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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

207 results

Rust prefab paths & IDs
PrefabPathPrefab ID
jab-2weapons
assets/prefabs/weapons/arms/effects/jab-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f60e2c7c411e62e4f99164d3ae3421f5
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1237
2303495564
jab-3weapons
assets/prefabs/weapons/arms/effects/jab-3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
338b5681fac0b7e40a2ce3f37d327963
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1266
1346958980
melee_local_screenshakeweapons
assets/prefabs/weapons/metal_shield/effects/melee_local_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9a92268cfa296244f8329a77c88aa73b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1645
2349239537
screen_jumpfx
assets/bundled/prefabs/fx/screen_jump.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e5d9f799e7ea86f4ebb2fe3c41fb097d
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5423
861230018
screen_landfx
assets/bundled/prefabs/fx/screen_land.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3e4d112992bd35940a8535fc12b8fe10
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4993
1341053604
shoveweapons
assets/prefabs/weapons/arms/effects/shove.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3b5f7348bf7bb9045bd6248666e0b650
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1910
2022782547
strike_screenshakemisc
assets/prefabs/misc/decor_dlc/skinning knife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
710059a4d6767b040873cadcee1982d9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
665
3434299651
strike_screenshakemisc
assets/prefabs/misc/xmas/snowball/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
96ef31f72b4c19b43857bac941e502fb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8722
526724195
strike_screenshaketools
assets/prefabs/tools/handcuffs/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9fdedbdd87c4e99499808cb065e5ba18
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3721
1668818654
strike_screenshaketools
assets/prefabs/tools/jackhammer/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f6832b0cb7bee9a4994fbbe615fce5a2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9240
2233265107
strike_screenshaketools
assets/prefabs/tools/lumberjack_tools/effects_metal/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dce1aa5c1e3d0d74188f121cb8fd7165
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5267
2232262632
strike_screenshaketools
assets/prefabs/tools/lumberjack_tools/effects_stone/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1dd1ecbbe66168b4c937534d8497ddb4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6163
2981727381
strike_screenshakeweapons
assets/prefabs/weapons/bone knife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4496c2051a862de4caf44d5c66702d59
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2896
4203901777
strike_screenshakeweapons
assets/prefabs/weapons/bone knife/skins/obsidian knife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d374792e9f7e17048bdfa0dd6c5f8a37
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
866
1752149085
strike_screenshakeweapons
assets/prefabs/weapons/cake/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d1de758979bbd774383832414b5864c1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5426
1237878420
strike_screenshakeweapons
assets/prefabs/weapons/diverhatchet/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ecf9b4df848a84a4d933b4bcadec6d7f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1384
3158464630
strike_screenshakeweapons
assets/prefabs/weapons/halloween/butcher knife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ab7c93c790fb48fba049d229c66a97e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10273
4254736769
strike_screenshakeweapons
assets/prefabs/weapons/halloween/pitchfork/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bc0d3b5ffce7241f99442502ff60b1f4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3852
2644758785
strike_screenshakeweapons
assets/prefabs/weapons/halloween/sickle/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c71dafe5b22f4e86a5a8d3b8a8afa85
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2644
3154585175
strike_screenshakeweapons
assets/prefabs/weapons/halloween/skull torch/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
162dbdb3638c79d4589e0c1495eafd26
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4162
3053322255
strike_screenshakeweapons
assets/prefabs/weapons/halloween/vampirestake/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad56c7b4a3e184b4f98aeb33bd0fa37c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7933
3795766034
strike_screenshakeweapons
assets/prefabs/weapons/hammer/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
296b9c3161c824a5b8a9fb19686e977c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6216
3329753946
strike_screenshakeweapons
assets/prefabs/weapons/hatchet/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d4eef2d9653094d93b3eec502accffdf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1940
2958609973
strike_screenshakeweapons
assets/prefabs/weapons/knife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9bdc445eacf5c8145a076d232c8b5a4d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8597
2801170576
strike_screenshakeweapons
assets/prefabs/weapons/knife/skins/sunkenknife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f95855f44e30c3c4e833626c31ff72df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10114
2285962420
strike_screenshakeweapons
assets/prefabs/weapons/pickaxe/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
850f96b19d8a1427a9b47c277844ae45
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8620
333773456
strike_screenshakeweapons
assets/prefabs/weapons/rock/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
846baa0bd9e394b3a8eefd572674b45d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6578
2158847840
strike_screenshakeweapons
assets/prefabs/weapons/rock/skins/rock_a_jungle/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d8cfcbdf33c7d174c999650c8f3cd62c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7098
1277746872
strike_screenshakeweapons
assets/prefabs/weapons/salvaged_axe/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6e19dd5b5919e4ec9a5d0904be9e1241
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6971
985022144
strike_screenshakeweapons
assets/prefabs/weapons/salvaged_hammer/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a8debb1d8f0a14a5eb2986e8019b8b95
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10145
1443899445
strike_screenshakeweapons
assets/prefabs/weapons/salvaged_icepick/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1c6bb2f50e3f44a0a88ceedde8d60f12
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7330
4008065496
strike_screenshakeweapons
assets/prefabs/weapons/stone hatchet/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
44c6168de0bdc4b96b35ecc173470d25
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1405
100455921
strike_screenshakeweapons
assets/prefabs/weapons/stone pickaxe/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d9a1d48afb7e947d8890c812eb27c967
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4880
2999778897
strike_screenshakeweapons
assets/prefabs/weapons/stone spear/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7de40c72c752a4ac68691bf0211c2969
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5516
3896603834
strike_screenshakeweapons
assets/prefabs/weapons/torch/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20df9b6d980664c92b407b943561c57e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4990
3525910434
strike_screenshakeweapons
assets/prefabs/weapons/wooden spear/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e253012a975bad947b91b7812e863bd5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4013
2690071396
swingtools
assets/prefabs/tools/lumberjack_tools/effects_metal/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6a53bb6a1defc6249a6b4db7cb442ae4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10138
3562758160
swingtools
assets/prefabs/tools/lumberjack_tools/effects_stone/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f21f2e5ecdf2bde48a2d37e86489e666
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7675
1920433543
swingweapons
assets/prefabs/weapons/diverhatchet/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79f6a827a6672714cb634c7634c70e93
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10180
84941825
swingweapons
assets/prefabs/weapons/halloween/sickle/effects/swing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cb29798cb6c5949bd97711360e639df2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4339
4177296455
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗