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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
landingdeployable
assets/prefabs/deployable/chinooklockedcrate/effects/landing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
225a52e6952c020439f8f04732756f38
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
26750
1594218189
landmine_explosionfx
assets/bundled/prefabs/fx/weapons/landmine/landmine_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01467c95d6cc84848b112af8a7803eef
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2770
2341946113
landmine_triggerfx
assets/bundled/prefabs/fx/weapons/landmine/landmine_trigger.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
245b83f9c08e2407f95e0374144269df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8701
2497258973
lantern-deploydeployable
assets/prefabs/deployable/lantern/effects/lantern-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6ca16f8d588e74de281c455e492469f0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3082
2757098325
lantern.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/lantern/lantern.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3fdee0c6792f89642bd15bdff0e569fe
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9275
4027991414
large-banner-deploydeployable
assets/prefabs/deployable/signs/effects/large-banner-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c9108d61954354509ba0eb765b94a8dd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1587
1104345925
large-local-ambiencesound
assets/content/sound/templates/large-local-ambience.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e733387d127984873b42a1e6824bddaa
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3520
2004827820
large-soundsound
assets/content/sound/templates/large-sound.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
77e34c3a41b8ce34d80fe055ef469c57
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
602
1398210011
large-sound-fast-falloffsound
assets/content/sound/templates/large-sound-fast-falloff.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9a67d3db6ebf1a047a3703082638ddbc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1996
2140811543
large-wood-box-deploydeployable
assets/prefabs/deployable/large wood storage/effects/large-wood-box-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
43c7e4a2407034c43b4a7f5d0dd30b83
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9427
2275529615
large.rechargable.battery.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/batteries/large/large.rechargable.battery.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b4f938637068064f931dbcd8938affc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
15095
3398686648
largebackpack_female.wearablemisc
assets/prefabs/misc/largebackpack/largebackpack_female.wearable.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ffd14931d8f7c4446b11b1de57a227d6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
143887
3157545188
largebackpack.wearablemisc
assets/prefabs/misc/largebackpack/largebackpack.wearable.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
df5ab68de0a17ff458ea732b7e1d3eba
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
143886
3745033671
largepegdeployable
assets/prefabs/deployable/gun_rack/largepeg.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a64fa74a433fc804fbfd2a024df37688
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
56052
3627402703
laserdetectordeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/detectors/laserdetector/laserdetector.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
278c74f09f27f884b82d669831d95e3a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23185
2260707523
legacy_furnacedeployable
Listed in the entity index
assets/prefabs/deployable/legacyfurnace/legacy_furnace.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
13

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3f9248a9f56bf65458930986c03f1076
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9970
2013224025
legacy_furnace.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/legacyfurnace/legacy_furnace.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9750cf2282c2f76458a601280b27b999
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
197675
1538368754
legacy-shelter-deploybuilding
assets/prefabs/building/legacy.shelter.wood/effects/legacy-shelter-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
634815016265644a2b074b4f62bf20ff
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
52
4216167266
legacy.shelter.wood.deployedbuilding
Listed in the entity index
assets/prefabs/building/legacy.shelter.wood/legacy.shelter.wood.deployed.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3b917fdf59060da48a3f4165d61c0990
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
30331
2243018404
legacy.shelter.wood.doorbuilding
Listed in the entity index
assets/prefabs/building/legacy.shelter.wood/legacy.shelter.wood.door.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bf3454664378fe24d911fbc5f919a957
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
192638
1286050339
legs.femaleclothes
assets/prefabs/clothes/skin/legs.female.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65de1cac39c8d704e856d0f3f3d28404
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
189870
1956807330
legs.maleclothes
assets/prefabs/clothes/skin/legs.male.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
34b19aff27874954fa93dcfb81fe190d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
94887
772786761
legs.male.mannequinclothes
assets/prefabs/clothes/skin/mannequin/legs.male.mannequin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad90a1f1705fef14b8e9c5325c5069a4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
173247
1492873446
lickfx
assets/bundled/prefabs/fx/gestures/lick.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
39e135129dffd364aa355ab94a908eeb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2514
380723698
light_fuseweapons
assets/prefabs/weapons/beancan grenade/effects/light_fuse.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b26e6fbc2ff7e6847b91bc2d7e04707c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10290
3907230173
light-up-frame-deploymisc
assets/prefabs/misc/artist_dlc/light-up frame/sound/light-up-frame-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1788d54e479974b9fa4d65eb4d37222b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10339
2761105806
liquid-barrel-deploydeployable
assets/prefabs/deployable/liquidbarrel/effects/liquid-barrel-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
50c4e69a40559474a9313eb89a53d421
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4866
3639337741
lock-code-deploylocks
assets/prefabs/locks/keypad/effects/lock-code-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ae1b5c7954ddf4f72a105a349425d0c4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8850
1538559707
lock.codelocks
Listed in the entity index
assets/prefabs/locks/keypad/lock.code.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
53f13cb930203794493fabe6457d8b7a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
435
3518824735
lock.code.a.pilotlocks
Listed in the entity index
assets/prefabs/locks/keypad/skins/codelock_a_pilot/lock.code.a.pilot.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7a0202ed877171642878626e41678bbe
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2887
319071656
lock.code.deniedlocks
assets/prefabs/locks/keypad/effects/lock.code.denied.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5c370ba3385ab2943aaba9d8b90e7407
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
668
4112119478
lock.code.locklocks
assets/prefabs/locks/keypad/effects/lock.code.lock.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
701b147cb53e94d4db16d399d60a42af
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9582
242195671
lock.code.shocklocks
assets/prefabs/locks/keypad/effects/lock.code.shock.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3f7d2200895985d40bbd421a0eb2f960
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5732
821899790
lock.code.unlocklocks
assets/prefabs/locks/keypad/effects/lock.code.unlock.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b21c0fb05485574dacb7124117ac415
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4538
996087289
lock.code.updatedlocks
assets/prefabs/locks/keypad/effects/lock.code.updated.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d892eb460cf781849b22214c97d46824
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
334
4109975300
lock.keylocks
Listed in the entity index
assets/prefabs/locks/keylock/lock.key.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
56137a1ee15c2524fbdcd73b9b7ee2b7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8462
2106860026
locker_singleapartment
Listed in the entity index
assets/prefabs/apartment/locker_single.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f3e8b32f320f7124ca3cfd1b3e4fbe09
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11598
1925653696
locker-deploydeployable
assets/prefabs/deployable/locker/effects/locker-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ecee9735ff35e41b89da99a6176589da
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3429
450693198
locker.campermoduledeployable
Listed in the entity index
assets/prefabs/deployable/locker/locker.campermodule.prefab
Metadata
Tag ID
0
Layer ID
13
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e8057a7551f9814db63f187ce8a6eef
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
49619
1298400075
locker.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/locker/locker.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ae5e6646d021de74a891143f99cb8424
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11488
177343599
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗