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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

25 results

Rust prefab paths & IDs
PrefabPathPrefab ID
electric.fluorescentlight.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/lights/cozypack/fluorescentlights/electric.fluorescentlight.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4487370728c305144b195d1dc9424893
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
176822
297156836
electric.tablelamp.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/lights/cozypack/electrictablelamp/electric.tablelamp.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bebd2e8107233794abb762ec92a37770
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
176826
951064
gasstationlootspawnswitcherscenes
Listed in the entity index
assets/scenes/prefabs/gas_station/maintainables/gasstationlootspawnswitcher.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
32b29dd710412c144bd98ba227f80afd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
40608
3344299633
industrial.wall.lamp.blue.deployedmisc
Listed in the entity index
assets/prefabs/misc/permstore/industriallight/industrial.wall.lamp.blue.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
851c671c88b1ab94493fc252f426013a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
254031
1820531533
industrial.wall.lamp.deployedmisc
Listed in the entity index
assets/prefabs/misc/permstore/industriallight/industrial.wall.lamp.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
df27e26d167275243a3836c66c995dfb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
176823
1908182065
industrial.wall.lamp.green.deployedmisc
Listed in the entity index
assets/prefabs/misc/permstore/industriallight/industrial.wall.lamp.green.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
152ff2ae95b4b754fbe0607f1010fbd2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
254032
3341019015
industrial.wall.lamp.red.deployedmisc
Listed in the entity index
assets/prefabs/misc/permstore/industriallight/industrial.wall.lamp.red.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
598b77809fa916e4b97664d18c2e1fac
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
141767
3293089444
lightupframe.ioent.largemisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/light-up frame/subents/lightupframe.ioent.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ba7572cb04d7ddf40a8df141c2ad6ff5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
82823
3687349212
lightupframe.ioent.mediummisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/light-up frame/subents/lightupframe.ioent.medium.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b065325e7eed53f44a560352a3ed1f72
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
50352
176410268
lightupframe.ioent.smallmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/light-up frame/subents/lightupframe.ioent.small.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d7af777be996e64409b382bc6d77111d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
50351
2525660658
lightupframe.ioent.standingmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/light-up frame/subents/lightupframe.ioent.standing.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
62d263721fe2e9a478e5f82e5f2b861e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
50348
3078681327
lightupframe.ioent.xlmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/light-up frame/subents/lightupframe.ioent.xl.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7a851759131605e4bbaf217359e26bd8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
50350
3453753706
lightupframe.ioent.xxlmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/light-up frame/subents/lightupframe.ioent.xxl.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa3020f4c7e2b684e89cb6dc3069a20e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
50349
1885995974
neonsigntr.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/neonsigntr/neonsigntr.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
12248d0edf7547f4cad4ccacbe8cb96f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4225
3254452298
scrapframe.ioent.largemisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/scrap frame/subents/scrapframe.ioent.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fb53d612627134e41b49f6e15ddd727f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
82820
3532150403
scrapframe.ioent.mediummisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/scrap frame/subents/scrapframe.ioent.medium.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f78d55cf8397e584989d916710100842
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
86237
2808686863
scrapframe.ioent.smallmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/scrap frame/subents/scrapframe.ioent.small.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
96492a008c095c34da1c06e005ffafcd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
86238
2662530111
scrapframe.ioent.standingmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/scrap frame/subents/scrapframe.ioent.standing.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
57bdfbd74808a7f45b54a46954afee04
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
86240
1228245501
scrapframe.ioent.xlmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/scrap frame/subents/scrapframe.ioent.xl.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ca679519714cc342800577d7f33d903
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
86239
2178232552
scrapframe.ioent.xxlmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/scrap frame/subents/scrapframe.ioent.xxl.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
66442e7973c25c84c97152b9385f48b8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
86241
1586875222
simplelightdeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/lights/simplelight.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b407dda920013d0488612953a6be6c63
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20995
1797934483
simplelightio
Listed in the entity index
assets/prefabs/io/electric/lights/simplelight.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9bc32536fff88e543afb6ae9bffed067
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20998
1523703314
water treatment plant lightingprops
Listed in the entity index
assets/content/props/light_fixtures/v2/radtown work prefabs/water treatment plant lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
268ee345c804b3c499490108f97907c6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
130794
223912850
weaponracklightdeployable
Listed in the entity index
assets/prefabs/deployable/gun_rack/weaponracklight.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ce08f7755fe5ce47ba5ee8a806c2bb4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
95687
107031364
weaponracklightdoubledeployable
Listed in the entity index
assets/prefabs/deployable/gun_rack/weaponracklightdouble.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5dc26c873fa88014b9fc9cdc5d99808d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
95688
3489283376
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗