Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
11 results
| Prefab | Path | Prefab ID |
|---|---|---|
buttongroup.fullwidthplugins | assets/plugins/rust.ui/controls/buttongroup.fullwidth.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3795888120 |
buttongroup.normalplugins | assets/plugins/rust.ui/controls/buttongroup.normal.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1451701774 |
container.indent.normalplugins | assets/plugins/rust.ui/controls/container.indent.normal.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1930286056 |
engineui.demoplayback.folderui | assets/bundled/prefabs/ui/engine2/demo/engineui.demoplayback.folder.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2022620239 |
gameui.clan.invitationui | assets/content/ui/gameui/clan/gameui.clan.invitation.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3784305911 |
menu.normalplugins | assets/plugins/rust.ui/controls/menu.normal.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 199235127 |
notepanelmisc | assets/prefabs/misc/note/notepanel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1373365111 |
photopanelmisc | assets/prefabs/misc/summer_dlc/photo/photopanel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 326405385 |
rustbutton.headerplugins | assets/plugins/rust.ui/controls/rustbutton.header.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3084538090 |
signpanelmisc | assets/prefabs/misc/summer_dlc/photo/signpanel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 326140908 |
vertical.normalplugins | assets/plugins/rust.ui/controls/vertical.normal.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3622202157 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗