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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
mauritia_flexuosa_saplingautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/mauritia_flexuosa_sapling.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e83988e95fd811a41a8edf7fd51f6921
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
93543
3184353116
mauritia_flexuosa_xsautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest/mauritia_flexuosa_xs.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0cc3ef68a85189442840119a98d1df16
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
231912
4013709419
medieval.box.wooden.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/medieval_large_wood_box/medieval.box.wooden.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d15ec9d97a3fcb746bfcad206efa1f0d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
294
2142950612
medieval.box.wooden.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/medieval_large_wood_box/medieval.box.wooden.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c07bb90d0d4d7c418afb23648477b7e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
160046
2064794966
medieval.door.double.hinged.metalmisc
Listed in the entity index
assets/prefabs/misc/medieval door skin/medieval.door.double.hinged.metal.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
abacc8ae59c588343a8f1d8353faa521
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7882
2035885868
medieval.door.double.hinged.metal_staticmisc
assets/prefabs/misc/medieval door skin/static/medieval.door.double.hinged.metal_static.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f095fe83f36e69442bf5b23e7bcbd132
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
174548
3236889849
medieval.door.hinged.metalmisc
Listed in the entity index
assets/prefabs/misc/medieval door skin/medieval.door.hinged.metal.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3462872d16c32214d860d816de54640c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
66
1019562202
medieval.door.hinged.metal_staticmisc
assets/prefabs/misc/medieval door skin/static/medieval.door.hinged.metal_static.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d20d05eab8e1874293bd7db7aedc00a
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
17884
3219093480
medium-large-soundsound
assets/content/sound/templates/medium-large-sound.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa7004824d2284728873b03e4fffae95
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1305
2898489146
medium-large-sound-distancesound
assets/content/sound/templates/medium-large-sound-distance.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ad90f25bb1d147bf828e56f521f80c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4861
2708968185
medium-local-ambiencesound
assets/content/sound/templates/medium-local-ambience.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0932e3e1dc9f342b4b4edfaa7e23ad44
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
246
1880005000
medium-soundsound
assets/content/sound/templates/medium-sound.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
17bf21ae3ddf8fa4da8323c2d2e51f39
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
432
219135589
medium.rechargable.battery.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/batteries/medium/medium.rechargable.battery.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c18880c97f9aedb4a94510461e111df4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
105845
262703036
medkit-usetools
assets/prefabs/tools/large medkit/sound/medkit-use.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bd1500aeb7da746a7b6daebfe899eab0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5639
2008510919
meds_conditionaldeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/conditional_contents/meds_conditional.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7ead0b665175ce4285e0e531ae2ff3c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
97879
1422700748
melee_local_screenshakeweapons
assets/prefabs/weapons/metal_shield/effects/melee_local_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9a92268cfa296244f8329a77c88aa73b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1645
2349239537
menuui.modal.serverinfo.nexus.zoneui
assets/bundled/prefabs/ui/menu2/_pages/nexus/menuui.modal.serverinfo.nexus.zone.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aca46beb51c83a7409c014752a9fefed
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
34542
1359263606
menuui2_chat_itemui
assets/bundled/prefabs/ui/menu2/_pages/home/social/menuui2_chat_item.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4a6ee884e86ef644695942a075e15265
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
29507
2002131684
menuui2_notificationentryui
assets/bundled/prefabs/ui/menu2/_modals/notifications/menuui2_notificationentry.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
14291825506397146a1f14ab9088b056
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
52755
1704623937
metal_conditionaldeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/conditional_contents/metal_conditional.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb3696b79b7a78c40baace73c90eab6c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
230049
1431274457
metal_sheet_gibfx
assets/bundled/prefabs/fx/building/metal_sheet_gib.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b4bb79eb3cc29e742826cd784749694d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5681
2491529381
metal_transaction_completebuilding
assets/prefabs/building/wall.frame.shopfront/effects/metal_transaction_complete.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc002c23f4ba7f54b946ed9cf651a99c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6314
3972891430
metal-collectableautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/collectable/stone/metal-collectable.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c937d9a36edab4a40a016e6833a10c99
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10542
4060169083
metal-oreautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b29e0c34bab3f4ee39246280a2aa1fe2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7643
4225479497
metal-oreautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
81f55dd502b1b7549a8f590ed5e724a0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4015
3345228353
metal-oreautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
25b9a905e0905a74fbbf1c751b3af09e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
83
3774647716
metal-shield-impactweapons
assets/prefabs/weapons/metal_shield/effects/metal-shield-impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0a1cba381f499417296b2955bdb4f23a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9430
3543802895
metal-sign-deploydeployable
assets/prefabs/deployable/signs/effects/metal-sign-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f05284e88e0434d73978a2860fc69a2b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5913
2112135764
metal1fx
assets/bundled/prefabs/fx/impacts/blunt/metal/metal1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9971671807322344a996e28050de1574
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10655
3425731311
metal1fx
assets/bundled/prefabs/fx/impacts/bullet/metal/metal1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a2c9490b3d686564cb2c4693ee271a65
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10501
3501271056
metal1fx
assets/bundled/prefabs/fx/impacts/slash/metal/metal1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9c5c49a4e6faea445b3bab329605300f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3946
719890949
metal1fx
assets/bundled/prefabs/fx/impacts/stab/metal/metal1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dceaeb6724f81174da260e8be2a6b44d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5693
1946027024
metal2fx
assets/bundled/prefabs/fx/impacts/slash/metal/metal2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4304d66db3a169c4686f9f990646458d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4721
1833116649
metaldebrisnpc
assets/prefabs/npc/ch47/effects/metaldebris.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c2e228ee781058b49bcd92a45ae7b431
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5435
1066655978
metaldebris-2npc
assets/prefabs/npc/ch47/effects/metaldebris-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
50deb96f21112a0498b60dbfd8ef2e74
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5922
2324198876
metaldebris-3npc
assets/prefabs/npc/ch47/effects/metaldebris-3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
71733dd3679854a4999629d305f5b47c
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
8407
2257684735
metaldebrissmallnpc
assets/prefabs/npc/ch47/effects/metaldebrissmall.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65d83e0ea29f529499c827285e385512
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5436
2036066998
metaldebrissmallnosoundnpc
assets/prefabs/npc/ch47/effects/metaldebrissmallnosound.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c500bc625490a4decb51cb91d93df046
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
16830
450705848
metaldetectorplaceflagtools
assets/prefabs/tools/metaldetector/effects/metaldetectorplaceflag.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20a26b2aa9e6f437dbb2a8f38e3a7eaa
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7031
1167452737
metalshield.backpackweapons
assets/prefabs/weapons/metal_shield/metalshield.backpack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
110750a729cba614bbe875054bd6e10c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7515
2181641585
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗