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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
ramp.twigbuilding core
assets/prefabs/building core/ramp/ramp.twig.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0426a0b0a3dbe404fb70edd2c39a423b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1870
134803724
ramp.woodbuilding core
assets/prefabs/building core/ramp/ramp.wood.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91f577dab27a8ca4292a07e2e64bb2ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4555
501433505
rangetools
assets/prefabs/tools/binoculars/range.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ac050c83307e2274f9e19efb35eacf8d
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
33803
3860255966
reactive-target-deploydeployable
assets/prefabs/deployable/reactive target/effects/reactive-target-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c8235571d20c747db9226a44166fcfbc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1550
4292112595
really-tiny-soundsound
assets/content/sound/templates/really-tiny-sound.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6922af838eab04048b853ceb640657de
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
67
3248924299
recycler_staticstatic
Listed in the entity index
assets/bundled/prefabs/static/recycler_static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7e1c3884b7a2e444ca9b9e4d6ca8e301
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13621
1729604075
recycler_static_redstatic
Listed in the entity index
assets/bundled/prefabs/static/recycler_static_red.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
279551b55e24f564ba9922694d61eb47
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
159114
1071567791
recycler_static_yellowstatic
Listed in the entity index
assets/bundled/prefabs/static/recycler_static_yellow.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6ddfbc680b03f644ba3ee79f21cd8ed3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
85133
4008277061
red_berry.entityplants
Listed in the entity index
assets/prefabs/plants/berrry/red/red_berry.entity.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a223350dd8cc34246b31e6682de366dd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5991
3359110450
reeds_deadautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_dead.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
483d2f81964f6d24aa3054a70c25342b
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
490
1294732171
reeds_mediumautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_medium.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
24183929561f29e4bad973fa850ff813
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
231
3297361475
reeds_smallautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_small.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a0e3cd0151e98b41978558b7cc12da8
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
388
2722648551
reeds_small_dryautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_small_dry.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
083d8a2feef634847907877ad5d7ab27
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
485
1924158394
reeds_small_sparseautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_small_sparse.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc8e606c88f78674e935e96dc70c1463
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
263
3949167952
reeds_tallautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_tall.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cce6f67bbebc49145a355506a42cd088
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
177
2310424894
reeds_tall_dryautospawn
assets/bundled/prefabs/autospawn/clutter/v3_river_reeds/reeds_tall_dry.prefab
Metadata
Tag ID
0
Layer ID
25
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a02aae7a779fbf248927020505fef8d8
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
202
4078441522
refinery_small_deployeddeployable
Listed in the entity index
assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
11e073a94fe78914697d058d01f06f24
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10242
1057236622
reinforced-glass-window-deploybuilding
assets/prefabs/building/wall.window.reinforcedglass/effects/reinforced-glass-window-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
54c55db7018454ced949987b93fb5cab
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6541
39145797
reinforcedwoodshield.backpackweapons
assets/prefabs/weapons/reinforcedwoodshield/reinforcedwoodshield.backpack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a835e0eeaea8b4a618a5af7a798d06d0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
243301
2493623516
reloadnpc
assets/prefabs/npc/autoturret/effects/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
425acdac046557644962922cc89c1afc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3662
2543250409
reloadnpc
assets/prefabs/npc/scientist/sound/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
33110cb7ad4cb874c968e466d05118e1
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1418
3062027662
reloadweapons
assets/prefabs/weapons/crossbow/effects/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b4eb1da702ae1497f94ed9fc19e55f61
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5851
3973012073
reloadweapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee3db799e0a12ab4a947300313be7f22
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10526
1828032817
reloadweapons
assets/prefabs/weapons/mini crossbow/effects/reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0319a58c3f07fa041a7690bad7160637
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1308
2196063219
reload_beginweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_begin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b32c1416ab3ba9045a89022b97212153
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7119
1821203512
reload_beginweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_begin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ba004093dacc4074295e31e94987dbe0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5210
762013677
reload_beginweapons
assets/prefabs/weapons/thompson/effects/reload_begin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ef3dcca3fc5d953489707fb76f4aa049
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10422
1020368355
reload_boltactionweapons
assets/prefabs/weapons/ak47u/effects/reload_boltaction.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bc2b2b96ae0d76a47b49f3d177c71a04
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10110
864668690
reload_close_hatchweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_close_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe8e21ebdc4f4734caa4bc79c36930cc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5855
2288211708
reload_close_hatchweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_close_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
012a7f831b8e71d48a7e7b9ac528e4c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2637
2491910195
reload_endmisc
assets/prefabs/misc/xmas/snowballgun/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
840b2658736cd4274991742826659672
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1935
104776533
reload_endweapons
assets/prefabs/weapons/grenade launcher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31e87f20d8ed642bbb5b2e0a8cb09cbc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9532
1587257372
reload_endweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2894c2b5c928d984bbe2ae5b48bda55f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7525
2092983555
reload_endweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
938cd60663bf9be40b42926d86572930
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7234
3824431188
reload_finishweapons
assets/prefabs/weapons/glockskin/effects/reload_finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
15db115c71fdf43b5ab1a5caf5fcc651
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4001
2309348494
reload_insert_rocketweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_insert_rocket.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79a61bfadaa8ddc41a0e11d48dee5fb3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6762
1008738588
reload_insert_rocketweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_insert_rocket.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
440ea2d28dfb4f640bba0cd06b02743c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10282
1924082457
reload_open_hatchweapons
assets/prefabs/weapons/rocketlauncher/effects/reload_open_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
09739fc2ea8781142b1968d9bf7b2a04
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3553
2860697859
reload_open_hatchweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_open_hatch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bba66aa06eaa5bf47ab66f31d59f21f8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1588
240171581
reload_single_insertmisc
assets/prefabs/misc/xmas/snowballgun/effects/reload_single_insert.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31dc10ec49a9c43e0a9b36f15741b98e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5638
691990722
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗