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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
mortar_explosion_fragdeployable
assets/prefabs/deployable/mortar/effects/mortar_explosion_frag.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
472136989361aa84186ad8dd8b1f1de1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3959
1679407465
mortar_explosion_hedeployable
assets/prefabs/deployable/mortar/effects/mortar_explosion_he.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
46c6785694523c84f85f7b0cccb82234
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8622
2221146001
mortar-deploydeployable
assets/prefabs/deployable/mortar/effects/mortar-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
93dabc96419d64525b879fa45ed47bae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4155
4249388864
motorbikevehicles
Listed in the entity index
assets/content/vehicles/bikes/motorbike.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fbe584a5a14c12645bdeb022b3763e32
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
140404
248647596
motorbike_sidecarvehicles
Listed in the entity index
assets/content/vehicles/bikes/motorbike_sidecar.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fdd7d55406198cb40a87ca651535a635
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80275
573812
motorbikecollisioneffectvehicles
assets/content/vehicles/bikes/motorbikecollisioneffect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e3cd0476278488d409e4b4c941774434
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5469
3289187979
motorbikedriverseatvehicle
Listed in the entity index
assets/prefabs/vehicle/seats/motorbikedriverseat.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5a6474d68c953467e8eb90c39cf5205f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
246682
1359197088
motorbikepassengerseatvehicle
Listed in the entity index
assets/prefabs/vehicle/seats/motorbikepassengerseat.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
26ebe2cf232244198bb705f1443012c9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
150051
1177038454
move_clipweapons
assets/prefabs/weapons/glockskin/effects/move_clip.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
245021e72c951432b89683bd60ca16b9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2767
3864741954
mushroom-cluster-5autospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/collectable/mushrooms/mushroom-cluster-5.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b1c7a12dc598f5c49b41fcff25f85644
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3796
2697239269
mushroom-cluster-6autospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/collectable/mushrooms/mushroom-cluster-6.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ed59e1486fae833468c7dc44cd73d490
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5393
178882626
muzzleflash_testnpc
assets/prefabs/npc/autoturret/muzzleflash_test.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6f1b71756d3234a46a42fcb8e58626e6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
858
1066305241
nailammo
assets/prefabs/ammo/nails/nail.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ffc3ae3b4f38fb6408e06fe1d3149000
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8918
2577479505
neonsigntr.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/neonsigntr/neonsigntr.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
12248d0edf7547f4cad4ccacbe8cb96f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4225
3254452298
netting-deploybuilding
assets/prefabs/building/wall.frame.netting/effects/netting-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f1390250afdf247ec93596ea0fe3d004
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
902
2992622722
nexus-ferry-departure-hornnexus
assets/content/nexus/ferry/effects/nexus-ferry-departure-horn.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
68c4feb86ab1a48e58890ae114cb1367
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1437
435375613
nuclear-missile-silo-elevator-door-close-endsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-elevator-door-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7930bdb6fd5d347a1a5cec259ffe1960
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9435
2211106263
nuclear-missile-silo-elevator-door-close-startsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-elevator-door-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
86a784b04064f46c880515e2b018e574
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
997
3468265436
nuclear-missile-silo-elevator-door-open-endsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-elevator-door-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d3eab45c829ea426eb3548297b0b8795
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6218
2890935306
nuclear-missile-silo-elevator-door-open-startsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-elevator-door-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d2c37add3d90049ff838c802e3539700
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7212
2044196489
nuclear-missile-silo-hatch-close-endsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-hatch-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fdb0d7b1b8aa448da98208c91b3eca3a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23
1354007505
nuclear-missile-silo-hatch-close-startsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-hatch-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ba064f01ba278450e828b36069774e31
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2254
3305359494
nuclear-missile-silo-hatch-open-endsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-hatch-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
74f4393153af54481ac958d0cb0e8758
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8643
1081189849
nuclear-missile-silo-hatch-open-startsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-hatch-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4dee382d2212340a0ae76efec4446b2e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8
816406469
nukedistanteffects
assets/content/effects/explosions/nukedistant/nukedistant.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7d4279f3f1fdd494e9cb51a0bde0ecca
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
106010
1880737752
nukedistant_unscaledeffects
assets/content/effects/explosions/nukedistant/nukedistant_unscaled.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a6dff600ef5c1a24b8f2a066b327ce6d
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
77167
1336720169
oak_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
166f0435e7cd72541ac1dc86eaf1d2e1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3202
3069485502
oak_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
784d0e3c6198a664bb6df4a33ae034d0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10550
2845797868
oak_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
109c120054f72c24ab3e0a55c22991bf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8585
3319693377
oak_eautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field/oak_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ea3953abbb7d23848922aacccea7f12b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
798
2804225952
oak_fautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field/oak_f.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cd4409576a862e342ae26a050477bf91
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6793
2366559311
oceanwreckbuoy_deepseaportalmisc
assets/prefabs/misc/divesite/oceanwreckbuoy_deepseaportal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f51ee91f175254f4f9ce9e5b8f41bb0a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
158238
3800070992
ocotillo_aautospawn
assets/bundled/prefabs/autospawn/clutter/v3_arid_bushes_ocotillo/ocotillo_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0145dc25819e0f043b0a94d7385fd7ef
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
14911
1045453768
ocotillo_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_ocotillo/ocotillo_a.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fd17ceb8aa022f14a8bb9ae1c80ad97e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3898
2535317628
ocotillo_bautospawn
assets/bundled/prefabs/autospawn/clutter/v3_arid_bushes_ocotillo/ocotillo_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b25560facba29b647abcc935f2549084
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
21515
694661651
ocotillo_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_ocotillo/ocotillo_b.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1b1db1a4103e52043b73af4a95291ab1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9710
2243270370
ocotillo_cautospawn
assets/bundled/prefabs/autospawn/clutter/v3_arid_bushes_ocotillo/ocotillo_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dbe3b8cb433740e4dbdecca6a36f5d5c
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
21665
1638472673
ocotillo_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_ocotillo/ocotillo_c.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
380017b39c6c77d469abfeec1c7e0db0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4397
3944804480
ocotillo_dautospawn
assets/bundled/prefabs/autospawn/clutter/v3_arid_bushes_ocotillo/ocotillo_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e447dd59a8d5d524ca68a74bcb64e884
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
24007
3818131003
ocotillo_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_ocotillo/ocotillo_d.prefab
Metadata
Tag ID
0
Layer ID
26
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
311d89f6f1e28294eb660055e6f62312
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7425
2159833854
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗