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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

34 results

Rust prefab paths & IDs
PrefabPathPrefab ID
attackweapons
assets/prefabs/weapons/homingmissilelauncher/effects/attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe91f7415b8fa5d44a31f11223d183bb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8009
3819112790
attackweapons
assets/prefabs/weapons/rocketlauncher/effects/attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4f6a3387bf7a8d94c8f71a7be249bec0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2746
2496105143
attackweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
791eafb0fd0c71442867b99ebfa436a0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7984
1275449866
attackweapons
assets/prefabs/weapons/rocketlauncher/skins/rpg7/effects/attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d337779251db2c64ba9227b5c005d102
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4055
3582013844
attack_cnyweapons
assets/prefabs/weapons/rocketlauncher/effects/attack_cny.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4165a37ac0d3b1840b8f4c1a5cdeeb21
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
197088
3444796890
attack_cnyweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/attack_cny.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30cc6de8d111d354e92e81b70a581b4b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
197089
2683414954
attack-helicopter-explosionvehicles
assets/content/vehicles/attackhelicopter/effects/attack-helicopter-explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
896aa67016d224be0b3e668fbc844e6b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3000
227359892
ballista_firevehicles
assets/content/vehicles/siegeweapons/ballista/effects/ballista_fire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e3b87474a916a940bfd522b2ff591f0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27241
3090882178
bloodcloudrust.ai
assets/rust.ai/agents/fish/shark/effects/bloodcloud.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4eb3dbb1199eeec4aaca801a501b9f57
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34514
2939690783
bloodcloud.soundonlyrust.ai
assets/rust.ai/agents/fish/shark/effects/bloodcloud.soundonly.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6ab3f4aebfbcffc4c9f640747471ebbe
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34515
264800193
enginerumblestructures
assets/content/structures/excavator/prefabs/effects/enginerumble.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
60d268d56c716bc4aad06e39ea3d0d32
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
208216
4095159490
explosion_underwater_largeeffects
assets/content/effects/explosions/underwater/explosion_underwater_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
63d11a5699f6ee247aa89fc85f6153fc
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
231233
2593130125
explosion_underwater_mediumeffects
assets/content/effects/explosions/underwater/explosion_underwater_medium.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3461bf8401708ff43885e4b1093a4fcf
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
68494
3262650776
explosion_underwater_smalleffects
assets/content/effects/explosions/underwater/explosion_underwater_small.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bf10edb8af4da834fa0c17830791366d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
97434
2189740440
landmine_explosionfx
assets/bundled/prefabs/fx/weapons/landmine/landmine_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01467c95d6cc84848b112af8a7803eef
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2770
2341946113
maincannonattacknpc
assets/prefabs/npc/m2bradley/effects/maincannonattack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
151d2d8b5b4248a41bef0c500becca9f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20939
2666835433
maincannonshell_explosionnpc
assets/prefabs/npc/m2bradley/effects/maincannonshell_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6d25b4379003cdd4a9cd272d161ca14e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8604
2977555271
mincopter_explosionvehicles
assets/content/vehicles/minicopter/effects/mincopter_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1644f4aa6828449e68390b5f8826c2ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4366
2785167497
pfx_airburstvehicles
assets/content/vehicles/mlrs/effects/pfx_airburst.prefab
Metadata
Tag ID
0
Layer ID
1
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b2b6da23f7d6a9468610a3612dad406
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
115463
2750927807
pfx_boogieboard_deathmisc
assets/prefabs/misc/summer_dlc/boogie_board/effects/pfx_boogieboard_death.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
caa5e47c598709542b9686cd7f2cab5c
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
80694
1712648212
pfx_innertube_deathmisc
assets/prefabs/misc/summer_dlc/inner_tube/effects/pfx_innertube_death.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b259e697c8590e049aeef6b78d5b3815
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
44285
3484908831
pfx_manpad_explosionweapons
assets/prefabs/weapons/homingmissilelauncher/effects/pfx_manpad_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
92a08669f46196341974bd16519bfda9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
33256
3898459144
pfx_mlrs_rocket_explosion_airvehicles
assets/content/vehicles/mlrs/effects/pfx_mlrs_rocket_explosion_air.prefab
Metadata
Tag ID
0
Layer ID
1
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e49e3ae7aa28be049bad894284c02936
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
195923
2513205737
pfx_paddlingpool_deathmisc
assets/prefabs/misc/summer_dlc/paddling_pool/effects/pfx_paddlingpool_death.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1300d08ea3f6f48418424cabb3b25d17
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
44287
3408087975
rocket_explosionnpc
assets/prefabs/npc/patrol helicopter/effects/rocket_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bf0df8a25a5979d40b361a2ecc13673c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
33246
1741616969
rocket_explosionweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/rocket_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c85df562cf2d8ce4bb1e83c49156797c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
418
1324175401
rocket_explosion_incendiaryweapons
assets/prefabs/weapons/rocketlauncher/effects/rocket_explosion_incendiary.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3b72cc8739f8da946a5cdb6dbc29280f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1797
1437504946
rocket_explosion_incendiaryweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/rocket_explosion_incendiary.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b8ba6be9babd56a4bad845b41d625dd0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7665
3762969486
rocket_sam_explosionnpc
assets/prefabs/npc/sam_site_turret/effects/rocket_sam_explosion.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65d50fc161a86264bbaf8421e61936a3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8733
3591459072
rockvibrationstructures
assets/content/structures/excavator/prefabs/effects/rockvibration.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1e6f0cf851dadb149bddcee0c8e07511
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
208215
3507360117
scrap-transport-heli-explosionvehicles
assets/content/vehicles/scrap heli carrier/effects/scrap-transport-heli-explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e39ce2702f9a4d42a8be17e90fc55e7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9297
1239892812
snake_hitrust.ai
assets/rust.ai/agents/snake/effects/snake_hit.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f47cfe765555479459d2cf4827ab03ec
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
249025
543541739
survey_explosionfx
assets/bundled/prefabs/fx/survey_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
333cb891f6d521c43864d6ba675ffd1d
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4243
135533567
vendor truck exhaust backfirenpc
assets/prefabs/npc/travelling vendor/effects/vendor truck exhaust backfire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
447e3c15e79f6b6498f5d28bdcb9db2d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
48726
1072131190
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗