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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

2,346 results

Rust prefab paths & IDs
PrefabPathPrefab ID
compact_car_b_redvehicles
assets/content/vehicles/compact/compact_car_b_red.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6ea7a164bdc97c7428be573249d68993
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
22599
1195466190
compact_car_b_rustyvehicles
assets/content/vehicles/compact/compact_car_b_rusty.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c8ce37c440c9d6048801f3a49f85590f
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
22603
4214970653
compact_car_b_whitevehicles
assets/content/vehicles/compact/compact_car_b_white.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0fa314f7374686e44ae642efffce64f2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
188993
302351425
compact_car_cvehicles
assets/content/vehicles/compact/compact_car_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2f4dabe198fe06142abdd9d938be92da
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20911
1247022702
compact_car_c_whitevehicles
assets/content/vehicles/compact/compact_car_c_white.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
46c081a54da505c44a9a917bff67a28e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20912
4144215382
compact_car_dvehicles
assets/content/vehicles/compact/compact_car_d.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6fadf75c207e1014cb46b49771561972
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
10487
3367157997
compact_car_d_whitevehicles
assets/content/vehicles/compact/compact_car_d_white.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bbbca57b7713e394fa4c3fae6008dbeb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
10488
3273130215
component_box_ammodeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ammo/component_box_ammo.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
beb119a9bcd6b604bb46e09519122057
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
27844
2325173766
component_box_ammo_glassdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ammo/component_box_ammo_glass.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
448d1fb599022ca44a9f63de87389525
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
27924
2987331764
component_box_armordeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_armor/component_box_armor.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a490909f56749cd42aed51dd6a196164
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
161481
2835400672
component_box_charcoaldeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_charcoal/component_box_charcoal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fbb36db3c4243b949b6a606c6893e37d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
121273
2073302657
component_box_clothingdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_clothing/component_box_clothing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
287d9b109a265194d8d2827fcdacf98e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
151142
1489606759
component_box_compsdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component_box_comps.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
93f733e94e3e4d942beece0b989a3547
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
167560
3487004451
component_box_comps_liddeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component_box_comps_lid.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7618d19636c29dd4091d54550bd6ac6b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
155436
2580904376
component_box_explosivesdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_explosives/component_box_explosives.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
04def37b52f1715438676ddeacc578cb
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
186104
1572366042
component_box_explosives_glassdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_explosives/component_box_explosives_glass.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a266a681e52f3d74fbfdd218df465029
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
200579
1712599029
component_box_fooddeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_food/component_box_food.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
39e3a62ce3f238d4cac3354918f5dcf8
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
102055
325801419
component_box_medsdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_meds/component_box_meds.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ce37ddddbf420314caf6c78112744e71
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
134707
1823457479
component_box_meds_glassdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_meds/component_box_meds_glass.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
02516979c384e2d49a323875829ff06d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
130923
852613365
component_box_metaldeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_metal/component_box_metal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
925986dcef3d7fe42a1d417ad1189726
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
186105
1437004857
component_box_oredeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ore/component_box_ore.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c425f6a5fc5b2bd46aa1b582279e4483
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
73017
4176671338
component_box_scrapdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_scrap/component_box_scrap.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
52f43452c7ecd00429cfab9249fbe7f2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
167099
161058907
component_box_stonedeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_stone/component_box_stone.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
83ec648f4f6c6d544badedb49b4a28f7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
76295
2758276778
component_box_sulfurdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_sulfur/component_box_sulfur.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f39ef817ab557cb4bbb12d31e4134b60
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
203099
3814775966
component_box_toolsdeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_tools/component_box_tools.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3eff6c936cda1d742abcb85737b2be68
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
174084
2258137383
component_box_wooddeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_wood/component_box_wood.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
27513409f4334454d9ea504a496f248c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
202920
2706627201
components_conditionaldeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/conditional_contents/components_conditional.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
186c04552406ef94fb0bb4d8db5f93b4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
206986
68774329
composter.staticdeployable
assets/prefabs/deployable/composter/composter.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
50d9e8a22f62f534c8184395629aa905
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
135741
1208702960
compound_gatestructures
assets/content/structures/compound_gate/compound_gate.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cf138b1ff41309446be7c5027f29f66b
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4901
1888338860
compound_gate_trainstructures
assets/content/structures/compound_gate/compound_gate_train.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20361392935a8dc4d8648bf9d72a9bc8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4900
2563166187
compound_wall_cornerstructures
assets/content/structures/compound_gate/compound_wall_corner.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f6a08bc2c01451d428d80b251ae0da00
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4618
2168139218
compound_wall_s_150structures
assets/content/structures/compound_gate/compound_wall_s_150.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5a4f085f6d87d2b418595a01fdc30529
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4902
554335782
compound_wall_s_600structures
assets/content/structures/compound_gate/compound_wall_s_600.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
123dc50b26cc8db4ea768980075f2c8f
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3537
810330234
compound_wall_straightstructures
assets/content/structures/compound_gate/compound_wall_straight.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d9507cfe43fd184ab812340c469c087
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3759
3231370864
compound_wall_straight_shortstructures
assets/content/structures/compound_gate/compound_wall_straight_short.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
632b691f7f68ed5468beaa7d24613513
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3758
3813023866
computer_cabinet_aprops
assets/content/props/office_furniture/computer_cabinet_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f69429768f276e844a3cd47bfbcf2869
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5404
2742649521
computer_cabinet_bprops
assets/content/props/office_furniture/computer_cabinet_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cad8def5a4284944eb2a7a570d8810b1
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4460
1579523676
computer_cabinet_cprops
assets/content/props/office_furniture/computer_cabinet_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7a69e8f1d7014d44baf1d5393fe949a0
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4829
3485276517
computer_cabinet_dprops
assets/content/props/office_furniture/computer_cabinet_d.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bbe535fa035f2d04d992fdfeb0b14bef
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4550
3972730754
computer_cabinet_eprops
assets/content/props/office_furniture/computer_cabinet_e.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
918ab017a6ff49d4d80c5a36967495ca
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4548
37534296
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗