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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

1,890 results

Rust prefab paths & IDs
PrefabPathPrefab ID
dryfireweapons
assets/prefabs/weapons/hmlmg/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fdf54f985e01a497c9479e6bbff3789f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2687
2954976790
dryfireweapons
assets/prefabs/weapons/l96/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9d435b116701f435498a09574ea9980a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5029
1072513790
dryfireweapons
assets/prefabs/weapons/lr300/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
94bd4c6f30b15484381eda0b1a4bf74e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7091
3586770406
dryfireweapons
assets/prefabs/weapons/lr300/skins/space/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3fb5d8d3b67ddfc4493d5c45ff471cfc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2601
568694129
dryfireweapons
assets/prefabs/weapons/m249/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ba129b6b032df9b47aeb9e641e4ec844
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10161
2077514266
dryfireweapons
assets/prefabs/weapons/m39 emr/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
864f1775eda9a4820b397dda38388a3b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1928
1407772805
dryfireweapons
assets/prefabs/weapons/m4 shotgun/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b6d8e4b4bd576a34db2fe8e570f6c289
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
784
4166266467
dryfireweapons
assets/prefabs/weapons/m92/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6d993d426d785a54590339da0bb798ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8058
469248848
dryfireweapons
assets/prefabs/weapons/mini crossbow/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3454dbf3dc88ba446abc6e9224d1200e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3961
1769647828
dryfireweapons
assets/prefabs/weapons/mp5/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b81f0d8c5f11f5c469fecf2554866a7c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3391
2444384706
dryfireweapons
assets/prefabs/weapons/pipe shotgun/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8bb20ae887a5b344a94db8a04c94854e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3140
930373245
dryfireweapons
assets/prefabs/weapons/python/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41184a7b6201f7d41b3ab3b90e6c7139
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5192
3077638802
dryfireweapons
assets/prefabs/weapons/revolver/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3094911ecd54644dae40ee79dad7f5e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5250
374337645
dryfireweapons
assets/prefabs/weapons/rocketlauncher/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1b868d69de189a6409ba20d521914370
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1978
4098780332
dryfireweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
74d2415eba6acec438222894757e1557
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2899
3946034274
dryfireweapons
assets/prefabs/weapons/sawnoff_shotgun/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
244763cea97688e4aac8601249099d4f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2530
526967599
dryfireweapons
assets/prefabs/weapons/semi auto pistol/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79e83d2b61a4fbb4ca1738ee2207b07d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7759
1503205660
dryfireweapons
assets/prefabs/weapons/semi auto pistol/skins/pistol_a_m15/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
afda9f55c5815ce459d8b1eb192b48d4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5368
1238239763
dryfireweapons
assets/prefabs/weapons/semi auto rifle/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe18827a484b3204c8443333810ea60f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9688
1675014096
dryfireweapons
assets/prefabs/weapons/sks/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ef04a0ece79237b4bbb6d32098c365bb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5465
2363287209
dryfireweapons
assets/prefabs/weapons/smg/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d98e463ba83924544b2f89842f4115c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1104
3857950111
dryfireweapons
assets/prefabs/weapons/spas12/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
421dc351d7d4a834093a9152d7522461
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7297
3317664191
dryfireweapons
assets/prefabs/weapons/thompson/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6fcd91428b9827543afc9a40b8fec7c7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4926
525620330
dryfireweapons
assets/prefabs/weapons/warhammer/krieg shotgun/effects/dryfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
58ec1565cace10d4b93953c09cd21a0a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3216
2876918440
dump_shellsweapons
assets/prefabs/weapons/doubleshotgun/effects/dump_shells.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
111a260bfe0c65c4a90b484dbbeee7fd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2252
293016664
easel-deploydeployable
assets/prefabs/deployable/easel_deployable/sound/easel-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a531f9c1ab57e4e0ca2e586cf25b74ac
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
328
3576401954
eatfood
assets/prefabs/food/pies/effects/eat.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
361f13e2953644c4e85444e00031b454
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4060
1879048303
eat_genericfx
assets/bundled/prefabs/fx/gestures/eat_generic.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
56a163f22f7764c499a621708c47a3be
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10733
3202306270
eat_softfx
assets/bundled/prefabs/fx/gestures/eat_soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d580d17be675a844a5aa03bb2dbb796
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5641
3186238670
egg_upgrademisc
assets/prefabs/misc/easter/painted eggs/effects/egg_upgrade.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6dfebe6ac1e9ddf4f99b2171266e1a47
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5910
3706492323
eggexplosionmisc
assets/prefabs/misc/easter/easter basket/effects/eggexplosion.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4bc2e74beb56f2e4e843c83842209a8c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
37710
2172435534
eggexplosionmisc
assets/prefabs/misc/halloween/pumpkin_bucket/effects/eggexplosion.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a91ab2a3d34dd9c4a9863d80632f3eed
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
37711
857314494
eggpickupmisc
assets/prefabs/misc/easter/painted eggs/effects/eggpickup.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
61c073ebf38749649a4ae5043514ce96
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
220909
2583435096
eject_clipweapons
assets/prefabs/weapons/semi auto pistol/effects/eject_clip.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d0cb22f8ac522c40a12d2e4402784e5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10094
579401002
eject_clipweapons
assets/prefabs/weapons/semi auto pistol/skins/pistol_a_m15/effects/eject_clip.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb5c91d60476b9641866653400d1459e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2748
3688359051
eject_rifle_shellweapons
assets/prefabs/weapons/bolt rifle/effects/eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7b6d8c0a34720e04b90c0f4a0390c581
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7818
3883721408
eject_shellsweapons
assets/prefabs/weapons/python/effects/eject_shells.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f878c09828c9364ea1ff6ee07a42669
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2235
3247407313
eject_shellsweapons
assets/prefabs/weapons/revolver/effects/eject_shells.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d5cb878121b8f949aad502d127cc6f4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9380
2499283513
electric-furnace-deploydeployable
assets/prefabs/deployable/playerioents/electricfurnace/effects/electric-furnace-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f1c95a79995f241c08c9df7dd590fc38
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6144
884069569
electric-spotlight-deploydeployable
assets/prefabs/deployable/playerioents/lights/cozypack/orientablespotlight/effects/electric-spotlight-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c1d3d2a107264e109c81418f8024aad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3188
572339557
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗