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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

14 results

Rust prefab paths & IDs
PrefabPathPrefab ID
armor_breakfx
assets/bundled/prefabs/fx/armor_break.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee6f2769479d44eef934e25d2f4fb846
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4458
479736078
bucket_drop_debrisfx
assets/bundled/prefabs/fx/bucket_drop_debris.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2ee28dd02530a38479651678e89fec5a
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2221
2391551618
dig_effectfx
assets/bundled/prefabs/fx/dig_effect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
abd101963f87f784685e775969e26872
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1917
1175681393
firebombfx
assets/bundled/prefabs/fx/firebomb.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
07854a27e90b9f24abcb72b4f1596632
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2830
1855394544
hit_notifyfx
assets/bundled/prefabs/fx/hit_notify.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
078bd51cf07436840bf689b377374946
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8941
2353596153
invite_noticefx
assets/bundled/prefabs/fx/invite_notice.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01dabd21dd7b9e34a91971696ea579f1
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3725
2453653601
item_breakfx
assets/bundled/prefabs/fx/item_break.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eed36442030a73f439c9cd2a16d55dd1
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1589
2184296839
item_unlockfx
assets/bundled/prefabs/fx/item_unlock.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
61c3d88d09a7c1b4ca230f1a9857ae3d
Scene
AssetScene-bootstrap
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
433
188651969
item_unlock_mulit_startfx
assets/bundled/prefabs/fx/item_unlock_mulit_start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
314e033fa9be94d269ef0779abeab79b
Scene
AssetScene-bootstrap
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
160
3018319917
kill_notifyfx
assets/bundled/prefabs/fx/kill_notify.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79fdf284a41786843833d61bee2ad33e
Scene
AssetScene-bootstrap
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
65
2003245578
ore_breakfx
assets/bundled/prefabs/fx/ore_break.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc603de929b5a1d4baacc670582441fa
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27242
1815257785
survey_explosionfx
assets/bundled/prefabs/fx/survey_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
333cb891f6d521c43864d6ba675ffd1d
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4243
135533567
takedamage_hitfx
assets/bundled/prefabs/fx/takedamage_hit.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0e89bbb0e1e2b2f438da33bbffe8dac7
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7814
2504360139
takedamage_hit_newfx
assets/bundled/prefabs/fx/takedamage_hit_new.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
880b625211c2d274fa7116a2157b17ee
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5627
1229979022
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗