npc/m2bradley/effects/maincannonshell_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6d25b4379003cdd4a9cd272d161ca14e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8604
2977555271
mannequin-change-posedeployable
assets/prefabs/deployable/mannequin/effects/mannequin-change-pose.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9644bf760d10041b7a73ba2395d3d004
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3994
3640913833
mannequin-deploydeployable
assets/prefabs/deployable/mannequin/effects/mannequin-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c198ea5cda9cb46c3a09f4090a1b5f45
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9385
4202280704
medkit-usetools
assets/prefabs/tools/large medkit/sound/medkit-use.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bd1500aeb7da746a7b6daebfe899eab0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5639
2008510919
metal_sheet_gibfx
assets/bundled/prefabs/fx/building/metal_sheet_gib.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b4bb79eb3cc29e742826cd784749694d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5681
2491529381
metal_transaction_completebuilding
assets/prefabs/building/wall.frame.shopfront/effects/metal_transaction_complete.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc002c23f4ba7f54b946ed9cf651a99c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6314
3972891430
metal-shield-impactweapons
assets/prefabs/weapons/metal_shield/effects/metal-shield-impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0a1cba381f499417296b2955bdb4f23a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9430
3543802895
metal-sign-deploydeployable
assets/prefabs/deployable/signs/effects/metal-sign-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f05284e88e0434d73978a2860fc69a2b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5913
2112135764
metal1fx
assets/bundled/prefabs/fx/impacts/blunt/metal/metal1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9971671807322344a996e28050de1574
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10655
3425731311
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗