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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
hura_crepitans_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest/hura_crepitans_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f1e8ff1f1ac4da34e98f902c808475ba
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1452
2972706056
hura_crepitans_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest/hura_crepitans_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ea2f19314927d0f498d40d2a6876f7cb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4994
2763069286
hura_crepitans_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest/hura_crepitans_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
92c48a7a6806e5a49864f284ad8218a9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8978
977516469
hura_crepitans_eautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest/hura_crepitans_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d74f4e7230a690545a4d49c811f70a86
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2989
2838354634
hura_crepitans_sapling_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/hura_crepitans_sapling_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e030ca34e85d69b469e91ae9c58a96a6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6476
2600106340
hura_crepitans_sapling_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/hura_crepitans_sapling_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
870845fdf01827d47aa3b52bc1f9f1c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3470
2661225678
hura_crepitans_sapling_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/hura_crepitans_sapling_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
842dc9c0fbd9ce64898622e4b6a460d8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1445
96266424
hura_crepitans_sapling_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/hura_crepitans_sapling_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a479779d5b171a144a66f72fc8a9a9a5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6420
3249377939
ice-sculpture-deploydeployable
assets/prefabs/deployable/sculptures/icesculpture/effects/ice-sculpture-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
69ea1176b1be144f99b0d99542500a73
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8204
3414255330
ice-sculpture-destroyeddeployable
assets/prefabs/deployable/sculptures/icesculpture/effects/ice-sculpture-destroyed.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8373d406ae005493ea729945e05e1737
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2574
3264834934
icepick_salvaged.projectileweapons
assets/prefabs/weapons/salvaged_icepick/icepick_salvaged.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b2419b143d4578d4d87f6f5f6c88b988
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5187
2329154564
icethrone-deploydeployable
assets/prefabs/deployable/chair/ice_throne/effects/icethrone-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
997ab5fc29f5d4446899bd2c77abf4d6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7784
691733698
icewallmisc
Listed in the entity index
assets/prefabs/misc/xmas/icewalls/icewall.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3110c445ad727ea4e935280e9a7d41c8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
41895
797759041
idle_finger_tapsweapons
assets/prefabs/weapons/thompson/effects/idle_finger_taps.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65e94ce1da4fbcd4db9d245a92528ab9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1860
2733814452
ignitetools
assets/prefabs/tools/flareold/effects/ignite.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
40007749a847e4b819af8fa8b30a8f18
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3134
1756306739
ignitetools
assets/prefabs/tools/smoke grenade/effects/ignite.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dea4e0aa94379df4bb224205cb44dc23
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9225
1277383634
igniteweapons
assets/prefabs/weapons/divertorch/effects/ignite.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79549828ebf704ad3be58562159ac1fb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9264
4066560248
igniteweapons
assets/prefabs/weapons/halloween/skull torch/effects/ignite.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dfb13f1d3bf6d9f459517a52a9ef1dff
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
340
2795199294
igniteweapons
assets/prefabs/weapons/torch/effects/ignite.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9cb591f3fc7154d43aff83eaa8cdf284
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6974
34267375
igniter.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/igniter/igniter.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0df04a3dd93894d4190c55d03550ef52
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
84682
3946116692
ignitionweapons
assets/prefabs/weapons/chainsaw/effects/ignition.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a122287b54ca11d4b8cd78a70676b6bf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8680
669289540
impactfx
assets/bundled/prefabs/fx/entities/loot_barrel/impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4880e079919824acb82265c22998d5f0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5523
1306495751
impactfood
assets/prefabs/food/pies/effects/impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7c3651329e4364237a797bf152065dd3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1650
1665422391
impact_blunt_gingerbreadfx
assets/bundled/prefabs/fx/impacts/blunt/gingerbread/impact_blunt_gingerbread.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b86a36a1ecbc95d40ba2493e53be7207
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
132562
3687475400
impact_bullet_gingerbreadfx
assets/bundled/prefabs/fx/impacts/bullet/gingerbread/impact_bullet_gingerbread.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d3e6b19332dc0b0479adc9d5cf47a9c4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
103828
1245381593
impact_slash_gingerbreadfx
assets/bundled/prefabs/fx/impacts/slash/gingerbread/impact_slash_gingerbread.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f52aea2bc98ca954882f91110ba1a310
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
173525
804712491
impact_stab_gingerbreadfx
assets/bundled/prefabs/fx/impacts/stab/gingerbread/impact_stab_gingerbread.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e72c40e92057b594e99ed02e48342e0e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
173526
4115517120
improvisedshield.backpackweapons
assets/prefabs/weapons/improvised_shield/improvisedshield.backpack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad30fe146f87f174c99b89f3521bace4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
243302
1810059326
industrial_autoturret_deployednpc
Listed in the entity index
assets/prefabs/npc/autoturret/skins/industrial_autoturret/industrial_autoturret_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
15

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d054f0736f4807d4096783d30773a294
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
225904
2823049573
industrial_electric_furnace.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricfurnace/skins/industrial_electric_furnace/industrial_electric_furnace.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9448660ccf911074d91423b9e18b63af
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6272
3924463048
industrial_electric_furnace.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricfurnace/skins/industrial_electric_furnace/industrial_electric_furnace.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0e1fa77d5fe64c24c95c678f0ac4b923
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
155318
1948496164
industrial_storage_horizontaldeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/industrial_dlc/industrial_storage_horizontal/industrial_storage_horizontal.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a634a10870c5348e7a1a296687345ab5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
183731
849395666
industrial_storage_horizontal.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/industrial_dlc/industrial_storage_horizontal/industrial_storage_horizontal.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b777a3cbe2b1542fbbce2289ad878b04
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
219464
2620129937
industrial_storage_verticaldeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/industrial_dlc/industrial_storage_vertical/industrial_storage_vertical.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ae890f18e6acf4c6d821bfedd02d1535
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
136626
1015225219
industrial_storage_vertical.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/industrial_dlc/industrial_storage_vertical/industrial_storage_vertical.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
db1ea1f03ecc94b1daa5e22dd355b8b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106961
4125503230
industrial-auto-turret-deploynpc
assets/prefabs/npc/autoturret/skins/industrial_autoturret/effects/industrial-auto-turret-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20694e483f24243b3be34c626f1d4ce1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7677
3873513908
industrial-auto-turret-offlinenpc
assets/prefabs/npc/autoturret/skins/industrial_autoturret/effects/industrial-auto-turret-offline.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
00b250a16c8fa40b18592fbf461a2804
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3727
568354613
industrial-auto-turret-onlinenpc
assets/prefabs/npc/autoturret/skins/industrial_autoturret/effects/industrial-auto-turret-online.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d414ff20b1de4d0b8bc4bd10069140b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3674
753811421
industrial-auto-turret-reloadnpc
assets/prefabs/npc/autoturret/skins/industrial_autoturret/effects/industrial-auto-turret-reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
444f67d4d1770496792e67a04abe7f53
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
361
1820025842
industrial-conveyor-deploydeployable
assets/prefabs/deployable/playerioents/industrialconveyor/effects/industrial-conveyor-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bb0b3c787e3924615919b3a3a1b9de94
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3477
2972826437
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗