Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
12 results
| Prefab | Path | Prefab ID |
|---|---|---|
handmade_shell.projectileammo | assets/prefabs/ammo/handmade shell/handmade_shell.projectile.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3767492197 |
nailammo | assets/prefabs/ammo/nails/nail.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2577479505 |
paintballpelletammo | assets/prefabs/ammo/paintball/paintballpellet.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 362629199 |
pistolbulletammo | assets/prefabs/ammo/pistol/pistolbullet.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2421548478 |
pistolbullet_fireammo | assets/prefabs/ammo/pistol/pistolbullet_fire.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3575118940 |
pistolbullet_trailedammo | assets/prefabs/ammo/pistol/pistolbullet_trailed.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1694754580 |
riflebulletammo | assets/prefabs/ammo/rifle/riflebullet.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1887514499 |
riflebullet_explosiveammo | assets/prefabs/ammo/rifle/riflebullet_explosive.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1798302402 |
riflebullet_fireammo | assets/prefabs/ammo/rifle/riflebullet_fire.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2828814118 |
shotgunbulletammo | assets/prefabs/ammo/shotgun/shotgunbullet.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1991236224 |
shotgunbullet_fireammo | assets/prefabs/ammo/shotgun/shotgunbullet_fire.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2206685111 |
shotgunslugammo | assets/prefabs/ammo/shotgun/shotgunslug.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 648078183 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗