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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

1,890 results

Rust prefab paths & IDs
PrefabPathPrefab ID
deploy_grab_forearmweapons
assets/prefabs/weapons/semi auto rifle/effects/deploy_grab_forearm.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
44d55bdd6d608dd418c17e98790fcb92
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8656
67718110
deploy-loadedweapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/deploy-loaded.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7f4c6d632ef0cd143b6f036714e8906a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
768
2994524914
deploy-loaded-grabweapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/deploy-loaded-grab.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e7fd756c87a72e7478246a423819adf3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10182
2918232969
deploy2weapons
assets/prefabs/weapons/sawnoff_shotgun/effects/deploy2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
03ca4fc3e950f41418d788104fa54dd1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2584
1160611165
destroyed_splashmisc
assets/prefabs/misc/summer_dlc/paddling_pool/effects/destroyed_splash.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bbb15d621a678464791e5b1daaa3c636
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
28852
1951223038
detect_downdeployable
assets/prefabs/deployable/playerioents/detectors/hbhfsensor/effects/detect_down.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c96fefea1c8051e4987ba9121b45059b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6736
1351459619
detect_updeployable
assets/prefabs/deployable/playerioents/detectors/hbhfsensor/effects/detect_up.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
81777606b3ef68644ad60c187ab5b295
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1961
1185887238
dig_effectfx
assets/bundled/prefabs/fx/dig_effect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
abd101963f87f784685e775969e26872
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1917
1175681393
dirt1fx
assets/bundled/prefabs/fx/impacts/blunt/dirt/dirt1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b091fc023a7d342eea4f6dd1452c5e8a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10568
3949289961
dirt1fx
assets/bundled/prefabs/fx/impacts/bullet/dirt/dirt1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7b68ff9e31c59d646b2ab49dccabe4e0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
415
3951020025
dirt1fx
assets/bundled/prefabs/fx/impacts/slash/dirt/dirt1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
413a59612882d4c8da80e4095e1f6140
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5138
1418139080
dirt1fx
assets/bundled/prefabs/fx/impacts/stab/dirt/dirt1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a4e5b4f220713428dac86a350c1909e2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
81
2901089531
disappearmissions
assets/prefabs/missions/portal/proceduraldungeon/effects/disappear.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31e4462e2149ab7469f1eff4b496d799
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
90848
4149288280
disco-ball-deployvoiceaudio
assets/prefabs/voiceaudio/discoball/effects/disco-ball-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7f851b91761774bae999a53b84e17bfc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6480
3039313912
disco-floor-deployvoiceaudio
assets/prefabs/voiceaudio/discofloor/effects/disco-floor-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
250aee348f21f4b1e94a5e5c76bdb5ec
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3299
4121171399
diver_hatchet.projectileweapons
assets/prefabs/weapons/diverhatchet/diver_hatchet.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb3d9de8e64cc3b40bf1cbaedeee1005
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4330
1641313218
diver_pickaxe.projectileweapons
assets/prefabs/weapons/diverpickaxe/diver_pickaxe.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f0107e0015d29084f9c88319a76d4470
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5196
343429
door_knock_fxmisc
assets/prefabs/misc/chinesenewyear/dragondoorknocker/effects/door_knock_fx.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
32aa234bb9e330142869fdd1f61952d0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25759
1007801029
door_knock_fxmisc
assets/prefabs/misc/halloween/skull_door_knocker/effects/door_knock_fx.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d2792de3bc831b34190cf0aee003b11f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25758
1556414639
door-cell-metal-close-endbuilding
assets/prefabs/building/wall.frame.cell/effects/door-cell-metal-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0fda60a445e9a4e7db19a09a8f6e89a1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2573
172816707
door-cell-metal-close-startbuilding
assets/prefabs/building/wall.frame.cell/effects/door-cell-metal-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dde1b7a5c781f4b1dabc3b55d4d1cd51
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
490
2831394021
door-cell-metal-open-startbuilding
assets/prefabs/building/wall.frame.cell/effects/door-cell-metal-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aa3da83f188e440f6881541eee26d1bc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3468
3390291281
door-double-metal-close-endbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-metal-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ac93d060b553473580b9306bc9a96c7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4238
329314637
door-double-metal-close-startbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-metal-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
00a396aca3f764be395d686727e16f0c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3149
2789530272
door-double-metal-open-startbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-metal-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b46ca6b1a4006423eabc013d9bd2300d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2761
1423195202
door-double-wood-close-endbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-wood-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3de8020a74f9940c4bdd4292d866af45
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
210
4050700655
door-double-wood-close-startbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-wood-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c1da976ca672f4203abf6df582b434fc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1398
137846750
door-double-wood-open-startbuilding
assets/prefabs/building/door.double.hinged/effects/door-double-wood-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fc2ddb0b30ef24238b4a681b6ea91678
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1803
3467635463
door-elevator-cage-close-enddeployable
assets/prefabs/deployable/elevator/effects/door-elevator-cage-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
42113ebc6b03f4f6eb65a0e4bb99082d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
441
658888680
door-elevator-cage-close-startdeployable
assets/prefabs/deployable/elevator/effects/door-elevator-cage-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
82bb1870befdb4998b95f5e60f3de488
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2587
2813735644
door-elevator-cage-open-enddeployable
assets/prefabs/deployable/elevator/effects/door-elevator-cage-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0dbc061aa25b14bb58149d37b2dcfe97
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4867
3844464752
door-elevator-cage-open-startdeployable
assets/prefabs/deployable/elevator/effects/door-elevator-cage-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
60b9cc6cac4d042d7b93f08a22c9494b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2189
2403840153
door-fence-metal-close-endbuilding
assets/prefabs/building/wall.frame.fence/effects/door-fence-metal-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
11cb4f83ccac04352bcfb01d02457eef
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5832
1854170922
door-fence-metal-close-startbuilding
assets/prefabs/building/wall.frame.fence/effects/door-fence-metal-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b722957b77d8e464782daa61e18decae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3875
86366132
door-fence-metal-open-endbuilding
assets/prefabs/building/wall.frame.fence/effects/door-fence-metal-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b740f396871db4c64b3b82133a4d7230
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10075
1513384943
door-fence-metal-open-startbuilding
assets/prefabs/building/wall.frame.fence/effects/door-fence-metal-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
accd5d294c8834d7eb4b335963f5884f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10831
440016440
door-ladder-hatch-close-endbuilding
assets/prefabs/building/floor.ladder.hatch/effects/door-ladder-hatch-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c8901a410c3f24c7abd214b5c6bb5d3f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6454
2619046110
door-ladder-hatch-close-startbuilding
assets/prefabs/building/floor.ladder.hatch/effects/door-ladder-hatch-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4860dfdf5960e4a6bbdda9d5fbf8bd73
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6032
550958680
door-ladder-hatch-deploybuilding
assets/prefabs/building/floor.ladder.hatch/effects/door-ladder-hatch-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
32208692617114786b1c44c91bc674b9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6663
666723058
door-ladder-hatch-open-startbuilding
assets/prefabs/building/floor.ladder.hatch/effects/door-ladder-hatch-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ea69aba8bb26b4e6a9593b8761042ecc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4506
3145895235
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗