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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

1,890 results

Rust prefab paths & IDs
PrefabPathPrefab ID
creationpuffbuilding core
assets/prefabs/building core/creation/creationpuff.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
da971141b3b4be648bfce4a0f64ceea6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
103371
3713702031
crystal1autospawn
assets/bundled/prefabs/autospawn/resource/crystals/crystal1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d977323a1f9ac734ea29325febc44b57
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
122
4015636200
crystal1bautospawn
assets/bundled/prefabs/autospawn/resource/crystals/crystal1b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1506fcbf1041b0f49a80113b4818e174
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
77
1001999658
crystal1cautospawn
assets/bundled/prefabs/autospawn/resource/crystals/crystal1c.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aa30537caab143244b08cc650dd0ccc9
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
59
1637449643
crystal2autospawn
assets/bundled/prefabs/autospawn/resource/crystals/crystal2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d479b4a6dc200746b73c13ea037a9f4
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
14
2582378592
crystal2bautospawn
assets/bundled/prefabs/autospawn/resource/crystals/crystal2b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
52d32a9ddc4a557458b95f5a7b9484d9
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
132
1476547284
crystal2cautospawn
assets/bundled/prefabs/autospawn/resource/crystals/crystal2c.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6881f7694ce9ec247b9998aabbea2607
Scene
AssetScene-world
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
88
3472076004
cut_meatfx
assets/bundled/prefabs/fx/gestures/cut_meat.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b32f86fc382349647b79609a2d6cd7a4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1352
3617221324
damagedeployable
assets/prefabs/deployable/barricades/effects/damage.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cfcbe2160d38142459a74a8c86c0e18a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4958
3240254756
dart_impactdeployable
assets/prefabs/deployable/dartboard/effects/dart_impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d3a4cfff72f58b49ae901711cf82656
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
181077
3122915960
dart_incapacitateammo
assets/prefabs/ammo/darts/incapacitate/dart_incapacitate.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
70ac434f4c52ea546ad2bcdb8794e46d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
687
1399561535
dart_radiationammo
assets/prefabs/ammo/darts/radiation/dart_radiation.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2296f2bf92b62b74a84b27dc8d8a203e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5490
2535553873
dart_scatterammo
assets/prefabs/ammo/darts/scatter/dart_scatter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
92aa69b1d4df32f469be41c908af01de
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8383
330613175
dart_win_boomdeployable
assets/prefabs/deployable/dartboard/effects/dart_win_boom.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b70c06da9124bc5458e8c1fa68b2f824
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
50855
4196335528
dart_woodammo
assets/prefabs/ammo/darts/wood/dart_wood.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6e33bb1934f464b4f844901d919afc51
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7595
273669429
dartboard_bullseye_boomdeployable
assets/prefabs/deployable/dartboard/effects/dartboard_bullseye_boom.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ec7fae6fe9df264e81cd4b27e916371
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
46602
3015911934
dartboard-deploydeployable
assets/prefabs/deployable/dartboard/effects/dartboard-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f40264507d4e7435ca472f9a3787f749
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3931
1845542922
deathnpc
assets/prefabs/npc/bear/sound/death.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4a83c337d61895a4e9da33426f5800c6
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1425
2395175569
deathnpc
assets/prefabs/npc/murderer/sound/death.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
df1eba4f29da02945b90ba41bfadad53
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5984
1453132873
deathnpc
assets/prefabs/npc/scientist/sound/death.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ce09ff8ec1cd964d9fd707c4cd91787
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7918
533506855
deepsea_wipealarmdeepsea
assets/bundled/prefabs/deepsea/deepsea_wipealarm.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c9f31a2bf7ccc748990c9b308df10ae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13336
4160019735
deepsea_wipealarm_loopeddeepsea
assets/bundled/prefabs/deepsea/deepsea_wipealarm_looped.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d581a970696aca41b2c575f533ea1c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13932
778893820
deploybuilding
assets/prefabs/building/floor.ladder.hatch.toptier/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aa1178e18b07a6647ac0207853a9501f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10350
4087705574
deploydeployable
assets/prefabs/deployable/lantern/model/vm_lantern/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
489941e06ca6e3549a8c0c02230ac44f
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1175
167040888
deploymisc
assets/prefabs/misc/decor_dlc/skinning knife/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f001f5658fa214c4e92474eebc97edb4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1751
2673889626
deploymisc
assets/prefabs/misc/easter/easter basket/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79e627d0b097245bf9d8aa532b136535
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
78
3567810049
deploymisc
assets/prefabs/misc/halloween/pumpkin_bucket/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
431a92997bc520f4690c0a7e193e6306
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9712
429068808
deploymisc
assets/prefabs/misc/xmas/candy cane club/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ec594763470848d4594042368b8ea205
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9154
3819852589
deploymisc
assets/prefabs/misc/xmas/snowball/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
463ccde3fef2fe2448821803d71e0f9d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9440
486354709
deploymisc
assets/prefabs/misc/xmas/snowballgun/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0631ced34ee1e49739423cc47e75155c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4683
263833745
deploytools
assets/prefabs/tools/binoculars/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2033a6a330d0f46cb9a6c204a620f705
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6134
3030284963
deploytools
assets/prefabs/tools/c4/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5c1f53dc721af4bbeb5d9fc33e016da1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10469
1794365423
deploytools
assets/prefabs/tools/detonator/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9cbe3081736245f47b882a8f0168e392
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7510
2838518276
deploytools
assets/prefabs/tools/flareold/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fd38db83ac1403046a68db39d80c97e2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4266
2793621197
deploytools
assets/prefabs/tools/flashlight/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7767d3f6e19fbf440b6d103b758f8a88
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3037
918111427
deploytools
assets/prefabs/tools/jackhammer/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
60ae62f726a92c54f9501c88e65855fc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3487
2586967494
deploytools
assets/prefabs/tools/keycard/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
54e711f539ea93d45997f7234171c4fd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10595
3856709896
deploytools
assets/prefabs/tools/lumberjack_tools/effects_metal/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
05c91da16f9c8ed4aa68e95fd4936e30
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4801
2969425084
deploytools
assets/prefabs/tools/lumberjack_tools/effects_stone/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
37e8fbb1b81bcef41856ed17f09ad951
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2978
617217128
deploytools
assets/prefabs/tools/shovel/effects/deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7053135a98bd14f1ab6ad16827fe41a1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10299
1379659534
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗