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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

8 results

Rust prefab paths & IDs
PrefabPathPrefab ID
gibs.gingerbreadmanmisc
assets/prefabs/misc/xmas/wearable/gingerbreadman/gibs.gingerbreadman.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
13

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9f5fe00fae5728e4a93aff5dce9e3951
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
152484
3072334669
gibs.gingerbreadwomanmisc
assets/prefabs/misc/xmas/wearable/gingerbreadman/gibs.gingerbreadwoman.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
13

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5a13ce482ddcb4f48bd56ac1b14c6727
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
62538
412523180
player_corpse_newplayer
Listed in the entity index
assets/prefabs/player/player_corpse_new.prefab
Metadata
Tag ID
20009
Layer ID
9
Active in asset
No
Attached components
14

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f7f8f2aa9fd9166499a1a09e74ebc53f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
149586
391715894
player_corpse_ragdollplayer
assets/prefabs/player/player_corpse_ragdoll.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4fd39a0a741f26e4792c684f68f5008f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
215791
3043888346
player_modelplayer
assets/prefabs/player/player_model.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
22

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e8817ff8c4c9c4f44bda578f7d059a09
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
246597
3082284863
player_temp_ragdollplayer
Listed in the entity index
assets/prefabs/player/player_temp_ragdoll.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
17199383bba49b94f9fc61dfd39ac011
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
150115
886972632
scientist2_ragdollrust.ai
assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2_ragdoll.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
13

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c947bdccd7f6b444a9886cc61f8006b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1423
3295284258
scientist2.heavy_ragdollrust.ai
assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.heavy_ragdoll.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
13

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6a8b59f10b7003844a2567c26cfa0d41
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3636
1747160226
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗